Renewal
.:Renewal Item Database:.
Weapon - Mace

Abyss Mace [1]   [One Hand]   Item ID# 16087 (Variant_Mace)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
150
Attack
150 / MATK 110
Required Lvl
165
Weapon Lvl
4
Slot
1
Applicable Jobs
Rune Knight
Arch Bishop
Mechanic
Expanded Supernovice
Royal Guard
Shura
Genetic
Description
A weapon that has been transformed by the magical power of a stranger.
Even if they look the same, the performance is different.

MATK +110
Indestructible in battle

Refine Level +7:
ATK +5%. Decreases damage taken from Players by 5%.

Refine Level +9:
ATK +5%. Decreases damage taken from Players by additional 5%.

When compounded with Labyrinth Doppelganger Card:
ATK +10%. Decreases after attack delay by 10% (ASPD + 10%).

When equipped with Heavenly Order:
Decreases damage taken from Players by additional 3%.
Increases physical and magical damage against all elemental monsters by 15%.
Item Script
{ .@r = getrefine(); bonus bUnbreakableWeapon; if (.@r>=7) { bonus2 bAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{}
Dropped By No Result

Academy Mace [1]   [One Hand]   Item ID# 16012 (Academy_Mace)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
100
Attack
110
Weapon Lvl
1
Slot
1
Applicable Jobs
Acolyte
Priest
Monk
Description
Not Available

[iRO Description]
Not Available
Item Script
{},{},{}
Dropped By No Result

Acid Cannon Booster Club [0]   [One Hand]   Item ID# 590009 (AC_B_Club)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0
Attack
190
Required Lvl
100
Weapon Lvl
4
Slot
0
Applicable Jobs
Genetic
Description
A Club designed to help adventurers grow.

Cannot be refined normally.

Indestructible in battle

ATK +2%

For each Refine Level:
ATK +3

For each 15 Base Level:
ATK +3 (Applies up to Base Level 195)

Refine Level +7:
For each Level of Learning Potion:
Increases ranged physical damage by 2%.

Refine Level +9:
Decreases variable cast time by 10%.
Increases damage of Acid Demonstration and Cart Cannon by 25%.

Refine Level +11:
Decreases after skill cast delay by 10%.
Increases physical damage against enemies of every size by 20%.

Refine Level +13:
Increases damage of Acid Demonstration and Cart Cannon by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,2; bonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bLongAtkRate,2*getskilllv("AM_LEARNINGPOTION"); } if (.@r>=9) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",25; bonus2 bSkillAtk,"GN_CARTCANNON",25; } if (.@r>=11) { bonus2 bAddSize,Size_All,20; bonus bDelayrate,-10; } if (.@r>=13) { bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",15; bonus2 bSkillAtk,"GN_CARTCANNON",15; } },{},{}
Dropped By No Result

Adulter Fides Hall [2]   [One Hand]   Item ID# 590022 (Adulter_F_Hall)
Adulter Fides Scepter
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
300
Attack
230
Required Lvl
180
Weapon Lvl
4
Slot
2
Applicable Jobs
Genetic
Description
A mace filled with false beliefs.

Indestructible in battle

Increases damage of Cart Tornado by 10%.

For each 3 Refine Levels:
ATK +12

Refine Level +7:
Increases damage of Cart Tornado by additional 20%.

Refine Level +9:
Decreases after skill cast delay by 10%.

Refine Level +11:
Increases damage of Cart Tornado by additional 25%.

Refine Level +12:
Increases melee physical damage by 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"GN_CART_TORNADO",10; bonus bBaseAtk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"GN_CART_TORNADO",20; if (.@r>=9) { bonus bDelayrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"GN_CART_TORNADO",25; if (.@r>=12) { bonus bShortAtkRate,15; } } } } },{},{}
Dropped By No Result

Adulter Fides Mace [2]   [One Hand]   Item ID# 590021 (Adulter_F_Mace)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
400
Attack
340
Required Lvl
180
Weapon Lvl
4
Slot
2
Applicable Jobs
Mechanic
Description
A mace filled with false beliefs.

Indestructible in battle

Increases damage of Vulcan Arm by 10%.

For each 3 Refine Levels:
ATK +12

Refine Level +7:
Increases damage of Vulcan Arm by additional 20%.

Refine Level +9:
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +11:
Increases damage of Vulcan Arm by additional 25%.

Refine Level +12:
Increases ranged physical damage by 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"NC_VULCANARM",10; bonus bBaseAtk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"NC_VULCANARM",20; if (.@r>=9) { bonus bAspdRate,10; if (.@r>=11) { bonus2 bSkillAtk,"NC_VULCANARM",25; if (.@r>=12) { bonus bLongAtkRate,15; } } } } },{},{}
Dropped By No Result

Adventure Mace [0]   [One Hand]   Item ID# 16011 (Adventure_Mace)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0
Attack
60
Weapon Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Acolyte
Priest
Monk
Description
Not Available

[iRO Description]
Not Available
Item Script
{},{},{}
Dropped By No Result

Ancient Royal Cane [1]   [One Hand]   Item ID# 550095 (aegis_550095)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
10
Attack
150 / MATK 110
Required Lvl
100
Weapon Lvl
4
Slot
1
Applicable Jobs
Rune Knight
Arch Bishop
Mechanic
Expanded Supernovice
Royal Guard
Shura
Genetic
Description
Not Available

