Renewal
.:Monster Database:.
 

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Familiar   (FARMILIAR)   Mob-ID#1005
On Maps Elements
HP 155
Level 8
Race Brute
Property Shadow 1
Size Small
Hit(100%) 40
Flee(95%) 111 Base Experience 28
Walk Speed Fast Job Experience 15
Atk Delay 1.28s
Attack 20-28 Base Exp Per HP 0.181:1
Def 0 Job Exp Per HP 0.097:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 1 Int 5
Spell Range 10 cells Agi 12 Dex 28
Sight Range 12 cells Vit 8 Luk 0
[email protected](15)
- The Endless Tower
anthell01(20)
- Ant Hell F1
anthell02(20)
- Ant Hell F2
mjo_dun01(30)
- Mjolnir Dead Pit F1
moc_pryd01(50)
- Inside Pyramid F1
orcsdun01(15)
- Orc Dungeon F1
pay_dun00(15)
- Payon Cave F1
prt_sewb1(10)
- Prontera Culvert F1
prt_sewb2(10)
- Prontera Culvert F2
prt_sewb3(20)
- Prontera Culvert F3
Mode
- Aggressive
- Change Target (Attack)
- Change Target (Chase)
Neutral 100%
Water 100%
Earth 100%
Fire 100%
Wind 100%
Poison 50%
Holy 125%
Shadow 0%
Ghost 75%
Undead 0%

Drops
Red Herb (7%) Grape (1%) Fly Wing (0.5%) Concentration Potion (0.5%) Tooth of Bat (55%)
Falchion [4] (0.2%) Ribbon [1] (0.15%) Familiar Card (0.01%)
Monster Skills
Blind Attack [Lv 1] Shadow Attribute Attack [Lv 1]

Familiar   (G_FARMILIAR)   Mob-ID#1419
On Maps Elements
HP 155
Level 8
Race Brute
Property Shadow 1
Size Small
Hit(100%) 40
Flee(95%) 111 Base Experience 0
Walk Speed Fast Job Experience 0
Atk Delay 1.28s
Attack 20-28 Base Exp Per HP 0:1
Def 0 Job Exp Per HP 0:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 1 Int 5
Spell Range 10 cells Agi 12 Dex 28
Sight Range 12 cells Vit 8 Luk 0
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
- Aggressive
- Change Target (Attack)
- Change Target (Chase)
Neutral 100%
Water 100%
Earth 100%
Fire 100%
Wind 100%
Poison 50%
Holy 125%
Shadow 0%
Ghost 75%
Undead 0%

Monster Skills
Blind Attack [Lv 1] Shadow Attribute Attack [Lv 1]

Forest Guardian (Re-Stats)   (GUARDIAN_FOREST)   Mob-ID#2032
On Maps Elements
HP 99999
Level 50
Race Demon
Property Shadow 1
Size Small
Hit(100%) 170
Flee(95%) 225 Base Experience 0
Walk Speed Slow Job Experience 0
Atk Delay 0.87s
Attack 3000-3000 Base Exp Per HP 0:1
Def 160 Job Exp Per HP 0:1
Magic Def 99 Delay After Hit Very Short
Atk Range 1 cells Str 100 Int 100
Spell Range 10 cells Agi 100 Dex 100
Sight Range 12 cells Vit 100 Luk 100
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
- Aggressive
- Assist
- Change Target (Attack)
- Change Target (Chase)
Neutral 100%
Water 100%
Earth 100%
Fire 100%
Wind 100%
Poison 50%
Holy 125%
Shadow 0%
Ghost 75%
Undead 0%


Frus   (FRUS)   Mob-ID#1753
On Maps Elements
HP 83422
Level 69
Race Demon
Property Shadow 3
Size Medium
Hit(100%) 158
Flee(95%) 220 Base Experience 20620
Walk Speed Fast Job Experience 10
Atk Delay 0.58s
Attack 1110-1780 Base Exp Per HP 0.247:1
Def 20 Job Exp Per HP 0:1
Magic Def 15 Delay After Hit Short
Atk Range 2 cells Str 1 Int 50
Spell Range 10 cells Agi 69 Dex 76
Sight Range 12 cells Vit 60 Luk 52
odin_tem01(5)
- Odin Temple F1
odin_tem02(30)
- Odin Temple F2
odin_tem03(4)
- Odin Temple F3
Mode
- Aggressive
- Cast Sensor (Idle)
- Cast Sensor (Chase)
- Change Target (Attack)
- Change Target (Chase)
- Detector
Neutral 100%
Water 50%
Earth 50%
Fire 50%
Wind 50%
Poison 0%
Holy 175%
Shadow -50%
Ghost 25%
Undead 0%

