Renewal
.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Injustice   (G_INJUSTICE)   Mob-ID#1446
Elements
HP 7600
Level 51
Race Undead
Property
Shadow 2
Size Medium
Hit(100%) 113
Flee(95%) 197 Base Exp 0
Walk Speed Very Slow Job Exp 0
Atk Delay 0.77s
Attack 480-600 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 84 Int 0
Spell Range 10 cells Agi 42 Dex 71
Sight Range 12 cells Vit 39 Luk 35
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
75%
Earth
75%
Fire
75%
Wind
75%
Poison
25%
Holy
150%
Shadow
-25%
Ghost
50%
Undead
0%
Monster Skills
Shadow Attribute Attack [Lv 1]

Injustice   (INJUSTICE)   Mob-ID#1257
Elements
HP 7600
Level 51
Race Undead
Property
Shadow 2
Size Medium
Hit(100%) 113
Flee(95%) 197 Base Exp 2118
Walk Speed Very Slow Job Exp 1488
Atk Delay 0.77s
Attack 480-600 Base Exp / HP 0.279:1
Def 0 Job Exp / HP 0.196:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 84 Int 0
Spell Range 10 cells Agi 42 Dex 71
Sight Range 12 cells Vit 39 Luk 35
3@tower(15)
- The Endless Tower
4@tower(10)
- The Endless Tower
gl_prison(20)
- Glast Heim Underprison
gl_prison1(40)
- Glast Heim Underprison
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
75%
Earth
75%
Fire
75%
Wind
75%
Poison
25%
Holy
150%
Shadow
-25%
Ghost
50%
Undead
0%
Drops
Monster Skills
Shadow Attribute Attack [Lv 1]

Isis   (G_ISIS)   Mob-ID#1421
Elements
HP 4828
Level 43
Race Demon
Property
Shadow 1
Size Large
Hit(100%) 128
Flee(95%) 190 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.38s
Attack 423-507 Base Exp / HP 0:1
Def 10 Job Exp / HP 0:1
Magic Def 35 Delay After Hit Short
Atk Range 1 cells Str 38 Int 30
Spell Range 10 cells Agi 65 Dex 72
Sight Range 12 cells Vit 43 Luk 15
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
125%
Shadow
0%
Ghost
75%
Undead
0%
Monster Skills
Defense disregard attack [Lv 1]
Shadow Attribute Attack [Lv 1]

Isis   (ISIS)   Mob-ID#1029
Elements
HP 7003
Level 47
Race Demon
Property
Shadow 1
Size Large
Hit(100%) 132
Flee(95%) 188 Base Exp 3709
Walk Speed Slow Job Exp 1550
Atk Delay 1.38s
Attack 423-507 Base Exp / HP 0.53:1
Def 10 Job Exp / HP 0.221:1
Magic Def 35 Delay After Hit Short
Atk Range 1 cells Str 38 Int 50
Spell Range 10 cells Agi 65 Dex 66
Sight Range 12 cells Vit 43 Luk 15
3@tower(15)
- The Endless Tower
moc_pryd02(5)
- Inside Pyramid F2
moc_pryd04
- Inside Pyramid F4
 + 50x / 3~4 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
125%
Shadow
0%
Ghost
75%
Undead
0%
Drops
Monster Skills
Defense disregard attack [Lv 1]
Shadow Attribute Attack [Lv 1]

Kiel / Kiehl   (KIEL)   Mob-ID#1733
Elements
HP 523000
Level 90
Race Formless
Property
Shadow 2
Size Medium
Hit(100%) 222
Flee(95%) 321 Base Exp 36500
Walk Speed Fast Job Exp 23405
Atk Delay 1.15s
Attack 1682-3311 Base Exp / HP 0.07:1
Def 28 Job Exp / HP 0.045:1
Magic Def 32 Delay After Hit Short
Atk Range 3 cells Str 100 Int 89
Spell Range 10 cells Agi 112 Dex 156
Sight Range 12 cells Vit 76 Luk 102
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
75%
Earth
75%
Fire
75%
Wind
75%
Poison
25%
Holy
150%
Shadow
-25%
Ghost
50%
Undead
0%
Monster Skills

