.:Renewal Item Database:.
Weapon - Gatling Gun
Abyss Gatling Gun [1] [Two Handed] Item ID# 28250 (Variant_Gatling_Gun) | |
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
250 Attack
120 Required Lvl 165 Weapon Lvl 4 Slot 1 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A weapon that has been mutated by receiving the magical power of a stranger. Even if they look the same, their performance is different. Decreases damage taken from Players by 30%. For each 10 base AGI: Increases damage of Round Trip by 7%. Base AGI is at least 110: Increases damage of Round Trip by additional 30%. Refine Level +7: ATK +5%. Decreases damage taken from Players by additional 5%. Refine Level +9: ATK +5%. Decreases damage taken from Players by additional 5%. When compounded with Labyrinth Doppelganger Card: ATK +10%, ASPD +10% (After attack delay -10%). When equipped with Heavenly Order: Decreases damage taken from Players by additional 3%. Increases physical and magical damage against all elemental monsters by 15%. Indestructible in battle |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubRace,RC_Player_Human,30; bonus2 bSkillAtk,"RL_R_TRIP",7*(readparam(bAgi)/10); if (readparam(bAgi)>=110) { bonus2 bSkillAtk,"RL_R_TRIP",30; } if (.@r>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
150 Attack
250 Required Lvl 180 Weapon Lvl 4 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A gatling gun filled with false beliefs. Increases damage of Round Trip by 10%. For each 3 Refine Levels: ATK +18 Refine Level +7: Increases damage of Round Trip by additional 20%. Refine Level +9: Increases physical damage against enemies of every size by 15%. Refine Level +11: Increases damage of Round Trip by additional 25%. Refine Level +12: Increases ranged physical damage by 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bSkillAtk,"RL_R_TRIP",10; bonus bBaseAtk,18*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RL_R_TRIP",20; if (.@r>=9) { bonus2 bAddSize,Size_All,15; if (.@r>=11) { bonus2 bSkillAtk,"RL_R_TRIP",25; if (.@r>=12) { bonus bLongAtkRate,15; } } } } },{},{} |
Dropped By | No Result |
Antique Gatling Gun [1] [Two Handed] Item ID# 830005 (Antique_Gatling_Gun) | |
Type
Weapon
Class
Gatling Gun
Buy
20z
Sell
10z
Weight
300 Attack
180 / MATK 120 Required Lvl 100 Weapon Lvl 4 Slot 1 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | Not Available [iRO Description] A gatling gun decorated in a glass case that looks like an antique. It seems that it cannot be created with modern technology. When physically attacking, adds 1% chance to drain 5% of damage as SP. Increase damage of Round Trip by 7% per 10 base AGI. Increase damage of Round Trip by 30% when total base Agi is above 110. Adds 1% additional chance to drain SP per 2 refine rates. MATK + 120 Type : Gatling Gun Attack : 180 Weapon Level : 4 Required level : 100 Class : Gunslinger Classes |
Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"RL_QD_SHOT",BaseLevel*5; bonus2 bSkillCooldown,"RL_HEAT_BARREL",-8000*.@r; bonus2 bSkillAtk,"RL_R_TRIP",7*(readparam(bAgi)/10); if (readparam(bAgi)>=110) bonus2 bSkillAtk,"RL_R_TRIP",30; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
0 Attack
170 Required Lvl 100 Weapon Lvl 4 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A special Gatling Gun prepared for your rapid growth. ATK +5%. For each refine level: ATK +3. For each 15 Base Level: ATK +3 (Up to Base Level 180). Refine Level +7: For each Level of Single Action: Increases ranged physical damage by 1%. Refine Level +9: Increases ranged physical damage by additional 10%. When equipped with Attack Booster Plate, Attack Booster Manteau, Attack Booster Greaves and Attack Booster Ring: ATK +20. Increases physical damage against enemies of all sizes by 10%. For each 15 Base Level: Increases damage of Round Trip by 1%. (Up to Base Level 180) When using Rich's Coin: Increases damage of Round Trip by additional 20% for 60 seconds. When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch: ATK +20. Decreases Fire Rain skill cooldown by 1 second. For each 15 Base Level: Increases damage of Fire Rain by 2%. (Up to Base Level 180) When using Rich's Coin: Increases damage of Fire Rain by additional 35% for 60 seconds. |
Item Script | { bonus2 bAddClass,Class_All,5; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus bLongAtkRate,getskilllv("GS_SINGLEACTION"); } if (.@r>=9) { bonus bLongAtkRate,10; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Gatling Gun
Buy
20z
Sell
10z
Weight
250 Attack
200 Required Lvl 120 Weapon Lvl 3 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | When over heated, this gatling gun will turn as red as rose. Increases long range physical attacks by 15%. Refine Level +7: Increases Fire Rain damage by 30%. Refine Level +9: Reduces Fire Rain skill cooldown by 1 second. |
