Renewal
.:Monster Database:.
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Roween   (ROWEEN)   Mob-ID#1782
Elements
HP 5716
Level 31
Race Brute
Property
Wind 1
Size Medium
Hit(100%) 90
Flee(95%) 173 Base Exp 1669
Walk Speed Slow Job Exp 1266
Atk Delay 0.84s
Attack 298-377 Base Exp / HP 0.292:1
Def 0 Job Exp / HP 0.221:1
Magic Def 7 Delay After Hit Short
Atk Range 1 cells Str 51 Int 18
Spell Range 10 cells Agi 39 Dex 67
Sight Range 12 cells Vit 48 Luk 19
ice_dun01(5)
- Ice Cave F1
ra_fild03(10)
- The Plain of Ida
ra_fild04(60)
- Audhumbla Grassland
ra_fild07(50)
- Od Canyon
ra_fild10(10)
- Od Canyon
ra_fild11(2)
- The Plain of Ida
ra_fild13(5)
- Shore of Tears
ve_fild02(18)
- Veins Field
 + 2x / 11 min
ve_fild04(20)
- Veins Field
ve_fild05(15)
- Veins Field
Mode
  • Looter
  • Assist
  • Change Target (Attack)
Neutral
100%
Water
50%
Earth
150%
Fire
100%
Wind
25%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Multi-stage Attack [Lv 4]
Wind Attribute Attack [Lv 2]

Seeker   (SEEKER)   Mob-ID#1774
Elements
HP 10090
Level 65
Race Formless
Property
Wind 3
Size Small
Hit(100%) 137
Flee(95%) 247 Base Exp 5671
Walk Speed Average Job Exp 4278
Atk Delay 0.58s
Attack 723-852 Base Exp / HP 0.562:1
Def 17 Job Exp / HP 0.424:1
Magic Def 30 Delay After Hit Short
Atk Range 6 cells Str 60 Int 143
Spell Range 10 cells Agi 52 Dex 107
Sight Range 12 cells Vit 34 Luk 27
2@tower(20)
- The Endless Tower
ra_san02(2)
- Holy Ground F2
ra_san03(40)
- Holy Ground F3
ra_san04(10)
- Holy Ground F4
ra_san05(20)
- Holy Ground F5
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
0%
Earth
200%
Fire
100%
Wind
-25%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Petrify Attack [Lv 3]
Spirit Destruction [Lv 3]

Shadow of Deception   (S_WIND_GHOST)   Mob-ID#2076
Elements
HP 190800
Level 105
Race Demon
Property
Wind 3
Size Medium
Hit(100%) 169
Flee(95%) 265 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.06s
Attack 462-957 Base Exp / HP 0:1
Def 64 Job Exp / HP 0:1
Magic Def 51 Delay After Hit Short
Atk Range 1 cells Str 62 Int 105
Spell Range 10 cells Agi 44 Dex 85
Sight Range 12 cells Vit 25 Luk 20
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
0%
Earth
200%
Fire
100%
Wind
-25%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%

Shecil / Cecil Damon   (SHECIL)   Mob-ID#1638
Elements
HP 58900
Level 82
Race Demi-Human
Property
Wind 3
Size Medium
Hit(100%) 247
Flee(95%) 291 Base Exp 100000
Walk Speed Average Job Exp 118260
Atk Delay 0.38s
Attack 1226-1854 Base Exp / HP 1.698:1
Def 25 Job Exp / HP 2.008:1
Magic Def 15 Delay After Hit Very Short
Atk Range 14 cells Str 1 Int 32
Spell Range 10 cells Agi 145 Dex 134
Sight Range 12 cells Vit 27 Luk 80
4@tower(24)
- The Endless Tower
lhz_dun03(24)
- Bio Laboratory F3
 + 52x / 2~3 min
 + 4x / 3~5 min
 + 1x / 10~19 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
0%
Earth
200%
Fire
100%
Wind
-25%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Agility UP [Lv 5]
Defense disregard attack [Lv 1]
Power Up [Lv 5]
Stun Attack [Lv 5]
Wind Attribute Attack [Lv 5]

Shecil Damon / Cecil Damon   (A_SHECIL)   Mob-ID#1723
Elements
HP 30000
Level 82
Race Demi-Human
Property
Wind 3
Size Medium
Hit(100%) 247
Flee(95%) 291 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay 1.01s
Attack 600-900 Base Exp / HP 0:1
Def 25 Job Exp / HP 0:1
Magic Def 15 Delay After Hit Very Short
Atk Range 14 cells Str 1 Int 32
Spell Range 10 cells Agi 145 Dex 134
Sight Range 12 cells Vit 27 Luk 80
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
0%
Earth
200%
Fire
100%
Wind
-25%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%

