.:Renewal Item Database:.
Armor - Armor
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
50 Defense
30 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A suit of armor obtained from infinite space that emanating strange aura. MaxHP +1000, MaxSP -100. Refine Level +7: MaxHP +400. Refine Level +9: MaxHP +600. When equipped with Ancient Decoration of Rift: MaxSP +100. Enables uninterruptable skill cast. When equipped with Ancient Decoration of Rift, Manteau of Rift and Shoes of Rift: MaxHP +1000. Increases restoration gained from Healing skills by 5%. Additional healing increased depend on total sum of Refine set. (up to +30 total Refine Level) More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,(.@r >= 9 ? 1500 : .@r >= 7 ? 900 : 500); bonus bMaxSP,-100; },{},{} |
Dropped By | No Result |
Ritual Robes [1] [Body] Item ID# 15384 (Rite_Robe) Ritual Robe | |
Type
Armor
Class
Armor
Buy
10z
Sell
5z
Weight
40 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | An angel's raiment where the power of holy prayers once dwelt. It is worn during ritual ceremonies, etc. MaxHP +5% Reduces after skill delay by 10%. Increases your Healing skills effectiveness by 5%. Refine Level +7: MaxHP +5%. Increases your Healing skills effectiveness by 5%. Refine Level +8: MaxHP +5%. Increases your Healing skills effectiveness by 10%. Reduces SP cost of all skills by 10%. Prevents Sleep status. Refine Level +9: MaxHP +5%. Increases your Healing skills effectiveness by 10%. When combined with Bathory Card: Prevents Freeze status. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bHealPower,5; bonus bDelayrate,-10; bonus bMaxHPrate,5; if (.@r>=7) { bonus bMaxHPrate,5; bonus bHealPower,5; } if (.@r>=8) { bonus bMaxHPrate,5; bonus bHealPower,10; bonus bUseSPrate,-10; bonus2 bResEff,Eff_Sleep,10000; } if (.@r>=9) { bonus bMaxHPrate,5; bonus bHealPower,10; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
30 Defense
22 Required Lvl 100 Armor Lvl 1 Slot 0 Property Holy | |
Applicable Jobs | Arch Bishop |
---|---|
Description | An item said to be worn by a priest who in ancient times saved countless lives on the battlefield. INT + 1, MDEF + 10. Decreases SP cost of Clementia by 50. More Information on Combo: |
Item Script | { bonus bDefEle,Ele_Holy; bonus bMdef,10; bonus bInt,1; bonus2 bSkillUseSP,"AB_CLEMENTIA",50; },{},{} |
Dropped By |
Type
Armor
Class
Armor
Buy
124800z
Sell
62400z
Weight
110 Defense
40 Required Lvl 75 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Wizard Sage Soul Linker |
---|---|
Description | A robe which aids its wearer in reducing magic casting time. MDEF +4 Reduces variable cast time by 3%. |
Item Script | { bonus bVariableCastrate,-3; bonus bMdef,4; },{},{} |
Dropped By | |
Enchantment | Socket Enchantable |
Type
Armor
Class
Armor
Buy
124800z
Sell
62400z
Weight
110 Defense
40 Required Lvl 75 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Wizard Sage Soul Linker |
---|---|
Description | A robe which aids its wearer in reducing magic casting time. MDEF +4 Reduces variable cast time by 3%. |
Item Script | { bonus bVariableCastrate,-3; bonus bMdef,4; },{},{} |
Dropped By | No Result |
Enchantment | Generated by Socket Enchanting |
Robe of Dominator [1] [Body] Item ID# 450224 (aegis_450224) | |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
90 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { .@r = getrefine(); bonus bAspdRate,5; bonus2 bSubEle,Ele_Earth,10; bonus bAtkRate,10*(.@r/3); bonus bMatkRate,10*(.@r/3); bonus bUnbreakableArmor; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
30 Defense
22 Required Lvl 100 Armor Lvl 1 Slot 0 Property Darkness / Shadow | |
Applicable Jobs | Arch Bishop |
---|---|
Description | An item said to be used by a priest who in ancient times fought against the hordes of demons. STR +2, INT +1, MDEF +10. Blesses the wearer with the Shadow Property. Reduces damage taken from Demon and Undead monsters by 10%. Increases damage taken from other race monsters by 10%. More Information on Combo: |
Item Script | { bonus bDefEle,Ele_Dark; bonus bMdef,10; bonus bStr,2; bonus bInt,1; bonus2 bSubRace,RC_All,-10; bonus2 bSubRace,RC_Undead,20; bonus2 bSubRace,RC_Demon,20; },{},{} |
Dropped By |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
90 Defense
