Renewal
.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Miming (Re-Stats)   (MIMING)   Mob-ID#2137
Elements
HP 81200
Level 140
Race Formless
Property
Neutral 1
Size Small
Hit(100%) 226
Flee(95%) 348 Base Exp 7100
Walk Speed Slow Job Exp 6300
Atk Delay 1.14s
Attack 430-652 Base Exp / HP 0.087:1
Def 120 Job Exp / HP 0.078:1
Magic Def 120 Delay After Hit Average
Atk Range 1 cells Str 90 Int 77
Spell Range 10 cells Agi 66 Dex 133
Sight Range 12 cells Vit 105 Luk 77
1@mist(19)
- The Hazy Maze Forest
bif_fild01
- Bifrost Bridge
 + 58x / 5 sec
bif_fild02
- Bifrost Bridge
 + 33x / 5 sec
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%
Drops
Monster Skills
Bleeding [Lv 3]
Critical Wounds [Lv 1]
Defense disregard attack [Lv 1]
Multi-stage Attack [Lv 2]
Silence Attack [Lv 2]
Stun Attack [Lv 2]
Sucking Blood [Lv 1]

Mineral   (MINERAL)   Mob-ID#1614
Elements
HP 7950
Level 56
Race Formless
Property
Neutral 2
Size Small
Hit(100%) 128
Flee(95%) 198 Base Exp 3563
Walk Speed Slow Job Exp 1768
Atk Delay 0.65s
Attack 723-812 Base Exp / HP 0.448:1
Def 29 Job Exp / HP 0.222:1
Magic Def 35 Delay After Hit Short
Atk Range 1 cells Str 60 Int 21
Spell Range 10 cells Agi 52 Dex 67
Sight Range 12 cells Vit 35 Luk 32
ein_dun02(15)
- Einbech Mine Dungeon 2F
 + 35x / 5 min
ein_fild04
- Einbroch Field
 + 5x / 60~110 min
ein_fild05
- Einbroch Field
 + 35x / 10~16 min
Mode
  • Cast Sensor (Idle)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills
Barrier [Lv 1]
Random Attack [Lv 2]
Splash attack [Lv 1]

Mobster   (MOBSTER)   Mob-ID#1313
Elements
HP 7991
Level 61
Race Demi-Human
Property
Neutral 1
Size Medium
Hit(100%) 127
Flee(95%) 212 Base Exp 4424
Walk Speed Slow Job Exp 1688
Atk Delay 1.1s
Attack 910-1128 Base Exp / HP 0.554:1
Def 41 Job Exp / HP 0.211:1
Magic Def 37 Delay After Hit Average
Atk Range 1 cells Str 76 Int 35
Spell Range 10 cells Agi 46 Dex 76
Sight Range 12 cells Vit 20 Luk 55
3@tower(10)
- The Endless Tower
cmd_fild02(1)
- Kokomo beach
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%
Drops
Monster Skills

Mobster   (EVENT_MOBSTER)   Mob-ID#1851
Elements
HP 7991
Level 61
Race Demi-Human
Property
Neutral 1
Size Medium
Hit(100%) 127
Flee(95%) 212 Base Exp 2
Walk Speed Slow Job Exp 2
Atk Delay 1.1s
Attack 500-1000 Base Exp / HP 0:1
Def 45 Job Exp / HP 0:1
Magic Def 35 Delay After Hit Average
Atk Range 1 cells Str 76 Int 35
Spell Range 10 cells Agi 46 Dex 76
Sight Range 12 cells Vit 20 Luk 55
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%

Myst Case   (MYSTCASE)   Mob-ID#1249
Elements
HP 3450
Level 38
Race Formless
Property
Neutral 3
Size Medium
Hit(100%) 108
Flee(95%) 161 Base Exp 1113
Walk Speed Very Slow Job Exp 688
Atk Delay 1.25s
Attack 160-360 Base Exp / HP 0.323:1
Def 5 Job Exp / HP 0.199:1
Magic Def 10 Delay After Hit Short
Atk Range 1 cells Str 65 Int 5
Spell Range 10 cells Agi 50 Dex 48
Sight Range 12 cells Vit 25 Luk 75
3@tower(10)
- The Endless Tower
xmas_dun01(5)
- Toy Factory Warehouse
xmas_dun02(50)
- Toy Monitoring Room
Mode
  • Cast Sensor (Idle)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills

Myst Case   (G_MYSTCASE)   Mob-ID#1743
Elements
HP 3450
Level 38
Race Formless
Property
Neutral 3
Size Medium
Hit(100%) 108
Flee(95%) 161 Base Exp 0
Walk Speed Very Slow Job Exp 0
Atk Delay 1.25s
Attack 160-360 Base Exp / HP 0:1
Def 5 Job Exp / HP 0:1
Magic Def 10 Delay After Hit Short
Atk Range 1 cells Str 65 Int 5
Spell Range 10 cells Agi 50 Dex 48
Sight Range 12 cells Vit 25 Luk 75
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Monster Skills

Neutrality Flag   (OBJ_NEUTRAL)   Mob-ID#1911
Elements
HP 150
Level 90
Race Formless
Property
Neutral 1
Size Large
Hit(100%) 111
Flee(95%) 166 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 1-2 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Short
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%

New Year Doll   (P_CHUNG_E)   Mob-ID#1963
Elements
HP 23900
Level 49
Race Demi-Human
Property
Neutral 2
Size Medium
Hit(100%) 134
Flee(95%) 214 Base Exp 2396
Walk Speed Average Job Exp 993
Atk Delay 1.73s
Attack 460-1050 Base Exp / HP 0.1:1
Def 8 Job Exp / HP 0.042:1
Magic Def 15 Delay After Hit Long
Atk Range 1 cells Str 38 Int 30
Spell Range 10 cells Agi 65 Dex 90
Sight Range 12 cells Vit 43 Luk 15
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%

Nightmare Mimic (Re-Stats)   (N_MIMIC)   Mob-ID#2356
Elements
HP 63101
Level 137
Race Formless
Property
Neutral 3
Size Medium
Hit(100%) 337
Flee(95%) 273 Base Exp 3201
Walk Speed Very Fast Job Exp 2704
Atk Delay 0.97s
Attack 1345-1758 Base Exp / HP 0.051:1
Def 210 Job Exp / HP 0.043:1
Magic Def 40 Delay After Hit Very Short
Atk Range 1 cells Str 71 Int 21
Spell Range 10 cells Agi 180 Dex 61
Sight Range 12 cells Vit 35 Luk 0
moc_prydn2
- Morocc Pyramid Underground 2F- Challenge
 + 30x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills
Defense disregard attack [Lv 1]
Sucking Blood [Lv 1]

Nightmare Mimic (Re-Stats)   (G_N_MIMIC)   Mob-ID#2357
Elements
HP 63101
Level 137
Race Formless
Property
Neutral 3
Size Medium
Hit(100%) 337
Flee(95%) 273 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.97s
Attack 1345-1758 Base Exp / HP 0:1
Def 210 Job Exp / HP 0:1
Magic Def 40 Delay After Hit Very Short
Atk Range 1 cells Str 71 Int 21
Spell Range 10 cells Agi 180 Dex 61
Sight Range 12 cells Vit 35 Luk 0
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Monster Skills
Sucking Blood [Lv 1]

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