.:Renewal Item Database:.
Illusion Counter Dagger [2] [One Hand] Item ID# 28745 (Counter_Dagger_IL) Illusion Dagger of Counter | |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
90 Attack
170 Required Lvl 120 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Mage Wizard Sage Soul Linker |
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Description | A dagger that has a high chance to do critical damage to a target. Critical +90. Every 2 refine levels, increases critical damage by 3%. Refine Level +7, ATK +5%. Refine Level +9,physical damage inflicted on all size monsters +20%. Refine Level +11, physical damage inflicted on all monster elements +20%. When equipped with Manteau of Survival: Reduces after attack delay by 10% (ASPD +10%). If refine level of Illusion Dagger of Counter and Manteau of Survival each is at least +7: Increases critical damage by 15%. If total refine level of entire set at least +18: Reduces after attack delay by 15% (ASPD +15%). If total refine level of entire set at least +22: Enables Level 4 Double Attack. More Information on Combo: |
Combo Script |
{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_GARMENT); .@val = 10; if (.@weapon >= 7 && .@eq >= 7) { bonus bCritAtkRate,15; } if ((.@weapon + .@eq) >= 18) { .@val += 15; if ((.@weapon + .@eq) >= 22) { skill "TF_DOUBLE",4; bonus bDoubleRate,20; } } bonus bAspdRate,.@val; } |
Item Script | { .@r = getrefine(); bonus bCritical,90; bonus bCritAtkRate,(3*(.@r/2)); if (.@r >= 7) { bonus bAtkRate,5; if (.@r >= 9) { bonus2 bAddSize,Size_All,20; if (.@r >= 11) { bonus2 bAddEle,Ele_All,20; } } } },{},{} |
Dropped By | No Result |
Illusion Survivor Manteau [1] [Garment] Item ID# 20847 (Clack_Of_Servival_IL) Illusion Survivor's Manteau | |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
55 Defense
30 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Mage Wizard Sage Soul Linker |
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Description | A manteau that dramatically increases your chances of survival in any situation VIT+15 When equipped with Illusion Survivor's Staff: MaxHP +1000, MATK -50. For each refine level of Illusion Survivor's Staff: MATK +20. For each 3 refine levels of Illusion Survivor's Staff: Decreases after skill cast delay of all skills by 3%. For each 2 refine levels of Illusion Survivor's Manteau: Increases Neutral resistance by 1%. (Increases MATK and Neutral resistance only up to +10 Refine Level.) When equipped with Illusion Wizardry Staff: Increases Crimson Rock by 10%. If Refine Level of Illusion Survivor's Manteau and Illusion Wizardry Staff each is +7 or higher: Increases Hell Inferno damage by 40%. If total refine level of entire set at least +18: Increases Wind and Shadow elemental magic damage by 10%. If total refine level of entire set at least +22: Increases Fire elemental magic damage by 10%. More Information on Combo: |
Combo Script |
{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_GARMENT); .@val = 10; if (.@weapon >= 7 && .@eq >= 7) { bonus bCritAtkRate,15; } if ((.@weapon + .@eq) >= 18) { .@val += 15; if ((.@weapon + .@eq) >= 22) { skill "TF_DOUBLE",4; bonus bDoubleRate,20; } } bonus bAspdRate,.@val; } |
Item Script | { bonus bVit,15; },{},{} |
Dropped By | No Result |