Drops
Red Gemstone (10%) Rough Elunium (5%) Mantle [1] (0.1%) Earring [1] (0.03%) Frus Card (0.01%)
Brigan (10%) Rune of Darkness (35%)
Monster Skills
Fire Wall [Lv5] Poison Attack [Lv 5] Shadow Attribute Attack [Lv 5] Strip Armor [Lv3]
Undead Attribute Change [Lv 2]
Slaves
1 Skogul
When:
- Slave amount <= 0 (1% chance)

Frus   (G_FRUS)   Mob-ID#1762
On Maps Elements
HP 53422
Level 69
Race Demon
Property Shadow 3
Size Medium
Hit(100%) 158
Flee(95%) 220 Base Experience 0
Walk Speed Very Fast Job Experience 0
Atk Delay 0.58s
Attack 1110-1780 Base Exp Per HP 0:1
Def 20 Job Exp Per HP 0:1
Magic Def 15 Delay After Hit Short
Atk Range 2 cells Str 1 Int 50
Spell Range 10 cells Agi 69 Dex 76
Sight Range 12 cells Vit 60 Luk 52
odin_tem02
- Odin Temple F2
 + 3x / 30~45 sec
odin_tem03
- Odin Temple F3
 + 5x / 30~45 sec
Mode
- Aggressive
- Change Target (Attack)
- Change Target (Chase)
- Detector
Neutral 100%
Water 50%
Earth 50%
Fire 50%
Wind 50%
Poison 0%
Holy 175%
Shadow -50%
Ghost 25%
Undead 0%

Drops
Rune of Darkness (5%)
Monster Skills
Fire Wall [Lv5] Poison Attack [Lv 5] Shadow Attribute Attack [Lv 5] Strip Armor [Lv3]
Undead Attribute Change [Lv 2]

Gibbet   (GIBBET)   Mob-ID#1503
On Maps Elements
HP 6841
Level 58
Race Demon
Property Shadow 1
Size Large
Hit(100%) 120
Flee(95%) 179 Base Experience 4011
Walk Speed Average Job Experience 1824
Atk Delay 1.58s
Attack 418-656 Base Exp Per HP 0.586:1
Def 28 Job Exp Per HP 0.267:1
Magic Def 31 Delay After Hit Average
Atk Range 1 cells Str 0 Int 27
Spell Range 10 cells Agi 42 Dex 46
Sight Range 12 cells Vit 42 Luk 28
[email protected](10)
- The Endless Tower
niflheim
- Nifflheim, Realm of the Dead
 + 10x / 20~30 min
nif_fild01(10)
- Skellington, a Solitary Village in Nifflheim
nif_fild02(10)
- Vally of Gyoll
 + 5x / 5~8 min
 + 5x / 20~30 min
Mode
- Aggressive
- Change Target (Attack)
- Change Target (Chase)
- Detector
Neutral 100%
Water 100%
Earth 100%
Fire 100%
Wind 100%
Poison 50%
Holy 125%
Shadow 0%
Ghost 75%
Undead 0%

Drops
Dead Branch (0.1%) Red Gemstone (1%) Cursed Ruby (3%) Gibbet Card (0.01%) Hung Doll (18%)
Decomposed Rope (53.35%) Wooden Gnarl (40.74%)
Monster Skills
Grimtooth [Lv5] Curse Attack [Lv 3] Undead Element Attack [Lv 2]

Great Demon Baphomet   (BAPHOMET_I)   Mob-ID#1929
On Maps Elements
HP 4520000
Level 98
Race Demon
Property Shadow 3
Size Large
Hit(100%) 270
Flee(95%) 373 Base Experience 4520000
Walk Speed Very Fast Job Experience 2520000
Atk Delay 0.77s
Attack 16000-16001 Base Exp Per HP 1:1
Def 35 Job Exp Per HP 0.558:1
Magic Def 45 Delay After Hit Average
Atk Range 2 cells Str 1 Int 85
Spell Range 10 cells Agi 152 Dex 200
Sight Range 12 cells Vit 5 Luk 95
[email protected](1)
- Sealed Shrine
Mode
- Aggressive
- Cast Sensor (Idle)
- Cast Sensor (Chase)
- Change Chase
- Change Target (Attack)
- Change Target (Chase)
- Immune to knockback
- Detector
- Immune to Status Change
- Boss Type Immunity to Skills
Neutral 100%
Water 50%
Earth 50%
Fire 50%
Wind 50%
Poison 0%
Holy 175%
Shadow -50%
Ghost 25%
Undead 0%

Drops
Tae Goo Lyeon [2] (50%) Crescent Scythe (90%) Holy Robe (70%) Heavenly Maiden Robe [1] (70%) Pauldron [1] (70%)
Bloodied Shackle Ball (1%) Baphomet Card (0.01%) Cursed Baphomet Doll (5%)
Monster Skills
Brandish Spear [Lv20] Lord of Vermillion [Lv20] Sonic Blow [Lv5] Dark Breath [Lv 1]
Body Relocation [Lv1] Soul Strike of Darkness [Lv 10] Break armor [Lv 10] Darkness Breath [Lv 3]
Pulse Strike [Lv 5] Hell's Judgement [Lv 3] Evil Land [Lv 10] Invincible [Lv 1]
Full Heal [Lv 1]
Slaves
6 Baphomet Jr.
When:
- Slave amount <= 2 (100% chance)

