.:Renewal Item Database:.
Armor - Armor
Ice Prison Dress [0] [Body] Item ID# 15420 (Icefall_Dress) Icefall Dress | |
Type
Armor
Class
Armor
Buy
10z
Sell
5z
Weight
40 Defense
120 Required Lvl 90 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] A blue dress made from icy rivers. It is said it contains powers to create ice that cannot be melted for eternity. Class: Armor Defense: 120 Property: Water Requires Level: 90 Usable By: All Jobs Prevents the user from being knocked back. This item is indestructible in battle. If upgrade level is +5 or higher, Increases physical and magical damage on Formless and Demi-Human race targets by 10%. Increases physical and magical damage on Doram Player and Human Player race targets by 10%. Increases physical and magical damage on Fire and Water property targets by 10%. If upgrade level is +7 or higher, Increases physical and magical damage on Formless and Demi-Human race targets by an additional 15%. Increases physical and magical damage on Doram Player and Human Player race targets by an additional 15%. Increases physical and magical damage on Fire and Water property targets by an additional 15%. If upgrade level is +9 or higher, Increases physical and magical damage on Formless and Demi-Human race targets by an additional 15%. Increases physical and magical damage on Doram Player and Human Player race targets by an additional 15%. Increases physical and magical damage on Fire and Water property targets by an additional 15%. Disabled during WoE TE |
Item Script |
expand to view script{ .@r = getrefine(); bonus bNoKnockback; bonus bUnbreakableArmor; bonus bDefEle,Ele_Water; if (.@r>8) .@a = 40; else if (.@r>6) .@a = 25; else if (.@r>=5) .@a = 10; bonus2 bAddEle,Ele_Fire,.@a; bonus2 bAddEle,Ele_Water,.@a; bonus2 bMagicAddEle,Ele_Fire,.@a; bonus2 bMagicAddEle,Ele_Water,.@a; bonus2 bAddRace,RC_DemiHuman,.@a; bonus2 bAddRace,RC_Formless,.@a; bonus2 bMagicAddRace,RC_DemiHuman,.@a; bonus2 bMagicAddRace,RC_Formless,.@a; bonus2 bAddRace,RC_Player_Human,.@a; bonus2 bMagicAddRace,RC_Player_Human,.@a; bonus2 bAddRace,RC_Player_Doram,.@a; bonus2 bMagicAddRace,RC_Player_Doram,.@a; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
10z
Sell
5z
Weight
1 Defense
10 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | MaxHP +100 |
Item Script | { bonus bMaxHP,100; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100 Defense
105 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A type A combat armor made from illusion technology. There are various modules that can be installed to enhance it. ATK +100. For every 2 refine levels, ATK +10. Refine Level +7: Reduces after attack delay by 10% (ASPD +10%). When equipped with Illusion Engine Wing Type A: ATK +50. When equipped with Illusion Engine Wing Type B: Reduces after skill delay by 10%. Enchantable: Yes More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bBaseAtk,(100+10*(.@r/2)); if (.@r >= 7) { bonus bAspdRate,10; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100 Defense
105 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A type B combat armor made from illusion technology. There are various modules that can be installed to enhance it. MATK +100. For every 2 refine levels, MATK +10. Refine Level +7: Reduces variable cast time of all skills by 10%. When equipped with Illusion Engine Wing Type A: Reduces after attack delay by 10%. When equipped with Illusion Engine Wing Type B: MATK +50. Enchantable: Yes More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMatk,(100+10*(.@r/2)); if (.@r >= 7) { bonus bVariableCastrate,-10; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
0 Defense
105 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A type A combat armor made from illusion technology. There are various modules that can be installed to enhance it. Cannot be refined normally. ATK +100 For each 2 Refine Levels: ATK +10 Refine Level +7: ASPD +10% (Decreases after attack delay by 10%). When equipped with Illusion Engine Wing Type A (Bound): ATK +50 When equipped with Illusion Engine Wing Type B (Bound): Decreases after skill cast delay by 10%. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,100+10*(.@r/2); if (.@r>=7) { bonus bAspdRate,10; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
0 Defense
105 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A type B combat armor made from illusion technology. There are various modules that can be installed to enhance it. Cannot be refined normally. MATK +100 For each 2 Refine Levels: MATK +10 Refine Level +7: Decreases variable cast time by 10%. When equipped with Illusion Engine Wing Type A (Bound): ASPD +10% When equipped with Illusion Engine Wing Type B (Bound): MATK +50 |
Item Script | { .@r = getrefine(); bonus bMatk,100+10*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-10; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
330 Defense
