.:Renewal Item Database:.
Weapon - Shotgun
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
260 Attack
300 / MATK 200 Required Lvl 210 Weapon Lvl 5 Slot 0 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A shotgun crafted from ice harvested from the glaciers of Isgard. You can enchant it with Ice Flower Magic Stones for special abilities. MATK +200 Deals Splash Damage. |
Item Script | { bonus bSplashRange,1; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
0 Attack
110 Required Lvl 80 Weapon Lvl 4 Slot 0 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A weapon that only a champion of battlefield can wield. Increases physical attack against DemiHuman monster by 55%. Ignores physical defense of Demihuman monster by 20%. Deals Splash Damage. Triple Action damage +30%. Indestructible (except in upgrade attempts). [Refine Rate >= 6] Ignores physical defense of Demihuman monster by 5%. [Slaughter] Lv 1 [(Refine-4) * (Refine-4) % physical damage bonus on DemiHuman targets, applies up to +14.] [Refine Rate >= 9] Increases the damage of Spread Attack by 2% for each refine level of the weapon. Spread Attack has a chance to inflict Stun enemy. |
Item Script |
expand to view script{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player_Human,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; .@r = getrefine(); if (.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(.@r,14)-4,2); bonus2 bAddRace,RC_Player_Human,pow(min(.@r,14)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if (.@r>8) { bonus2 bSkillAtk,"GS_SPREADATTACK",.@r * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; } },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |
Half BF Shotgun1 [0] [Two Handed] Item ID# 28204 (Half_BF_Shotgun1) | |
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
0 Attack
100 Required Lvl 80 Weapon Lvl 3 Slot 0 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player_Human,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player_Human,10; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
300 Attack
200 Required Lvl 200 Weapon Lvl 5 Slot 0 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A shotgun of Gunslingers that can also be used in Herosria. Deals Splash Damage. Increases ranged physical damage by 15%. Increases damage taken from melee physical attacks by 7%. Decreases variable cast time by 15%. HIT -25 |
Item Script | { bonus bSplashRange,1; bonus bLongAtkRate,15; bonus bNearAtkDef,-7; bonus bVariableCastrate,-15; bonus bHit,-25; },{},{} |
Dropped By | No Result |
Illusion Gate Keeper DD [2] [Two Handed] Item ID# 28244 (Gate_KeeperDD_IL) Illusion Gate Keeper-DD | |
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
130 Attack
240 Required Lvl 120 Weapon Lvl 4 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | The original Gatekeeper's barrel is made of Oridecon. Considerable durability and reliability is enough to bounce the flying bullets. DEX +1. Deals Splash Damage. For each 2 refine levels: Increases long ranged physical damage by 5%. Refine Level +7: ASPD +15% (After attack delay -15%). Refine Level +9: Increases long ranged physical damage by additional 5%. Refine Level +11: When dealing long ranged physical damage, has a chance to autocast Spread Attack Level 6. (If user has higher Level, that Level will be autocast instead). When equipped with Illusion Hot-blooed Headband: ATK +10%. If Refine Level of Illusion Hot-blooed Headband and Illusion Gate Keeper-DD each is +7 or higher: ASPD +2. If total refine level of entire set at least +18: Increases long ranged physical damage by additional 10%. If total refine level of entire set at least +22: Increases damage of Spread Attack damage by 30%. More Information on Combo: |
Item Script |
expand to view script{ .@r = getrefine(); bonus bDex,1; bonus bSplashRange,1; .@val = 5*(.@r/2); if (.@r >= 7) { bonus bAspdRate,15; if (.@r >= 9) { .@val += 5; if (.@r >= 11) { bonus5 bAutoSpell,"GS_SPREADATTACK",max(6,getskilllv("GS_SPREADATTACK")),50,BF_LONG|BF_WEAPON,1; } } } bonus bLongAtkRate,.@val; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
0 Attack
10 / MATK 10 Weapon Lvl 1 Slot 4 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A shotgun that is shabby and nonfunctional. Deals Splash Damage. MATK +10 |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
0 Attack
10 / MATK 10 Weapon Lvl 2 Slot 4 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A shotgun that is shabby and nonfunctional. Deals Splash Damage. MATK +10 |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
0 Attack
10 / MATK 10 Weapon Lvl 3 Slot 4 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A shotgun that is shabby and nonfunctional. Deals Splash Damage. MATK +10 |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
0 Attack
10 / MATK 10 Weapon Lvl 4 Slot 4 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A shotgun that is shabby and nonfunctional. Deals Splash Damage. MATK +10 |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
0 Attack
10 / MATK 10 Weapon Lvl 5 Slot 4 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A shotgun that is shabby and nonfunctional. Deals Splash Damage. MATK +10 |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
230 Attack
280 Required Lvl 215 Weapon Lvl 5 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A shotgun with brilliant glory. ATK +5%, CON +2 Deals Splash Damage. Increases damage of The Vigilante at Night by 5%. Refine Level +5: Increases damage of The Vigilante at Night by additional 10%. Refine Level +7: Increases ranged physical damage by 5%. Refine Level +9: Increases damage of The Vigilante at Night by additional 10%. Refine Level +10: ASPD +10% (Decreases after attack delay by 10%). Refine Level +11: Increases damage of The Vigilante at Night by additional 5%. Increases ranged physical damage by additional 15%. [Bonus by Grade] [Grade D]: ranged physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus bSplashRange,1; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
160 Attack
310 Required Lvl 150 Weapon Lvl 4 Slot 2 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A shotgun used by mercenaries who guarded the Barmund Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. Increases damage of Slug Shot by 10%. For each 3 refine levels: ATK +6, ASPD +10% (After attack delay -10%). Refine Level +7: Increases damage of Slug Shot by additional 15%. Increases damage of Shattering Storm by 10%. Refine Level +9: Decreases Slug Shot skill cooldown by 2 seconds. Decreases Shattering Storm skill cooldown by 1 second. Refine Level +11: Increases damage of Slug Shot by additional 25%. When Slug Shot has been used, Increases Damage of Shattering Storm by additional 25% for 10 seconds. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bSplashRange,1; bonus2 bSkillAtk,"RL_SLUGSHOT",10; bonus bAspdRate,3*(.@r/3); bonus bBaseAtk,6*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RL_S_STORM",10; bonus2 bSkillAtk,"RL_SLUGSHOT",15; } if (.@r>=9) { bonus2 bSkillCooldown,"RL_S_STORM",-1000; bonus2 bSkillCooldown,"RL_SLUGSHOT",-2000; } if (.@r>=11) { autobonus3 "{ bonus2 bSkillAtk,\"RL_S_STORM\",25; }",1000,10000,"RL_SLUGSHOT"; bonus2 bSkillAtk,"RL_SLUGSHOT",25; } },{},{} |
Dropped By |