.:Renewal Item Database:.
Armor
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
0 Defense
10 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | The adventurers who are brave the item which is provided from the hazard adventurer guild. Reduces damage taken from Neutral Property by 17%. FLEE +17. Impossible to refine this item. |
Item Script | { bonus2 bSubEle,Ele_Neutral,17; bonus bFlee,17; },{},{} |
Dropped By | No Result |
Runaway Accelerator [1] [Upper Head] Item ID# 400047 (Runaway_Accelerator) | |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
70 Defense
20 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Increase physical, magical damage to all monsters by 1% per 1 refine rate. Restores 250HP and 30SP every 5 seconds. Reduce physical damage from Boss and Normal monsters by 10%. When refined to +7 or higher, ignores physical, magical defense of all monsters by 25%. Reduce incoming physical damage from Boss and Normal monsters by additional 5%. When refined to +9 or higher, ignores physical, magical defense of all monsters by additional 25%. Reduce incoming physical damage from Boss and Normal monsters by additional 5%. Type: Helm Defense: 20 Required Level: 100 Class: All |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkRate,.@r; bonus bMatkRate,.@r; bonus2 bSubClass,Class_Normal,10; bonus2 bSubClass,Class_Boss,10; bonus2 bHPRegenRate,250,5000; bonus2 bSPRegenRate,30,5000; if (.@r>=7) { bonus2 bIgnoreDefRaceRate,RC_All,25; bonus2 bIgnoreMdefRaceRate,RC_All,25; bonus2 bSubClass,Class_Normal,5; bonus2 bSubClass,Class_Boss,5; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_All,25; bonus2 bIgnoreMdefRaceRate,RC_All,25; bonus2 bSubClass,Class_Normal,5; bonus2 bSubClass,Class_Boss,5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
10z
Sell
5z
Weight
30 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Inexplicably a machine that has a trillion kinds of things to feel. HIT + 50, FLEE +50, Max SP -50%. [+ Broken Chips 01 & Broken Chips 02] Increases movement speed. ATK +50, MATK +50. If refine to +9 or higher, Max HP +10% and Max SP +50%. More Information on Combo: |
Item Script | { bonus bHit,50; bonus bFlee,50; bonus bMaxSPrate,-50; },{},{} |
Dropped By | No Result |
Obtainable From | The Last Room |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100 Defense
45 Required Lvl 230 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Armor engraved with Varmundt's Fire Rune magic. The imprint is amplified with the essence of flame. For each 25 base STR: POW +1 Refine Level +7: ATK +5%, P.ATK +2 Refine Level +9: Increases critical damage by 15%. Refine Level +11: Increases melee physical damage by 15%. [Bonus by Grade] [Grade D] ATK +5% [Grade C] POW +5, ATK +5%. [Grade B] melee physical damage +10%. [Grade A] After Skill Delay -10%, POW +5. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bPow,(readparam(bStr)/25); if (.@r>=7) { bonus bPAtk,2; bonus bAtkRate,5; if (.@r>=9) { bonus bCritAtkRate,15; if (.@r>=11) { bonus bShortAtkRate,15; } } } if (.@g>=ENCHANTGRADE_D) { bonus bAtkRate,5; if (.@g>=ENCHANTGRADE_C) { bonus bAtkRate,5; bonus bPow,5; if (.@g>=ENCHANTGRADE_B) { bonus bShortAtkRate,10; if (.@g>=ENCHANTGRADE_A) { bonus bDelayrate,-10; bonus bPow,5; } } } } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100 Defense