Sniper Shecil / Sniper Cecil   (B_SHECIL_)   Mob-ID#1809
Elements
HP 1349000
Level 99
Race Demi-Human
Property
Wind 4
Size Medium
Hit(100%) 299
Flee(95%) 367 Base Exp 4093000
Walk Speed Very Fast Job Exp 1526000
Atk Delay 0.38s
Attack 4892-9113 Base Exp / HP 3.034:1
Def 22 Job Exp / HP 1.131:1
Magic Def 35 Delay After Hit Very Short
Atk Range 14 cells Str 1 Int 67
Spell Range 10 cells Agi 180 Dex 193
Sight Range 12 cells Vit 39 Luk 130
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
200%
Fire
100%
Wind
-50%
Poison
75%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%
Drops

Sniper Shecil / Sniper Cecil   (G_SHECIL)   Mob-ID#1644
Elements
HP 209000
Level 99
Race Demi-Human
Property
Wind 4
Size Medium
Hit(100%) 299
Flee(95%) 367 Base Exp 18000
Walk Speed Very Fast Job Exp 10000
Atk Delay 0.38s
Attack 1892-5113 Base Exp / HP 0.086:1
Def 22 Job Exp / HP 0.048:1
Magic Def 35 Delay After Hit Very Short
Atk Range 14 cells Str 1 Int 67
Spell Range 10 cells Agi 180 Dex 193
Sight Range 12 cells Vit 39 Luk 130
lhz_dun03
- Bio Laboratory F3
 + 1x / 45~87 min
 + 1x / 100~130 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
200%
Fire
100%
Wind
-50%
Poison
75%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%
Drops
Monster Skills
Agility UP [Lv 5]
Defense disregard attack [Lv 1]
Power Up [Lv 5]
Stun Attack [Lv 5]
Suicide bombing [Lv 1]
Wind Attribute Attack [Lv 10]

Sniper Shecil / Sniper Cecil   (G_SHECIL_)   Mob-ID#1803
Elements
HP 209000
Level 99
Race Demi-Human
Property
Wind 4
Size Medium
Hit(100%) 299
Flee(95%) 367 Base Exp 18000
Walk Speed Very Fast Job Exp 10000
Atk Delay 0.38s
Attack 1892-5113 Base Exp / HP 0.086:1
Def 22 Job Exp / HP 0.048:1
Magic Def 35 Delay After Hit Very Short
Atk Range 14 cells Str 1 Int 67
Spell Range 10 cells Agi 180 Dex 193
Sight Range 12 cells Vit 39 Luk 130
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
200%
Fire
100%
Wind
-50%
Poison
75%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%
Drops

Sniper Shecil / Sniper Cecil   (B_SHECIL)   Mob-ID#1650
Elements
HP 1349000
Level 99
Race Demi-Human
Property
Wind 4
Size Medium
Hit(100%) 299
Flee(95%) 367 Base Exp 4093000
Walk Speed Very Fast Job Exp 1526000
Atk Delay 0.38s MVP Exp 2046500
Attack 4892-9113 Base Exp / HP 3.034:1
Def 22 Job Exp / HP 1.131:1
Magic Def 35 Delay After Hit Very Short
Atk Range 14 cells Str 1 Int 67
Spell Range 10 cells Agi 180 Dex 193
Sight Range 12 cells Vit 39 Luk 130
1@lhz(1)
- Wolfchev's Lab
lhz_dun03
- Bio Laboratory F3
 + 1x / 100~130 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
200%
Fire
100%
Wind
-50%
Poison
75%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%
Drops
Monster Skills
Agility UP [Lv 5]
Defense disregard attack [Lv 1]
Ghost Attribute Change [Lv 1]
Holy Attribute Change [Lv 1]
Power Up [Lv 5]
Stun Attack [Lv 5]
Water Attribute Change [Lv 1]
Wind Attribute Attack [Lv 10]
Slaves

Soheon / Samurai Soheon (Re-Stats)   (G_SOHEON)   Mob-ID#2279
Elements
HP 502015
Level 137
Race Demi-Human
Property
Wind 3
Size Medium
Hit(100%) 401
Flee(95%) 458 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 1.01s
Attack 1591-2627 Base Exp / HP 0:1
Def 210 Job Exp / HP 0:1
Magic Def 178 Delay After Hit Short
Atk Range 2 cells Str 118 Int 126
Spell Range 10 cells Agi 244 Dex 246
Sight Range 12 cells Vit 98 Luk 102
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
0%
Earth
200%
Fire
100%
Wind
-25%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Monster Skills
Critical Wounds [Lv 1]
Invisible [Lv 1]
Stop [Lv 1]

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