Item Script | { bonus bLongAtkRate,15; if (.@r >= 7) { bonus2 bSkillAtk,"RL_FIRE_RAIN",30; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_FIRE_RAIN",-1000; } } },{},{} |
Dropped By |
Type
Weapon
Class
Gatling Gun
Buy
130000z
Sell
65000z
Weight
250 Attack
75 Required Lvl 68 Weapon Lvl 3 Slot 0 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A Gatling Gun imbued with enormous destructive power. Critical +10 when attacking Brute monster. |
Item Script | { bonus2 bCriticalAddRace,RC_Brute,10; bonus2 bCriticalAddRace,RC_Player_Doram,10; },{},{} |
Dropped By |
Type
Weapon
Class
Gatling Gun
Buy
130000z
Sell
65000z
Weight
250 Attack
75 Required Lvl 68 Weapon Lvl 3 Slot 1 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A Gatling Gun imbued with enormous destructive power. Critical +10 when attacking Brute monster. |
Item Script | { bonus2 bCriticalAddRace,RC_Brute,10; bonus2 bCriticalAddRace,RC_Player_Doram,10; },{},{} |
Dropped By |
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
300 Attack
220 Required Lvl 150 Weapon Lvl 4 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | This gatling gun is mainly used by small groups. It is said that it is rather heavy for the general public. DEX +2, ATK +2%. For each 2 refine levels: Increases ranged physical damage by 5%. Refine Level +7: Increases damage of Round Trip by 20%. Refine Level +9: Reduces SP cost of Round Trip by 5%. Refine Level +12: Increases ranged physical damage by additional 5%. |
Item Script | { .@r = getrefine(); bonus bDex,2; bonus bAtkRate,2; bonus bLongAtkRate,(.@r/2)*5 + (.@r > 11 ? 5 : 0); if (.@r > 6) { bonus2 bSkillAtk,"RL_R_TRIP",20; } if (.@r > 8) { bonus2 bSkillUseSPrate,"RL_R_TRIP",5; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
350 Attack
350 / MATK 200 Required Lvl 230 Weapon Lvl 5 Slot 1 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A gatling gun that lost its light due to poisonous magic. It seems to have to be handled in a different way from the existing Glacier weapons. MATK +200 |
Item Script | {},{},{} |
Dropped By | No Result |
Diva Gatling Gun [1] [Two Handed] Item ID# 28229 (Diva_Gatling_Gun) | |
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
250 Attack
120 Required Lvl 150 Weapon Lvl 4 Slot 1 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A weapon of unknown origin that contains the magic of the labyrinth. It is unclear what kind of material it is made from, and even similar weapons have different performance. For each 10 base AGI: Increases damage of Round Trip by 7%. Base AGI is at least 110: Increases damage of Round Trip by additional 30%. Refine Level +7: ATK +30, HIT +5. Refine Level +9: ATK +30, HIT +5. When equipped with Labyrinth Baphomet Card: ATK +10% Normal attacks inflicts splash damage. |
Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"RL_R_TRIP",(readparam(bAgi)/10)*7; if (readparam(bAgi)>=110) bonus2 bSkillAtk,"RL_R_TRIP",30; if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Gatling Gun
Buy
80000z
Sell
40000z
Weight
230 Attack
50 Required Lvl 55 Weapon Lvl 2 Slot 1 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A Gatling Gun whose name evokes the image of a lonely traveler. |
Item Script | {},{},{} |
Dropped By |
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
0 Attack
220 Required Lvl 100 Weapon Lvl 4 Slot 0 Range 9 Refineable No | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A gatling gun designed to help adventurers grow. Cannot be refined normally. ATK +2% For each Refine Level: ATK +3 For each 15 Base Level: ATK +3 (Applies up to Base Level 195) Refine Level +7: For each Level of Single Action: Increases ranged physical damage by 1%. Refine Level +9: Decreases Fire Rain skill cooldown by 1 second. Increases ranged physical damage by additional 10%. Increases damage of Fire Rain and Round Trip by 25%. Refine Level +11: Increases ranged physical damage by additional 10%. Increases physical damage against enemies of every size by 15%. Refine Level +13: Increases damage of Fire Rain and Round Trip by additional 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkRate,2; bonus bBaseAtk,3*.@r; bonus bBaseAtk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bLongAtkRate,getskilllv("GS_SINGLEACTION"); if (.@r>=9) { bonus bLongAtkRate,10; bonus2 bSkillCooldown,"RL_FIRE_RAIN",-1000; bonus2 bSkillAtk,"RL_R_TRIP",25; bonus2 bSkillAtk,"RL_FIRE_RAIN",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bLongAtkRate,10; if (.@r>=13) { bonus2 bSkillAtk,"RL_R_TRIP",15; bonus2 bSkillAtk,"RL_FIRE_RAIN",15; } } } } },{},{} |
Dropped By | No Result |