45 Required Lvl 230 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Armor engraved with Varmundt's Ice Rune magic. The imprint is amplified with the essence of ice. For each 25 base DEX: CON +1 Refine Level +7: ATK +5%, P.ATK +2 Refine Level +9: Increases critical damage by 15%. Refine Level +11: Increases ranged physical damage by 15%. [Bonus by Grade] [Grade D] ATK +5% [Grade C] CON +5, ATK +5%. [Grade B] Ranged physical damage +10%. [Grade A] After Skill Delay -10%, CON +5. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bCon,(readparam(bDex)/25); if (.@r>=7) { bonus bPAtk,2; bonus bAtkRate,5; if (.@r>=9) { bonus bCritAtkRate,15; if (.@r>=11) { bonus bLongAtkRate,15; } } } if (.@g>=ENCHANTGRADE_D) { bonus bAtkRate,5; if (.@g>=ENCHANTGRADE_C) { bonus bAtkRate,5; bonus bCon,5; if (.@g>=ENCHANTGRADE_B) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_A) { bonus bDelayrate,-10; bonus bCon,5; } } } } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100 Defense
45 Required Lvl 230 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Armor engraved with Varmundt's Glade Rune magic. The imprint is amplified with the essence of the glade. For each 25 base VIT: STA +1 Refine Level +7: MaxHP +5%, P.ATK +2 Refine Level +9: Increases Physical Damage against enemies of every size by 15%. Refine Level +11: Increases Physical Damage against enemies of every element by 15%. [Bonus by Grade] [Grade D] MaxHP +5% [Grade C] STA +5, MaxHP +5%. [Grade B] After Skill Delay -5%. [Grade A] After Skill Delay -10%, STA +5. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bSta,(readparam(bVit)/25); if (.@r>=7) { bonus bPAtk,2; bonus bMaxHPrate,5; if (.@r>=9) { bonus2 bAddSize,Size_All,15; if (.@r>=11) { bonus2 bAddEle,Ele_All,15; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMaxHPrate,5; if (.@g>=ENCHANTGRADE_C) { bonus bMaxHPrate,5; bonus bSta,5; if (.@g>=ENCHANTGRADE_B) { bonus bDelayrate,-5; if (.@g>=ENCHANTGRADE_A) { bonus bDelayrate,-10; bonus bSta,5; } } } } },{},{} |
Dropped By | No Result |
Rune Boots [0] [Footgear] Item ID# 2481 (Rune_Boots) | |
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
10 Defense
5 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | Black leather boots engraved Rune. When base STR is 90 or higher, ATK +10. When base STR is 120 or higher, ATK +10 additionally. When base INT is 90 or higher, MATK +3%. When base INT is 120 or higher, MATK +2% additionally. More Information on Combo: |
Item Script | { .@a = readparam(bStr); .@b = readparam(bInt); bonus bBaseAtk,(.@a>=120)?(20):((.@a>=90)?(10):(0)); bonus bMatkRate,(.@b>=120)?(5):((.@b>=90)?(3):(0)); },{},{} |
Dropped By | No Result |
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
100 Defense
45 Required Lvl 230 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Boots engraved with Varmundt's Death Rune magic. The imprint is amplified with the essence of death. Refine Level +7: MATK +5%, S.MATK +2 Refine Level +9: Decreases variable cast time by 10%. Decreases fixed cast time by 0.3 seconds. Refine Level +11: Increases Magical Damage with every element by 10%. Decreases fixed cast time by additional 0.2 seconds. [Bonus by Grade] [Grade D] MATK +5% [Grade C] fixed cast time -0.3 seconds. [Grade B] MATK +5%, S.MATK +5 [Grade A] fixed cast time -0.2 seconds, S.MATK +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); if (.@r>=7) { bonus bSMatk,2; bonus bMatkRate,5; if (.@r>=9) { bonus bFixedCast,-300; bonus bVariableCastrate,-10; if (.@r>=11) { bonus bFixedCast,-200; bonus2 bMagicAtkEle,Ele_All,10; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMatkRate,5; if (.@g>=ENCHANTGRADE_C) { bonus bFixedCast,-300; if (.@g>=ENCHANTGRADE_B) { bonus bSMatk,5; bonus bMatkRate,5; if (.@g>=ENCHANTGRADE_A) { bonus bFixedCast,-200; bonus bSMatk,2; } } } } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
100 Defense