Gremlin   (GREMLIN)   Mob-ID#1632
On Maps Elements
HP 9280
Level 53
Race Demon
Property Shadow 2
Size Large
Hit(100%) 114
Flee(95%) 190 Base Experience 4355
Walk Speed Fast Job Experience 1768
Atk Delay 0.54s
Attack 329-762 Base Exp Per HP 0.469:1
Def 29 Job Exp Per HP 0.191:1
Magic Def 25 Delay After Hit Short
Atk Range 1 cells Str 80 Int 75
Spell Range 10 cells Agi 41 Dex 62
Sight Range 12 cells Vit 59 Luk 15
ra_san01
- Holy Ground F1
 + 10x / 1 min
ra_san02(10)
- Holy Ground F2
ra_san03(5)
- Holy Ground F3
Mode
- Cast Sensor (Idle)
- Detector
Neutral 100%
Water 75%
Earth 75%
Fire 75%
Wind 75%
Poison 25%
Holy 150%
Shadow -25%
Ghost 50%
Undead 0%

Drops
Old Blue Box (0.02%) Amethyst (1%) Sticky Mucus (30%) Bloody Roar (0.01%) Boots [1] (0.01%)
Gremlin Card (0.01%) Will of the Darkness (30%)
Monster Skills
Defense disregard attack [Lv 1] Strip Armor [Lv5]

Hell Poodle   (HELL_POODLE)   Mob-ID#1866
On Maps Elements
HP 9000
Level 71
Race Demon
Property Shadow 1
Size Small
Hit(100%) 117
Flee(95%) 185 Base Experience 4000
Walk Speed Fast Job Experience 3000
Atk Delay 0.82s
Attack 400-600 Base Exp Per HP 0.444:1
Def 35 Job Exp Per HP 0.333:1
Magic Def 20 Delay After Hit Short
Atk Range 1 cells Str 5 Int 5
Spell Range 10 cells Agi 26 Dex 39
Sight Range 12 cells Vit 14 Luk 10
abbey01(25)
- Cursed Monastery F1
nameless_n
- Nameless Island
 + 17x / 15 sec
Mode
- Aggressive
- Cast Sensor (Idle)
- Cast Sensor (Chase)
- Change Chase
- Change Target (Attack)
- Change Target (Chase)
- Detector
Neutral 100%
Water 100%
Earth 100%
Fire 100%
Wind 100%
Poison 50%
Holy 125%
Shadow 0%
Ghost 75%
Undead 0%

Drops
Monster's Feed (50%) Pet Food (4%) Well-Dried Bone (0.2%) Animal Skin (55%) Skel-Bone (45%)
Wild Beast Claw [1] (0.1%) Hell Poodle Card (0.01%) Tooth Blade [1] (0.1%)
Monster Skills
Heal [Lv1] Sonic Blow [Lv3] Run [Lv 1]

Hodremlin   (HODREMLIN)   Mob-ID#1773
On Maps Elements
HP 12180
Level 61
Race Demon
Property Shadow 3
Size Medium
Hit(100%) 122
Flee(95%) 198 Base Experience 6782
Walk Speed Fast Job Experience 2022
Atk Delay 0.96s
Attack 845-1678 Base Exp Per HP 0.557:1
Def 29 Job Exp Per HP 0.166:1
Magic Def 25 Delay After Hit Short
Atk Range 1 cells Str 80 Int 56
Spell Range 10 cells Agi 41 Dex 62
Sight Range 12 cells Vit 81 Luk 11
ra_san01
- Holy Ground F1
 + 6x / 1 min
ra_san02(3)
- Holy Ground F2
ra_san03(60)
- Holy Ground F3
ra_san04(10)
- Holy Ground F4
ra_san05(20)
- Holy Ground F5
Mode
- Aggressive
- Change Target (Attack)
- Change Target (Chase)
- Detector
Neutral 100%
Water 50%
Earth 50%
Fire 50%
Wind 50%
Poison 0%
Holy 175%
Shadow -50%
Ghost 25%
Undead 0%

Drops
Red Prickly Fruit (10%) Sticky Mucus (10%) Witched Starsand (20%) Boots [1] (0.02%) Shadow Walk (0.1%)
Hodremlin Card (0.01%) Will of the Darkness (10%) Bloody Rune (10%)
Monster Skills
Sonic Blow [Lv5] Defense disregard attack [Lv 1] Blind Attack [Lv 3] Shadow Attribute Attack [Lv 2]
Strip Armor [Lv5]