[iRO Description]
Not Available
Item Script
{ .@r = getrefine(); bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Doram,10; bonus bMaxHP,1000*.@r; bonus bFlee2,.@r; if (.@r>=5) { bonus bDef,150; bonus bMdef,15; } if (.@r>=7) { bonus bDef,150; bonus bMdef,15; } },{},{}
Dropped By No Result

Angra Manyu [0]   [One Hand]   Item ID# 1599 (Angra_Manyu)
Type
Weapon
Class
Mace
Buy
1z
Sell
0z
Weight
1
Attack
5000 / MATK 10000
Weapon Lvl
1
Slot
0
Range
2
Applicable Jobs
Every Job
Description
"The Real Holy Cross"
Item Script
expand to view script
{ bonus bAllStats,50; bonus bBaseAtk,3300; bonus bMatkRate,200; bonus2 bHPDrainRate,1000,100; bonus2 bSPDrainRate,1000,20; bonus bHealPower,200; bonus2 bAddClass,Class_All,100; skill "WZ_STORMGUST",10; skill "WZ_METEOR",10; skill "WZ_VERMILION",10; skill "GM_SANDMAN",1; bonus bVariableCastrate,-100; bonus bFixedCastrate,-100; bonus bAspdRate,100; },{},{}
Dropped By No Result

Arm Knuckle Booster Mace [0]   [One Hand]   Item ID# 590008 (AK_B_Mace)
Arms Knuckle Booster Mace
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0
Attack
400
Required Lvl
100
Weapon Lvl
4
Slot
0
Applicable Jobs
Mechanic
Description
A Mace designed to help adventurers grow.

Cannot be refined normally.

Indestructible in battle

ATK +2%

For each Refine Level:
ATK +3

For each 15 Base Level:
ATK +3 (Applies up to Base Level 195)

Refine Level +7:
For each Level of Mado Gear License:
Increases ranged physical damage by 2%.

Refine Level +9:
Decreases variable cast time by 10%.
Increases damage of Vulcan Arm, Knuckle Boost and Arm Cannon by 25%.

Refine Level +11:
Decreases after skill cast delay by 10%.
Increases physical damage against enemies of every size by 20%.

Refine Level +13:
Increases damage of Vulcan Arm, Knuckle Boost and Arm Cannon by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,2; bonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bLongAtkRate,2*getskilllv("NC_MADOLICENCE"); } if (.@r>=9) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",25; bonus2 bSkillAtk,"NC_ARMSCANNON",25; } if (.@r>=11) { bonus2 bAddSize,Size_All,20; bonus bDelayrate,-10; } if (.@r>=13) { bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15; bonus2 bSkillAtk,"NC_ARMSCANNON",15; } },{},{}
Dropped By No Result

Beginner Mechanic's Mace [1]   [One Hand]   Item ID# 16075 (Rebeginer_NC_Mace)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0
Attack
170
Required Lvl
100
Weapon Lvl
3
Slot
1
Applicable Jobs
Mechanic
Description
Mace specially made for beginner mechanic.
It will show its true ability when equipped together with Beginner armor set.

ASPD +10% (reduces after attack delay by 10%).

Refine Level +7:
Increases damage of Boost Knuckle by 15%.

Beginner's set
Beginner's Hat, Beginner's Suit, Beginner's Manteau, Beginner's Boots, Beginner's Ring, Beginner's Mechanic's Mace
ASPD +1.
Increases ranged physical attack by 5%.
For each 10 Base Level:
ATK +3 (apply up to base level 150).

Indestructible in battle
Item Script
{ bonus bUnbreakableWeapon; bonus bAspdRate,10; if (getrefine()>=7) { bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15; } },{},{}
Dropped By No Result

Beginner Super Novice's Mace [1]   [One Hand]   Item ID# 16076 (Rebeginer_N2_Mace)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0
Attack
150
Required Lvl
100
Weapon Lvl
3
Slot
1
Applicable Jobs
Supernovice
Description
It's over 99!!!
Only the legendary novice can wield this mace.
It will show it's true ability when equipped together with Beginner armor set.

ASPD +10% (reduces after attack delay by 10%).

Refine Level +7:
Increases critical damage by 7%.

Beginner's set
Beginner's Hat, Beginner's Suit, Beginner's Manteau, Beginner's Boots, Beginner's Ring, Beginner's Super Novice's Mace
ASPD +1, ATK +40.
For each 10 Base Level:
ATK +3 (applies up to base level 150).

Indestructible in battle
Item Script
{ bonus bUnbreakableWeapon; bonus bAspdRate,10; if (getrefine()>=7) { bonus bCritAtkRate,7; } },{},{}
Dropped By No Result

Bloody Cross [0]   [One Hand]   Item ID# 16017 (Bloody_Cross)
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
150
Attack
170
Required Lvl
100
Weapon Lvl
4
Slot
0
Property
Darkness / Shadow
Applicable Jobs
High Acolyte
High Priest
Champion
Description
A mace in the shape of a blood red cross infused with dark power. It's blood red color makes you feel uneasy.

When dealing melee physical damage, has a chance to autocast Hell Inferno Level 1.
Chance of activation increases by weapon's refine level.
Item Script
{ bonus bAtkEle,Ele_Dark; .@r = getrefine(); bonus3 bAutoSpell,"WL_HELLINFERNO",1,(.@r?.@r*20:20); },{},{}
Dropped By No Result
Obtainable FromBio Laboratory Instance

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