45 Required Lvl 230 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Boots engraved with Varmundt's Flame Rune magic. The imprint is amplified with the essence of flame. Refine Level +7: ATK +5%, P.ATK +2 Refine Level +9: Decreases variable cast time by 10%. Decreases fixed cast time by 0.3 seconds. Refine Level +11: Increases melee physical damage by 10%. Decreases fixed cast time by additional 0.2 seconds. [Bonus by Grade] [Grade D] ATK +5% [Grade C] fixed cast time -0.3 seconds. [Grade B] ATK +5%, P.ATK +5 [Grade A] fixed cast time -0.2 seconds. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); if (.@r>=7) { bonus bPAtk,2; bonus bAtkRate,5; if (.@r>=9) { bonus bFixedCast,-300; bonus bVariableCastrate,-10; if (.@r>=11) { bonus bFixedCast,-200; bonus bShortAtkRate,10; } } } if (.@g>=ENCHANTGRADE_D) { bonus bAtkRate,5; if (.@g>=ENCHANTGRADE_C) { bonus bFixedCast,-300; if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,5; bonus bAtkRate,5; if (.@g>=ENCHANTGRADE_A) { bonus bFixedCast,-200; bonus bPAtk,2; } } } } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
100 Defense
45 Required Lvl 230 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Boots engraved with Varmundt's Ice Rune magic. The imprint is amplified with the essence of ice. Refine Level +7: ATK +5%, P.ATK +2 Refine Level +9: Increases critical damage by 10%. Decreases fixed cast time by 0.3 seconds. Refine Level +11: Increases ranged physical damage by 5%. Decreases fixed cast time by additional 0.4 seconds. [Bonus by Grade] [Grade D] ATK +5% [Grade C] fixed cast time -0.3 seconds. [Grade B] ATK +5%, P.ATK +5 [Grade A] C.RATE +1, P.ATK +2 |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); if (.@r>=7) { bonus bPAtk,2; bonus bAtkRate,5; if (.@r>=9) { bonus bFixedCast,-300; bonus bCritAtkRate,10; if (.@r>=11) { bonus bFixedCast,-400; bonus bLongAtkRate,5; } } } if (.@g>=ENCHANTGRADE_D) { bonus bAtkRate,5; if (.@g>=ENCHANTGRADE_C) { bonus bFixedCast,-300; if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,5; bonus bAtkRate,5; if (.@g>=ENCHANTGRADE_A) { bonus bCRate,1; bonus bPAtk,2; } } } } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
100 Defense
45 Required Lvl 230 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Boots engraved with Varmundt's Glade Rune magic. The imprint is amplified with the essence of glade. Refine Level +7: MaxHP +10%, P.ATK +2 Refine Level +9: Decreases variable cast time by 10%. Decreases fixed cast time by 0.3 seconds. Refine Level +11: Increases Physical Damage against enemies of every size by 10%. Decreases fixed cast time by additional 0.2 seconds. [Bonus by Grade] [Grade D] MaxHP +5% [Grade C] fixed cast time -0.3 seconds. [Grade B] MaxHP +7%, variable cast time -5%. [Grade A] fixed cast time -0.2 seconds. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); if (.@r>=7) { bonus bPAtk,2; bonus bMaxHPrate,10; if (.@r>=9) { bonus bFixedCast,-300; bonus bVariableCastrate,-10; if (.@r>=11) { bonus bFixedCast,-200; bonus2 bAddSize,Size_All,10; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMaxHPrate,5; if (.@g>=ENCHANTGRADE_C) { bonus bFixedCast,-300; if (.@g>=ENCHANTGRADE_B) { bonus bVariableCastrate,-5; bonus bMaxHPrate,7; if (.@g>=ENCHANTGRADE_A) { bonus bFixedCast,-200; bonus bPAtk,2; } } } } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10 Defense
12 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Rune Knight |
---|---|
Description | A circlet designed for a Rune Knight. It has Rune magical power in it. STR + 1, INT + 1, MDEF + 5. If base STR is 120 or higher: ATK +10, MATK +5. |
Item Script | { bonus bStr,1; bonus bInt,1; bonus bMdef,5; if (readparam(bStr)>=120) { bonus bBaseAtk,10; bonus bMatk,5; } },{},{} |
Dropped By | No Result |