.:Skill Analysis:.
State - Condition
Chance
Cast Time
Cast Delay
Target
Can Cancel
![](images/circle.gif)
chase - always
10%
1 sec
5 sec
target
attack - always
10%
1 sec
5 sec
target
![](images/circle.gif)
chase - always
10%
1 sec
5 sec
target
attack - always
10%
1 sec
5 sec
target
idle - always
5%
0 sec
30 sec
self
attack - always
1%
0 sec
30 sec
self