Renewal
.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Treasure Chest   (TREASURE_BOX43)   Mob-ID#1940
Elements
HP 0
Level 99
Race Formless
Property
Neutral 1
Size Small
Hit(100%) 119
Flee(95%) 429 Base Exp 0
Walk Speed Immovable Job Exp 0
Atk Delay n/a
Attack 0-0 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 0 Delay After Hit n/a
Atk Range non-attacker Str 0 Int 0
Spell Range n/a Agi 0 Dex 255
Sight Range 0 cells Vit 0 Luk 0
schg_cas03(2)
- Schwaltzvalt Guild Castle 3
Mode
  • Immovable
  • Non-Attacker
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%
Drops

Treasure Chest / Bakonawa's Treasure (Re-Stats)   (MA_TREASURE)   Mob-ID#2335
Elements
HP 5
Level 140
Race Formless
Property
Holy 1
Size Small
Hit(100%) 160
Flee(95%) 470 Base Exp 0
Walk Speed Immovable Job Exp 0
Atk Delay n/a
Attack 0-0 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 0 Delay After Hit n/a
Atk Range 1 cells Str 0 Int 0
Spell Range 10 cells Agi 0 Dex 255
Sight Range 12 cells Vit 0 Luk 0
1@ma_b(1)
- Bakonawa Hideout
Mode
  • Immovable
  • Non-Attacker
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
75%
Earth
75%
Fire
75%
Wind
75%
Poison
75%
Holy
0%
Shadow
125%
Ghost
75%
Undead
100%
Drops

Tri Joint   (TRI_JOINT)   Mob-ID#1279
Elements
HP 2300
Level 32
Race Insect
Property
Earth 1
Size Small
Hit(100%) 100
Flee(95%) 174 Base Exp 386
Walk Speed Slow Job Exp 220
Atk Delay 0.86s
Attack 178-206 Base Exp / HP 0.168:1
Def 20 Job Exp / HP 0.096:1
Magic Def 5 Delay After Hit Average
Atk Range 1 cells Str 1 Int 10
Spell Range 10 cells Agi 48 Dex 67
Sight Range 12 cells Vit 24 Luk 20
beach_dun2(20)
- Ruande the northern cave
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Earth Attribute Attack [Lv 2]

Tri Joint   (G_TRI_JOINT)   Mob-ID#1454
Elements
HP 2300
Level 32
Race Insect
Property
Earth 1
Size Small
Hit(100%) 100
Flee(95%) 174 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 0.86s
Attack 178-206 Base Exp / HP 0:1
Def 20 Job Exp / HP 0:1
Magic Def 5 Delay After Hit Average
Atk Range 1 cells Str 1 Int 10
Spell Range 10 cells Agi 48 Dex 67
Sight Range 12 cells Vit 24 Luk 20
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Monster Skills
Earth Attribute Attack [Lv 2]

Turtle General   (TURTLE_GENERAL)   Mob-ID#1312
Elements
HP 320700
Level 97
Race Brute
Property
Earth 2
Size Large
Hit(100%) 162
Flee(95%) 277 Base Exp 18202
Walk Speed Slow Job Exp 9800
Atk Delay 1s MVP Exp 9101
Attack 2438-3478 Base Exp / HP 0.057:1
Def 50 Job Exp / HP 0.031:1
Magic Def 54 Delay After Hit Average
Atk Range 2 cells Str 100 Int 65
Spell Range 10 cells Agi 45 Dex 105
Sight Range 12 cells Vit 55 Luk 164
2@tower(1)
- The Endless Tower
tur_dun04
- Turtle Palace
 + 1x / 60~70 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
50%
Fire
175%
Wind
25%
Poison
125%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Agility UP [Lv 5]
Break weapon [Lv 10]
Earth Attribute Attack [Lv 5]
Stun Attack [Lv 5]
Slaves
When:
- Slave amount <= 3 (100% chance)