Kiel D-01   (KIEL_)   Mob-ID#1734
Elements
HP 1523000
Level 90
Race Formless
Property
Shadow 2
Size Medium
Hit(100%) 240
Flee(95%) 364 Base Exp 2356200
Walk Speed Very Fast Job Exp 512602
Atk Delay 1.15s MVP Exp 1178100
Attack 3280-6560 Base Exp / HP 1.547:1
Def 28 Job Exp / HP 0.337:1
Magic Def 32 Delay After Hit Short
Atk Range 3 cells Str 100 Int 160
Spell Range 10 cells Agi 130 Dex 199
Sight Range 12 cells Vit 30 Luk 180
kh_dun02
- Robot Factory Level 2
 + 1x / 120~180 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
75%
Earth
75%
Fire
75%
Wind
75%
Poison
25%
Holy
150%
Shadow
-25%
Ghost
50%
Undead
0%
Drops
Monster Skills
Slaves
When:
- Slave amount <= 0 (100% chance)

Knight of Abyss / Abysmal Knight   (KNIGHT_OF_ABYSS)   Mob-ID#1219
Elements
HP 36140
Level 79
Race Demi-Human
Property
Shadow 4
Size Large
Hit(100%) 167
Flee(95%) 289 Base Exp 8469
Walk Speed Slow Job Exp 6268
Atk Delay 1.5s
Attack 1600-2150 Base Exp / HP 0.234:1
Def 55 Job Exp / HP 0.173:1
Magic Def 50 Delay After Hit Long
Atk Range 1 cells Str 66 Int 25
Spell Range 10 cells Agi 68 Dex 135
Sight Range 12 cells Vit 64 Luk 50
4@tower(55)
- The Endless Tower
gefenia01(10)
- Geffenia
gefenia02(10)
- Geffenia
gefenia03(10)
- Geffenia
gefenia04(10)
- Geffenia
glast_01
- Glast Heim
 + 2x / 10~15 min
gl_cas02
- Glast Heim 2F
 + 7x / 30~45 min
gl_knt01(10)
- Inside Glast Heim Chivalry F1
gl_knt02(5)
- Inside Glast Heim Chivalry F2
 + 1x / 60~90 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
25%
Earth
25%
Fire
25%
Wind
25%
Poison
-25%
Holy
200%
Shadow
-100%
Ghost
0%
Undead
0%
Drops
Monster Skills
Break armor [Lv 10]
Shadow Attribute Attack [Lv 5]
Slaves
When:
- Slave amount <= 0 (100% chance)

Knight of Abyss / Abysmal Knight (Re-Stats)   (MG_KNIGHT_OF_ABYSS)   Mob-ID#2470
Elements
HP 332970
Level 122
Race Demi-Human
Property
Shadow 4
Size Large
Hit(100%) 197
Flee(95%) 294 Base Exp 4779
Walk Speed Slow Job Exp 4013
Atk Delay 1.5s
Attack 810-1002 Base Exp / HP 0.014:1
Def 102 Job Exp / HP 0.012:1
Magic Def 50 Delay After Hit Long
Atk Range 1 cells Str 121 Int 70
Spell Range 10 cells Agi 55 Dex 97
Sight Range 12 cells Vit 68 Luk 37
1@gl_k(10)
- Old Glast Heim Chivalry 2F
2@gl_k(24)
- Old Glast Heim Chivalry 1F
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
25%
Earth
25%
Fire
25%
Wind
25%
Poison
-25%
Holy
200%
Shadow
-100%
Ghost
0%
Undead
0%
Monster Skills

Knight of the Abyss / Abysmal Knight   (G_KNIGHT_OF_ABYSS)   Mob-ID#1893
Elements
HP 36140
Level 79
Race Demi-Human
Property
Shadow 4
Size Large
Hit(100%) 167
Flee(95%) 289 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.5s
Attack 1600-2150 Base Exp / HP 0:1
Def 55 Job Exp / HP 0:1
Magic Def 50 Delay After Hit Long
Atk Range 1 cells Str 66 Int 25
Spell Range 10 cells Agi 68 Dex 135
Sight Range 12 cells Vit 64 Luk 50
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
25%
Earth
25%
Fire
25%
Wind
25%
Poison
-25%
Holy
200%
Shadow
-100%
Ghost
0%
Undead
0%

Ktullanux (Re-Stats)   (MER_KTULLANUX)   Mob-ID#2346
Elements
HP 9815
Level 83
Race Demon
Property
Shadow 2
Size Small
Hit(100%) 193
Flee(95%) 243 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.08s
Attack 1100-1300 Base Exp / HP 0:1
Def 60 Job Exp / HP 0:1
Magic Def 60 Delay After Hit Very Short
Atk Range 2 cells Str 85 Int 43
Spell Range 10 cells Agi 90 Dex 85
Sight Range 12 cells Vit 71 Luk 105
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
75%
Earth
75%
Fire
75%
Wind
75%
Poison
25%
Holy
150%
Shadow
-25%
Ghost
50%
Undead
0%

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