70 Required Lvl 120 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Heavy mail made entirely of polished, metal chain links. MaxHP +10%, MaxSP +10%. For each refine level: ATK +4. For each 3 refine level: Increases physical damage against Fire and Water elemental enemies by 4%. Refine Level +9: ATK +10%. When equipped with Illusion Katar of Frozen Icicle: ATK +5%. If Refine Level of Illusion Katar of Frozen Icicle and Illusion Chain Mail each is +7 or higher: Critical +5. If total refine level of entire set at least +18: Increases critical damage by 15%. If total refine level of entire set at least +22: Increases physical damage against Fire elemental enemies and Insect race monsters by 10%. |
Item Script | { .@r = getrefine(); bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bBaseAtk,4*.@r; bonus2 bAddEle,Ele_Fire,4*(.@r/3); bonus2 bAddEle,Ele_Water,4*(.@r/3); if (.@r>=9) { bonus bAtkRate,10; } if (.@r>=11) { bonus bAspdRate,10; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
350 Defense
158 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job except Novice & Supernovice |
---|---|
Description | A suit of armor that was accidentally enchanted by Goibniu the blacksmith when he spilled the mystic ale of life all over it. MaxHP +10%. Refine Level +7: DEF +50. Refine Level +9: DEF +100. More Information on Combo: |
Item Script | { bonus bMaxHPrate,10; .@r = getrefine(); if (.@r >= 9) { bonus bDef,150; } else if (.@r >= 7) { bonus bDef,50; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
40 Defense
52 Required Lvl 99 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A snow-white robe on which spells are embroidered. Reduces fixed cast time of all skills by 3%. Increases Healing skills effectiveness by 5%. For each refine level: Increases Healing skills effectiveness by 1%. When equipped with Illusion Long Mace: MATK +100 Increases Healing skills effectiveness by 20%. If refine level of Illusion Puente Robe and Illusion Long Mace at least +7: MATK +50 If total refine level of entire set at least +18: Increases Healing skills effectiveness by 15%. If total refine level of entire set at least +22: Reduces after skill delay by 15%. More Information on Combo: |
Item Script | { bonus bFixedCastrate,-3; .@r = getrefine(); bonus bHealPower2,(5+.@r); bonus bAddItemHealRate,(5+.@r); },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
60 Defense
60 Required Lvl 120 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Acolyte Merchant Priest Blacksmith Monk Alchemist |
---|---|
Description | A robe that has been baptized with saintly power. MaxHP +10%, MaxSP +10%, MDEF +10. Refine Level +9: Decreases physical and magical damage taken from Fish monsters by 15%. Refine Level +11: Bypass 20% of hard magic defense of Fish monsters. When equipped with Illusion Combo Battle Glove: ATK +30. If Refine Level of Illusion Combo Battle Glove and Illusion Saint Robe each is +7 or higher: ATK +5%. If total refine level of entire set at least +18: Increases damage of Sky Net Blow by 20%. If total refine level of entire set at least +22: Decreases after skill cast delay of all skills by 10%. |
Item Script | { .@r = getrefine(); bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bMdef,10; if (.@r>=9) { bonus2 bSubRace,RC_Fish,15; } if (.@r>=11) { bonus2 bIgnoreDefRaceRate,RC_Fish,20; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
220 Defense
50 Required Lvl 120 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | A suit of armor that is enchanted with the water elemental. MaxHP +10%. For each refine level: MaxHP +125. Refine Level +7: DEF +50. Refine Level +9: Physical attacks have a chance to decreases damage taken from Water elemental attacks by 15% for 5 seconds. |
Item Script | { .@r = getrefine(); bonus bMaxHPrate,10; bonus bMaxHP,125*.@r; if (.@r>=7) { bonus bDef,50; } if (.@r>=9) { autobonus2 "{ bonus2 bSubEle,Ele_Water,15; }",1,5000,BF_MAGIC|BF_WEAPON; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
150 Defense
40 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Armor that grants agility for sprinting. VIT +5 Increases Natural HP Recovery Rate by 20%. Refine Level +7: Increases Natural HP Recovery Rate by additional 20%. Refine Level +9: Decreases after skill cast delay by 5%. Refine Level +11: Decreases after skill cast delay by additional 7%. When equipped with Illusion Sprint Shoes: ATK +10% Refine Level of Illusion Sprint Mail and Illusion Sprint Shoes is +7 or higher: ATK +70 Total Refine Level of entire set at least +18: Increases melee and ranged physical damage by 15%. Total Refine Level of entire set at least +22: Decreases fixed cast time by 0.7 seconds. Increases physical damage against monsters of Boss class by 25%. When equipped with Illusion Sprint Ring and Illusion Sprint Glove: MaxHP +15%, MaxSP +15%. |
Item Script | { .@r = getrefine(); bonus bHPrecovRate,20; bonus bVit,5; if (.@r>=7) { bonus bHPrecovRate,20; if (.@r>=9) { bonus bDelayrate,-5; if (.@r>=11) { bonus bDelayrate,-7; } } } },{},{} |
Dropped By | No Result |