Undead Knight (Re-Stats)   (MG_F_UNDEAD_KNIGHT)   Mob-ID#2474
Elements
HP 500000
Level 133
Race Demi-Human
Property
Neutral 4
Size Large
Hit(100%) 240
Flee(95%) 311 Base Exp 4500
Walk Speed Average Job Exp 3375
Atk Delay 0.38s
Attack 751-880 Base Exp / HP 0.009:1
Def 122 Job Exp / HP 0.007:1
Magic Def 62 Delay After Hit Very Short
Atk Range 2 cells Str 122 Int 65
Spell Range 14 cells Agi 87 Dex 103
Sight Range 16 cells Vit 54 Luk 65
2@gl_k(1)
- Old Glast Heim Chivalry 1F
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%

Undead Knight (Re-Stats)   (MG_M_UNDEAD_KNIGHT)   Mob-ID#2473
Elements
HP 500000
Level 133
Race Demi-Human
Property
Neutral 4
Size Large
Hit(100%) 240
Flee(95%) 311 Base Exp 4500
Walk Speed Average Job Exp 3375
Atk Delay 0.38s
Attack 751-880 Base Exp / HP 0.009:1
Def 122 Job Exp / HP 0.007:1
Magic Def 62 Delay After Hit Very Short
Atk Range 2 cells Str 122 Int 65
Spell Range 14 cells Agi 87 Dex 103
Sight Range 16 cells Vit 54 Luk 65
2@gl_k(1)
- Old Glast Heim Chivalry 1F
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%

Ungoliant   (UNGOLIANT)   Mob-ID#1618
Elements
HP 29140
Level 69
Race Insect
Property
Poison 2
Size Large
Hit(100%) 141
Flee(95%) 263 Base Exp 8211
Walk Speed Very Slow Job Exp 142
Atk Delay 0.58s
Attack 1290-2280 Base Exp / HP 0.282:1
Def 25 Job Exp / HP 0.005:1
Magic Def 25 Delay After Hit Short
Atk Range 1 cells Str 33 Int 25
Spell Range 10 cells Agi 52 Dex 119
Sight Range 12 cells Vit 57 Luk 43
3@tower(30)
- The Endless Tower
ein_dun01
- Einbech Mine Dungeon 1F
 + 1x / 60~110 min
ein_fild02
- Einbroch Field
 + 1x / 1260~2510 min
ein_fild07
- Einbroch Field
 + 1x / 1440~2873 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
0%
Holy
100%
Shadow
25%
Ghost
75%
Undead
25%
Drops
Monster Skills
Dark Breath [Lv 3]
Petrify Attack [Lv 2]
Poison Attribute Attack [Lv 3]
Sucking Blood [Lv 1]
Slaves
When:
- Slave amount <= 0 (100% chance)

Vadon   (E_VADON)   Mob-ID#1971
Elements
HP 1017
Level 19
Race Fish
Property
Water 1
Size Small
Hit(100%) 58
Flee(95%) 130 Base Exp 270
Walk Speed Slow Job Exp 170
Atk Delay n/a
Attack 74-85 Base Exp / HP 0.265:1
Def 20 Job Exp / HP 0.167:1
Magic Def 0 Delay After Hit Average
Atk Range 1 cells Str 1 Int 10
Spell Range 10 cells Agi 19 Dex 36
Sight Range 12 cells Vit 16 Luk 15
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
25%
Earth
100%
Fire
50%
Wind
175%
Poison
100%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops

Vagabond Wolf   (VAGABOND_WOLF)   Mob-ID#1092
Elements
HP 12240
Level 24
Race Brute
Property
Earth 1
Size Medium
Hit(100%) 89
Flee(95%) 149 Base Exp 247
Walk Speed Fast Job Exp 176
Atk Delay 1.05s
Attack 135-159 Base Exp / HP 0.02:1
Def 10 Job Exp / HP 0.014:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 57 Int 20
Spell Range 10 cells Agi 45 Dex 50
Sight Range 12 cells Vit 48 Luk 65
1@tower(1)
- The Endless Tower
gld_dun01
- Greenwood Lake Guild Dungeon
 + 1x / 240~360 min
moc_fild03
- Sograt Desert
 + 1x / 30~50 min
prt_maze01
- Labyrinth Forest F1
 + 1x / 60~90 min
prt_maze03
- Labyrinth Forest F3
 + 1x / 32~35 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Earth Attribute Attack [Lv 3]
Multi-stage Attack [Lv 1]
Slaves
When:
- On Spawn (100% chance)
- Slave amount <= 3 (100% chance)

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