Renewal
.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Plasma   (PLASMA_R)   Mob-ID#1694
Elements
HP 5700
Level 43
Race Formless
Property
Fire 4
Size Small
Hit(100%) 93
Flee(95%) 208 Base Exp 2000
Walk Speed Fast Job Exp 1000
Atk Delay 1.44s
Attack 300-700 Base Exp / HP 0.351:1
Def 0 Job Exp / HP 0.175:1
Magic Def 30 Delay After Hit Average
Atk Range 3 cells Str 1 Int 56
Spell Range 10 cells Agi 30 Dex 90
Sight Range 12 cells Vit 5 Luk 30
1@tower(5)
- The Endless Tower
hu_fild01
- Entrance to Thanatos Tower
 + 5x / 15~20 min
odin_tem01
- Odin Temple F1
 + 3x / 15~20 min
tha_t04(20)
- Thanatos Tower F4
tha_t05(10)
- Thanatos Tower F5
tha_t06(10)
- Thanatos Tower F6
tha_t09(5)
- Thanatos Tower F9
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
200%
Earth
0%
Fire
-50%
Wind
100%
Poison
75%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%
Drops
Monster Skills
Fire Attribute Attack [Lv 3]
Sleep attack [Lv 5]

Plasma (Re-Stats)   (T_PLASMA_R)   Mob-ID#2007
Elements
HP 5700
Level 43
Race Formless
Property
Fire 4
Size Small
Hit(100%) 93
Flee(95%) 208 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.44s
Attack 300-400 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 30 Delay After Hit Average
Atk Range 3 cells Str 1 Int 56
Spell Range 10 cells Agi 30 Dex 90
Sight Range 12 cells Vit 5 Luk 30
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
200%
Earth
0%
Fire
-50%
Wind
100%
Poison
75%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%
Drops

Red Lichtern / Lichtern (Re-Stats)   (LICHTERN_R)   Mob-ID#2369
Elements
HP 135718
Level 149
Race Formless
Property
Fire 4
Size Small
Hit(100%) 246
Flee(95%) 357 Base Exp 7201
Walk Speed Fast Job Exp 6013
Atk Delay 4.03s
Attack 1647-3096 Base Exp / HP 0.053:1
Def 111 Job Exp / HP 0.044:1
Magic Def 53 Delay After Hit Short
Atk Range 1 cells Str 147 Int 65
Spell Range 10 cells Agi 77 Dex 133
Sight Range 12 cells Vit 66 Luk 50
ecl_tdun03
- Bifrost Tower F3
 + 10x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
200%
Earth
0%
Fire
-50%
Wind
100%
Poison
75%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%
Drops
Monster Skills
Fire Attribute Attack [Lv 3]
Sleep attack [Lv 5]

Safeguard Chief   (I_HIGH_ORC)   Mob-ID#1981
Elements
HP 111111
Level 88
Race Demi-Human
Property
Fire 2
Size Large
Hit(100%) 154
Flee(95%) 245 Base Exp 3618
Walk Speed Fast Job Exp 1639
Atk Delay 1.5s
Attack 428-533 Base Exp / HP 0.033:1
Def 15 Job Exp / HP 0.015:1
Magic Def 5 Delay After Hit Long
Atk Range 1 cells Str 55 Int 35
Spell Range 10 cells Agi 46 Dex 82
Sight Range 12 cells Vit 55 Luk 40
2@orcs(2)
- Subterranean Orc Cave F2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
175%
Earth
25%
Fire
0%
Wind
100%
Poison
125%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Monster Skills
Pulse Strike [Lv 2]
Shadow Attribute Attack [Lv 3]

Salamander   (SALAMANDER)   Mob-ID#1831
Elements
HP 97934
Level 91
Race Formless
Property
Fire 3
Size Large
Hit(100%) 166
Flee(95%) 346 Base Exp 72000
Walk Speed Fast Job Exp 55000
Atk Delay 0.38s
Attack 7590-10860 Base Exp / HP 0.735:1
Def 65 Job Exp / HP 0.562:1
Magic Def 50 Delay After Hit Very Short
Atk Range 2 cells Str 90 Int 45
Spell Range 10 cells Agi 55 Dex 180
Sight Range 12 cells Vit 44 Luk 25
4@tower(15)
- The Endless Tower
thor_v01
- Thors Volcano Dungeon F1
 + 5x / 60 min
thor_v02
- Thors Volcano Dungeon F2
 + 1x / 300 min
thor_v03(60)
- Thors Volcano Dungeon F3
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
200%
Earth
0%
Fire
-25%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Bleeding [Lv 3]
Defense disregard attack [Lv 1]
Fire Attribute Attack [Lv 5]
Wide Bleeding [Lv 2]