60 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Blue armor with strong magic. MATK +50 For every 3 refine levels, MATK +2% Refine Level +7: Pierces magical defense of Brute and Demon race monsters by 30%. Refine Level +9: Increases magical damage against Brute and Demon race monsters by 10%. Refine Level +11: Increases magical damage against Wind and Earth elemental monsters by 10%. When equipped with Temporal INT Boots [1] or Modified INT Boots [1]: MATK +10%. If total refine level of entire set at least +21: Pierces magical defense of Brute and Demon race monsters by additional 20%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMatk,50; if (.@r > 2) bonus bMatkRate,.@r/3*2; if (.@r > 6) { bonus2 bIgnoreMdefRaceRate,RC_Brute,30; bonus2 bIgnoreMdefRaceRate,RC_Demon,30; } if (.@r > 8) { bonus2 bMagicAddRace,RC_Demon,10; bonus2 bMagicAddRace,RC_Brute,10; } if (.@r > 10) { bonus2 bMagicAddEle,Ele_Earth,10; bonus2 bMagicAddEle,Ele_Wind,10; } },{},{} |
Dropped By | No Result |
Rose Robe [1] [Body] Item ID# 15115 (Rose_Robe) | |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
80 Defense
8 Required Lvl 10 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A robe decorated with roses filled with magical power that grows only on the top floor of a tower. INT +1, MDEF +5. Increases magical damage against Fire, Water, Wind and Earth elemental monsters by 2%. When compounded with Pasana Card: Increases magical damage against Fire elemental monsters by additional 3%. When compounded with Swordfish Card: Increases magical damage against Water elemental monsters by additional 3%. When compounded with Dokkaebi Card: Increases magical damage against Wind elemental monsters by additional 3%. When compounded with Sandman Card: Increases magical damage against Earth elemental monsters by additional 3%. |
Item Script | { bonus bInt,1; bonus bMdef,5; bonus2 bMagicAddEle,Ele_Fire,2; bonus2 bMagicAddEle,Ele_Water,2; bonus2 bMagicAddEle,Ele_Wind,2; bonus2 bMagicAddEle,Ele_Earth,2; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100 Defense
45 Required Lvl 230 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Armor engraved with Varmundt's Fire Rune magic. The imprint is amplified with the essence of flame. For each 25 base STR: POW +1 Refine Level +7: ATK +5%, P.ATK +2 Refine Level +9: Increases critical damage by 15%. Refine Level +11: Increases melee physical damage by 15%. [Bonus by Grade] [Grade D] ATK +5% [Grade C] POW +5, ATK +5%. [Grade B] melee physical damage +10%. [Grade A] After Skill Delay -10%, POW +5. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bPow,(readparam(bStr)/25); if (.@r>=7) { bonus bPAtk,2; bonus bAtkRate,5; if (.@r>=9) { bonus bCritAtkRate,15; if (.@r>=11) { bonus bShortAtkRate,15; } } } if (.@g>=ENCHANTGRADE_D) { bonus bAtkRate,5; if (.@g>=ENCHANTGRADE_C) { bonus bAtkRate,5; bonus bPow,5; if (.@g>=ENCHANTGRADE_B) { bonus bShortAtkRate,10; if (.@g>=ENCHANTGRADE_A) { bonus bDelayrate,-10; bonus bPow,5; } } } } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100 Defense
45 Required Lvl 230 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Armor engraved with Varmundt's Ice Rune magic. The imprint is amplified with the essence of ice. For each 25 base DEX: CON +1 Refine Level +7: ATK +5%, P.ATK +2 Refine Level +9: Increases critical damage by 15%. Refine Level +11: Increases ranged physical damage by 15%. [Bonus by Grade] [Grade D] ATK +5% [Grade C] CON +5, ATK +5%. [Grade B] Ranged physical damage +10%. [Grade A] After Skill Delay -10%, CON +5. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bCon,(readparam(bDex)/25); if (.@r>=7) { bonus bPAtk,2; bonus bAtkRate,5; if (.@r>=9) { bonus bCritAtkRate,15; if (.@r>=11) { bonus bLongAtkRate,15; } } } if (.@g>=ENCHANTGRADE_D) { bonus bAtkRate,5; if (.@g>=ENCHANTGRADE_C) { bonus bAtkRate,5; bonus bCon,5; if (.@g>=ENCHANTGRADE_B) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_A) { bonus bDelayrate,-10; bonus bCon,5; } } } } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100 Defense
45 Required Lvl 230 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Armor engraved with Varmundt's Glade Rune magic. The imprint is amplified with the essence of the glade. For each 25 base VIT: STA +1 Refine Level +7: MaxHP +5%, P.ATK +2 Refine Level +9: Increases Physical Damage against enemies of every size by 15%. Refine Level +11: Increases Physical Damage against enemies of every element by 15%. [Bonus by Grade] [Grade D] MaxHP +5% [Grade C] STA +5, MaxHP +5%. [Grade B] After Skill Delay -5%. [Grade A] After Skill Delay -10%, STA +5. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bSta,(readparam(bVit)/25); if (.@r>=7) { bonus bPAtk,2; bonus bMaxHPrate,5; if (.@r>=9) { bonus2 bAddSize,Size_All,15; if (.@r>=11) { bonus2 bAddEle,Ele_All,15; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMaxHPrate,5; if (.@g>=ENCHANTGRADE_C) { bonus bMaxHPrate,5; bonus bSta,5; if (.@g>=ENCHANTGRADE_B) { bonus bDelayrate,-5; if (.@g>=ENCHANTGRADE_A) { bonus bDelayrate,-10; bonus bSta,5; } } } } },{},{} |
Dropped By | No Result |