Renewal
.:Monster Database:.
Monsters Listed from A-Z
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Piere   (PIERE)   Mob-ID#1160
Elements
HP 733
Level 18
Race Insect
Property
Earth 1
Size Small
Hit(100%) 56
Flee(95%) 120 Base Exp 122
Walk Speed Slow Job Exp 78
Atk Delay 1.29s
Attack 64-75 Base Exp / HP 0.166:1
Def 15 Job Exp / HP 0.106:1
Magic Def 0 Delay After Hit Average
Atk Range 1 cells Str 1 Int 20
Spell Range 10 cells Agi 18 Dex 27
Sight Range 12 cells Vit 26 Luk 15
1@tower(15)
- The Endless Tower
anthell01(50)
- Ant Hell F1
anthell02(15)
- Ant Hell F2
moc_fild11(10)
- Sograt Desert
moc_fild20(20)
- Sograt Desert - Continental Guard Quarantine
Mode
  • Looter
  • Assist
  • Change Target (Attack)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Earth Attribute Attack [Lv 2]

Piere   (META_PIERE)   Mob-ID#1238
Elements
HP 733
Level 18
Race Insect
Property
Earth 1
Size Small
Hit(100%) 56
Flee(95%) 120 Base Exp 122
Walk Speed Slow Job Exp 78
Atk Delay 1.29s
Attack 64-75 Base Exp / HP 0.166:1
Def 15 Job Exp / HP 0.106:1
Magic Def 0 Delay After Hit Average
Atk Range 1 cells Str 1 Int 20
Spell Range 10 cells Agi 18 Dex 27
Sight Range 12 cells Vit 26 Luk 15
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Looter
  • Assist
  • Change Target (Attack)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops

Pinguicula   (PINGUICULA)   Mob-ID#1995
Elements
HP 13680
Level 80
Race Plant
Property
Earth 3
Size Medium
Hit(100%) 123
Flee(95%) 241 Base Exp 6840
Walk Speed Fast Job Exp 3420
Atk Delay 0.7s
Attack 600-720 Base Exp / HP 0.5:1
Def 25 Job Exp / HP 0.25:1
Magic Def 5 Delay After Hit Short
Atk Range 1 cells Str 102 Int 10
Spell Range 10 cells Agi 23 Dex 86
Sight Range 12 cells Vit 30 Luk 2
spl_fild01(50)
- Splendide Field
spl_fild02(95)
- Splendide Field
Mode
  • Aggressive
  • Assist
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
0%
Fire
200%
Wind
0%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Earth Attribute Attack [Lv 1]
Sleep attack [Lv 3]
Splash attack [Lv 1]
Stop [Lv 1]
Stun Attack [Lv 3]

Pink Crystal   (OBJ_B2)   Mob-ID#1915
Elements
HP 250
Level 90
Race Formless
Property
Neutral 1
Size Large
Hit(100%) 111
Flee(95%) 166 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 1-2 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Short
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%

Piranha   (PIRANHA)   Mob-ID#2070
Elements
HP 4522
Level 75
Race Fish
Property
Water 3
Size Medium
Hit(100%) 140
Flee(95%) 216 Base Exp 899
Walk Speed Slow Job Exp 1023
Atk Delay 0.77s
Attack 182-223 Base Exp / HP 0.199:1
Def 2 Job Exp / HP 0.226:1
Magic Def 10 Delay After Hit Short
Atk Range 1 cells Str 69 Int 30
Spell Range 10 cells Agi 45 Dex 66
Sight Range 12 cells Vit 30 Luk 35
bra_dun01
- Brasilis Dungeon F1, Beyond the Waterfall
 + 100x / 5 sec
bra_dun02
- Brasilis Dungeon F2, Beyond the Waterfall
 + 80x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
-25%
Earth
100%
Fire
0%
Wind
200%
Poison
50%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Bleeding [Lv 3]
Critical Wounds [Lv 1]
Defense disregard attack [Lv 1]
Sucking Blood [Lv 1]
Water Attribute Attack [Lv 2]

