.:Renewal Item Database:.
Weapon - Book
Melon Book [1] [One Hand] Item ID# 540038 (Melon_Book) | |
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
80 Attack
120 / MATK 140 Required Lvl 100 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Arch Bishop Sorcerer Star Emperor |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine(); autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",20,5000,BF_WEAPON; autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",10,5000,BF_MAGIC; bonus bAtkRate,10*.@r; bonus bMatkRate,5*.@r; bonus bHealPower,6*.@r; if (.@r>=7) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
0 Attack
45 / MATK 10 Weapon Lvl 3 Slot 1 | |
Applicable Jobs | Priest Sage Star Gladiator |
---|---|
Description | Book coated with metal that enhance ability. MATK +10 Every refine level: ATK +1, MATK +2. For each 10 Base Level above 20: ATK +5 (applies up to level 120). |
Item Script | { .@r = getrefine(); bonus bBaseAtk,(.@r*5); bonus bMatk,(.@r*2); .@i = min(BaseLevel/10,12); if (BaseLevel>20) { bonus bBaseAtk,((min(BaseLevel,120)-20)/10)*5; } },{},{} |
Dropped By | No Result |
Mirage Book [1] [One Hand] Item ID# 28610 (Mirage_Book) | |
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
80 Attack
120 / MATK 140 Required Lvl 150 Weapon Lvl 4 Slot 1 Range 5 | |
Applicable Jobs | Arch Bishop Sorcerer Star Emperor |
---|---|
Description | A Diva Doxtail that has been mutated under the influence of the power of the labyrinth. It is unknown what kind of material is refined, and even similar weapons have different performance. Attack Range: 5 cells MATK +140 Every Refine Level, increases Healing skills effectiveness by 2%. Refine Level +7: MATK +4%. Refine Level +9: MATK +4%. When compounded with Labyrinth Dracula Card: Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP. Indestructible in battle |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; bonus bHealPower,2*.@r; if (.@r>=7) bonus bMatkRate,4; if (.@r>=9) bonus bMatkRate,4; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
0 Attack
230 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Star Emperor |
---|---|
Description | A Book designed to help adventurers grow. Cannot be refined normally. ATK +2% For each Refine Level: ATK +3 For each 15 Base Level: ATK +3 (Applies up to Base Level 195) Refine Level +7: For each Level of Kihop: Increases melee physical damage by 1%. Refine Level +9: Increases melee physical damage by additional 10%. Increases damage of Full Moon Kick, New Moon Kick and Falling Star by 25%. Refine Level +11: ATK +10% Increases physical damage against enemies of every size by 15%. Refine Level +13: Increases damage of Full Moon Kick, New Moon Kick and Falling Star by additional 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkRate,2; bonus bBaseAtk,3*.@r; bonus bBaseAtk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bShortAtkRate,getskilllv("TK_POWER"); if (.@r>=9) { bonus bShortAtkRate,10; bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",25; bonus2 bSkillAtk,"SJ_FULLMOONKICK",25; bonus2 bSkillAtk,"SJ_NEWMOONKICK",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bAtkRate,10; if (.@r>=13) { bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",15; bonus2 bSkillAtk,"SJ_FULLMOONKICK",15; bonus2 bSkillAtk,"SJ_NEWMOONKICK",15; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
120 Attack
210 Required Lvl 250 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Star Emperor |
---|---|
Description | A book created by combining holy relics and magical powers. ATK +5% Increases damage of Midnight Kick and Dawn Break by 10%. Refine Level +7: Increases melee physical damage by 10%. Refine Level +9: Increases damage of Midnight Kick and Dawn Break by additional 10%. Refine Level +11: Increases damage of Midnight Kick and Dawn Break by additional 10%. [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. [Grade C]: Physical Damage against enemies of Medium size +15%. [Grade B]: Physical Damage against enemies of Large size +15%. [Grade A]: P.ATK +5 |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",10; bonus2 bSkillAtk,"SKE_DAWN_BREAK",10; if (.@r>=7) { bonus bShortAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",10; bonus2 bSkillAtk,"SKE_DAWN_BREAK",10; if (.@r>=11) { bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",10; bonus2 bSkillAtk,"SKE_DAWN_BREAK",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bPAtk,5; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
80 Attack
60 / MATK 230 Required Lvl 250 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Elemental Master |
---|---|
Description | A book created by combining holy relics and magical powers. MATK +230 MATK +5% Increases damage of Lightling Land and Diamond Storm by 10%. Refine Level +7: Increases Magical Damage with Water and Wind element by 10%. Refine Level +9: Increases damage of Lightling Land and Diamond Storm by additional 10%. Refine Level +11: Increases damage of Lightling Land and Diamond Storm by additional 10%. [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. [Grade C]: Magical Damage against enemies of Medium size +15%. [Grade B]: Magical Damage against enemies of Large size +15%. [Grade A]: P.ATK +5 |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatkRate,5; bonus2 bSkillAtk,"EM_DIAMOND_STORM",10; bonus2 bSkillAtk,"EM_LIGHTNING_LAND",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Wind,10; if (.@r>=9) { bonus2 bSkillAtk,"EM_DIAMOND_STORM",10; bonus2 bSkillAtk,"EM_LIGHTNING_LAND",10; if (.@r>=11) { bonus2 bSkillAtk,"EM_DIAMOND_STORM",10; bonus2 bSkillAtk,"EM_LIGHTNING_LAND",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bSMatk,5; } } } } },{},{} |
Dropped By | No Result |