.:Skill Analysis:.
State - Condition
Chance
Cast Time
Cast Delay
Target
Can Cancel
![](images/circle.gif)
idle - always
100%
0 sec
180 sec
self
attack - always
100%
0 sec
180 sec
self
chase - always
5%
2 sec
40 sec
target
attack - always
5%
2 sec
30 sec
target
![](images/circle.gif)
chase - always
100%
1 sec
30 sec
self
attack - always
100%
1 sec
30 sec
self