.:Renewal Item Database:.
Armor - All Headgears
White Feather [1] [Upper Head] Item ID# 18573 (White_Feather) | |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
50 Defense
2 Required Lvl 30 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A berret decorated with white feather. MaxHP -10%, HIT +20. Refine Level +5: MaxHP +10%, HIT -10. HIT -3 and MaxHP +3% for every 2 refine levels above +5. More Information on Combo: |
Item Script | { .@r = getrefine(); if (.@r<5) { bonus bHit,20; bonus bMaxHPrate,-10; } else if (.@r<7) { bonus bHit,10; } else if (.@r<9) { bonus bHit,7;bonus bMaxHPrate,3; } else { bonus bHit,4;bonus bMaxHPrate,4; } },{},{} |
Dropped By | No Result |
White Mage Hat C [0] [Upper Head] Item ID# 5882 (White_Wizardry_Hat_C) | |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
30 Defense
1 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Mage Wizard Sage Soul Linker |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { bonus bInt,2; bonus bMaxSP,150; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
40z
Sell
20z
Weight
40 Defense
3 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A headgear worn by a Warrior of a fighting order. These Warriors in White tend to be physical Combat Specialists. STR + 2, VIT +2, LUK + 1. Indestructible. |
Item Script | { bonus bStr,2; bonus bVit,2; bonus bLuk,1; bonus bUnbreakableHelm; },{},{} |
Dropped By | No Result |
White Rabbit Bonnet [1] [Upper Head] Item ID# 18954 (Rabbit_Head_Dress) | |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
80 Defense
15 Required Lvl 30 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | An elegant yet cute hat for a girl. Random chance to autocast Level 1 Increase Agility on wearer when dealing physical or magical attack. Random chance to autocast Level 1 Lex Aeterna on attacker when wearer attacked by physical or magical attack. For each 3 refine levels, increases activation rate of Lex Aeterna. |
Item Script | { .@r = getrefine(); bonus5 bAutoSpell,"AL_INCAGI",1,50,BF_WEAPON|BF_MAGIC,0; bonus5 bAutoSpell,"PR_LEXAETERNA",1,10+(.@r*2/3),BF_WEAPON|BF_MAGIC,0; /*Unknown Rate*/ },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
800z
Sell
400z
Weight
10 Defense
1 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A long piece of cloth rolled into a butterfly shape. It's usually worn by girls, so if a guy wears it, he might be mistaken for a girl. MDEF + 3 |
Item Script | { bonus bMdef,3; },{},{} |
Dropped By | No Result |
White Snake [1] [Upper Head] Item ID# 18811 (JRO_White_Snake) White Snake Hat | |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
40 Defense
8 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A white snake imitation hat. Random chance to inflict Poison status on target when dealing physical damage. Refine Level +6: Increases the chance of inflicting Poison. |
Item Script | { .@r = getrefine(); if (.@r >= 6) .@val = .@r-5; bonus2 bAddEff,Eff_Poison,10*.@val; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
50 Defense
4 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | A hairband that immortalizes the precious White Snake. DEX + 2 |
Item Script | { bonus bDex,2; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10 Defense
4 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | The glistening white feathers collected to make this beautiful headdress. Adds 3% chance a defeated monster will drop Holy Elemental Scroll. Unable to trade. |
Item Script | { bonus2 bAddMonsterDropItem,12280,300; },{},{} |
Dropped By | No Result |
Whrabbit Hband [0] [Upper Head] Item ID# 18545 (Whrabbit_Hband) | |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10 Defense
6 Required Lvl 30 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | {},{},{} |
Dropped By | No Result |
Wickebine's Black Cat Ears [1] [Upper Head] Item ID# 5986 (Whikebain_Ears_) | |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
20 Defense
4 Required Lvl 45 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Wickebine's black cat ears. FLEE +10 CRIT +3 Critical damage +10%. Reduces defense by 50%. |
Item Script | { bonus bDef2Rate,-50; bonus bFlee,10; bonus bCritical,3; bonus bCritAtkRate,10; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20 Defense
4 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Wickebine's black cat ears. Flee +10. Increases critical damage by 10%. Adds a chance to ignore Magic defense of target for 5 seconds when dealing magical attacks. |
Item Script | { bonus bFlee,10; bonus bCritAtkRate,10; autobonus "{ bonus2 bIgnoreMdefClassRate,Class_Normal,100; bonus2 bIgnoreMdefClassRate,Class_Boss,100; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_STEAL; }"; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
20 Required Lvl 150 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | An improved version of the black cat ears used by Wickebine. FLEE +20 Increases critical damage by 15%. Increases magical damage with every element by 15%. Base Level at least 210: P.ATK +2 S.MATK +2 Physical attacks have a certain chance to increase Critical by 30 for 10 seconds. Magical attacks have a certain chance to ignore magic defense of all race, except Players, by 100% for 10 seconds. Refine Level +7: Increases critical damage by additional 10%. Increases magical damage with every element by additional 10%. Refine Level +9: ATK +5%, MATK +5% Refine Level +11: Decreases after skill cast delay by 5%. [Bonus by Grade] [Grade D]: Refine Level +11: After skill cast delay of all skills -5%. [Grade C]: P.ATK +2, S.MATK +2 [Grade B]: Refine Level +12: fixed cast time of all skills -0.5 seconds. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bFlee,20; bonus2 bMagicAtkEle,Ele_All,15; bonus bCritAtkRate,15; if (BaseLevel>=210) { bonus bPAtk,2; bonus bSmatk,2; } if (.@r>=7) { bonus bCritAtkRate,10; bonus2 bMagicAtkEle,Ele_Earth,10; if (.@r>=9) { bonus bMatkRate,5; if (.@r>=11) { bonus bDelayrate,-5; } } } if (.@g >= ENCHANTGRADE_D) { if (.@r>=11) { bonus bDelayrate,-5; } } if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,2; bonus bSmatk,2; if (.@g >= ENCHANTGRADE_B) { if (.@r>=12) { bonus bFixedCast,-500; } } } autobonus "{ bonus bCritical,30; }",1,10000,BF_WEAPON; autobonus "{ bonus2 bIgnoreMdefRaceRate,RC_All,100; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-100; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-100; }",1,10000,BF_MAGIC; },{},{} |
Dropped By | No Result |