.:Item Database:.
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Type
Weapon
Class
Shotgun
Buy
n/a
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Weight
0 Attack
110 Required Lvl 80 Weapon Lvl 4 Slot 0 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
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Description | Increases physical attack against DemiHuman monster by 55%. Adds 20% defense bypassing on Demi-human monster. Splash Attack. Increases 30% damage of skill Triple Action. Indestructible (except in upgrade attempts). [Refine Rate >= 6] Adds 5% defense bypassing on Demi-human monster. [Slaughter] Lv 1 [Refine Rate >= 9] Increases the damage of Spread Attack by 2% for each refine level of the weapon. Gives Spread Attack a chance to Stun the opponent. [iRO Description] Increases Physical Attack Strength to Demihuman monster by 55%.. Ignores physical defense from Demihuman monster by 20%. Splash Attack 30% increase in Damage of [Triple Action] Indestructible. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Defense of Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Refining [Spread Attack] skill's attack strength increases with each refine level. Has a chance of stunning while using [Spread Attack] skill. Class : Shotgun Attack : 110 Weapon Level : 4 Required Level : 80 Jobs : Gunslinger Jobs |
Item Script |
expand to view script{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player_Human,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_SPREADATTACK",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; } },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |