.:Skill Analysis:.
State - Condition
Chance
Cast Time
Cast Delay
Target
Can Cancel
![](images/circle.gif)
attack - always
20%
0 sec
5 sec
target
![](images/circle.gif)
attack - always
5%
0 sec
30 sec
target
![](images/circle.gif)
attack - always
20%
0 sec
60 sec
target
![](images/circle.gif)
attack - always
5%
1 sec
5 sec
target
![](images/circle.gif)
attack - always
5%
1 sec
5 sec
target
![](images/circle.gif)
chase - always
100%
0 sec
30 sec
self
attack - HP lower than 80 percent
20%
1 sec
20 sec
self
idle - HP lower than 30 percent
100%
0 sec
5 sec
self
chase - HP lower than 30 percent
100%
0 sec
5 sec
self
attack - HP lower than 30 percent
100%
0 sec
5 sec
self
![](images/circle.gif)
attack - always
5%
1 sec
5 sec
target
attack - When under attacked by 2 players or more.
100%
0 sec
5 sec
target
chase - always
20%
1 sec
2 sec
target
attack - always
20%
1 sec
2 sec
target
![](images/circle.gif)
attack - HP lower than 30 percent
100%
0 sec
30 sec
self
attack - always
100%
0 sec
30 sec
target
attack - always
100%
0 sec
300 sec
self
chase - always
100%
0 sec
300 sec
self
chase - always
20%
1 sec
2 sec
target
attack - always
20%
1 sec
2 sec
target
chase - always
50%
1 sec
1 sec
target