Salamander   (G_SALAMANDER)   Mob-ID#1834
Elements
HP 97934
Level 91
Race Formless
Property
Fire 3
Size Large
Hit(100%) 166
Flee(95%) 346 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 0.38s
Attack 9590-12860 Base Exp / HP 0:1
Def 65 Job Exp / HP 0:1
Magic Def 60 Delay After Hit Very Short
Atk Range 2 cells Str 90 Int 45
Spell Range 10 cells Agi 55 Dex 180
Sight Range 12 cells Vit 44 Luk 25
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
200%
Earth
0%
Fire
-25%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Monster Skills
Bleeding [Lv 3]
Defense disregard attack [Lv 1]
Fire Attribute Attack [Lv 5]
Wide Bleeding [Lv 2]

Scorpion   (G_SCORPION)   Mob-ID#1559
Elements
HP 1109
Level 24
Race Insect
Property
Fire 1
Size Small
Hit(100%) 68
Flee(95%) 151 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.56s
Attack 80-135 Base Exp / HP 0:1
Def 30 Job Exp / HP 0:1
Magic Def 0 Delay After Hit Average
Atk Range 1 cells Str 1 Int 5
Spell Range 10 cells Agi 24 Dex 52
Sight Range 12 cells Vit 24 Luk 5
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
150%
Earth
50%
Fire
25%
Wind
100%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%

Scorpion   (SCORPION)   Mob-ID#1001
Elements
HP 1109
Level 24
Race Insect
Property
Fire 1
Size Small
Hit(100%) 68
Flee(95%) 151 Base Exp 287
Walk Speed Slow Job Exp 176
Atk Delay 1.56s
Attack 80-135 Base Exp / HP 0.259:1
Def 30 Job Exp / HP 0.159:1
Magic Def 0 Delay After Hit Average
Atk Range 1 cells Str 1 Int 5
Spell Range 10 cells Agi 24 Dex 52
Sight Range 12 cells Vit 24 Luk 5
2@tower(5)
- The Endless Tower
moc_fild17(5)
- Sograt Desert
moc_fild20(70)
- Sograt Desert - Continental Guard Quarantine
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
150%
Earth
50%
Fire
25%
Wind
100%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Fire Attribute Attack [Lv 1]
Poison Attack [Lv 3]

Seyren / Seyren Windsor   (SEYREN)   Mob-ID#1634
Elements
HP 88402
Level 91
Race Demon
Property
Fire 3
Size Medium
Hit(100%) 200
Flee(95%) 265 Base Exp 100000
Walk Speed Average Job Exp 116460
Atk Delay 0.38s
Attack 2100-2530 Base Exp / HP 1.131:1
Def 63 Job Exp / HP 1.317:1
Magic Def 12 Delay After Hit Very Short
Atk Range 1 cells Str 90 Int 20
Spell Range 10 cells Agi 89 Dex 99
Sight Range 12 cells Vit 72 Luk 25
4@tower(34)
- The Endless Tower
lhz_dun03
- Bio Laboratory F3
 + 14x / 2~3 min
 + 7x / 2~5 min
 + 14x / 3~5 min
 + 6x / 5~7 min
 + 1x / 10~19 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
200%
Earth
0%
Fire
-25%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Defense disregard attack [Lv 1]
Fire Attribute Attack [Lv 5]
Power Up [Lv 5]
Stun Attack [Lv 5]

Seyren / Seyren Windsor   (EVENT_SEYREN)   Mob-ID#1895
Elements
HP 88402
Level 91
Race Demon
Property
Fire 3
Size Medium
Hit(100%) 200
Flee(95%) 265 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay 0.38s
Attack 2100-2530 Base Exp / HP 0:1
Def 63 Job Exp / HP 0:1
Magic Def 12 Delay After Hit Very Short
Atk Range 1 cells Str 90 Int 20
Spell Range 10 cells Agi 89 Dex 99
Sight Range 12 cells Vit 72 Luk 25
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
200%
Earth
0%
Fire
-25%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%

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