Renewal
.:Renewal Item Database:.
 

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Current Item Drop Rate is set to 1x Hide items that are not dropped by monster?
Adventurer's Backpack [1]   [Garment]   Item ID# 2576 (Bravery_Bag)
Heroic Backpack
Type Armor Class Garment Buy n/a Sell n/a Weight 20
Defense 20Required Lvl NoneSlot 1
Applicable Jobs
Every Job
Description A small backpack with essential item for adventure.
Enables use of Level 1 Greed.
[- Base STR 90 or higher -]
Refined to +7, ATK +20
Refined to +9, ATK +10
[- Base INT 90 or higher -]
Refined to +7, MATK +30
Refined to +9, MATK +20
[- Base VIT 90 or higher -]
Refined to +7,
Neutral resistance +10%.
Refined to +9,
Neutral resistance +5%.
[- Base AGI 90 or higher -]
Refined to +7, ASPD +8%
Refined to +9, ASPD +1
[- Base DEX 90 or higher -]
Refined to +7, long ranged physical attack damage +5%.
Refined to +9, long ranged physical attack damage +5%.
[- Base LUK 90 or higher -]
Refined to +7, critical attack damage +10%.
Refined to +9, critical attack damage +5%.
Item Script
{ skill "BS_GREED",1; [email protected] = getrefine(); if([email protected]>=7) { if(readparam(bStr)>=90) { bonus bBaseAtk,([email protected]>=9)?30:20; } if(readparam(bInt)>=90) { bonus bMatk,([email protected]>=9)?50:30; } if(readparam(bVit)>=90) { bonus2 bSubEle,Ele_Neutral,([email protected]>=9)?10:5; } if(readparam(bAgi)>=90) { bonus bAspdRate,8; if([email protected]>=9) { bonus bAspd,1; } } if(readparam(bDex)>=90) { bonus bLongAtkRate,([email protected]>=9)?10:5; } if(readparam(bLuk)>=90) { bonus bCritAtkRate,([email protected]>=9)?15:10; } } },{},{}
Dropped ByNo Result

Costume Adventurer's Backpack [0]   [Costume Garment]   Item ID# 20512 (C_Bag_of_Adventurer_j)
Costume Heroic Backpack
Type Armor Class Costume Garment Buy n/a Sell n/a Weight 0
Defense 0Required Lvl NoneSlot 0
Refineable No
Applicable Jobs
Every Job
Description Not Available

[iRO Description]
A costume model of a backpack befitting of any hero.
Class: Costume
Position: Garment
Requires Level: 1
Usable By: All Jobs
Item Script
{},{},{}
Dropped ByNo Result