Piranha   (G_PIRANHA)   Mob-ID#2082
Elements
HP 4522
Level 75
Race Fish
Property
Water 3
Size Medium
Hit(100%) 140
Flee(95%) 216 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 0.77s
Attack 182-223 Base Exp / HP 0:1
Def 2 Job Exp / HP 0:1
Magic Def 10 Delay After Hit Short
Atk Range 1 cells Str 69 Int 30
Spell Range 10 cells Agi 45 Dex 66
Sight Range 12 cells Vit 30 Luk 35
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
-25%
Earth
100%
Fire
0%
Wind
200%
Poison
50%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Monster Skills
Bleeding [Lv 3]
Critical Wounds [Lv 1]
Defense disregard attack [Lv 1]
Sucking Blood [Lv 1]
Water Attribute Attack [Lv 2]

Pirate Skeleton   (PIRATE_SKEL)   Mob-ID#1071
Elements
HP 1676
Level 25
Race Undead
Property
Undead 1
Size Medium
Hit(100%) 58
Flee(95%) 125 Base Exp 233
Walk Speed Slow Job Exp 142
Atk Delay 1.75s
Attack 145-178 Base Exp / HP 0.139:1
Def 10 Job Exp / HP 0.085:1
Magic Def 15 Delay After Hit Very Short
Atk Range 1 cells Str 25 Int 5
Spell Range 10 cells Agi 13 Dex 25
Sight Range 12 cells Vit 25 Luk 10
1@tower(55)
- The Endless Tower
treasure01
- Sunken Ship F1
 + 15x / 3~5 min
 + 28x / 5~7 min
treasure02(5)
- Sunken Ship F2
 + 3x / 2~3 min
 + 12x / 5~7 min
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
125%
Wind
100%
Poison
-25%
Holy
150%
Shadow
-25%
Ghost
100%
Undead
0%
Drops
Monster Skills
Undead Element Attack [Lv 1]

Pitman   (PITMAN)   Mob-ID#1616
Elements
HP 5015
Level 43
Race Undead
Property
Earth 2
Size Large
Hit(100%) 78
Flee(95%) 170 Base Exp 1799
Walk Speed Average Job Exp 1083
Atk Delay 0.96s
Attack 290-486 Base Exp / HP 0.359:1
Def 22 Job Exp / HP 0.216:1
Magic Def 26 Delay After Hit Short
Atk Range 1 cells Str 0 Int 5
Spell Range 10 cells Agi 15 Dex 52
Sight Range 12 cells Vit 5 Luk 36
ein_dun01(70)
- Einbech Mine Dungeon 1F
Mode
  • Cast Sensor (Idle)
Neutral
100%
Water
100%
Earth
50%
Fire
175%
Wind
25%
Poison
125%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Multi-stage Attack [Lv 3]
Power Up [Lv 2]

Plankton   (PLANKTON)   Mob-ID#1161
Elements
HP 354
Level 10
Race Plant
Property
Water 3
Size Small
Hit(100%) 40
Flee(95%) 100 Base Exp 23
Walk Speed Very Slow Job Exp 18
Atk Delay 2.21s
Attack 26-31 Base Exp / HP 0.065:1
Def 0 Job Exp / HP 0.051:1
Magic Def 5 Delay After Hit Short
Atk Range 1 cells Str 1 Int 0
Spell Range 10 cells Agi 10 Dex 15
Sight Range 12 cells Vit 10 Luk 0
bra_dun01
- Brasilis Dungeon F1, Beyond the Waterfall
 + 10x / 5 sec
bra_dun02
- Brasilis Dungeon F2, Beyond the Waterfall
 + 20x / 5 sec
iz_dun00(65)
- Undersea Tunnel F1
iz_dun01(10)
- Undersea Tunnel F2
prt_sewb2(30)
- Prontera Culvert F2
Mode
    Neutral
    100%
    Water
    -25%
    Earth
    100%
    Fire
    0%
    Wind
    200%
    Poison
    50%
    Holy
    100%
    Shadow
    100%
    Ghost
    50%
    Undead
    50%
    Drops
    Monster Skills
    Water Attribute Attack [Lv 1]

    Plankton   (E_PLANKTON)   Mob-ID#1858
    Elements
    HP 354
    Level 10
    Race Plant
    Property
    Water 3
    Size Small
    Hit(100%) 40
    Flee(95%) 100 Base Exp 23
    Walk Speed Very Slow Job Exp 18
    Atk Delay 2.21s
    Attack 26-31 Base Exp / HP 0.065:1
    Def 0 Job Exp / HP 0.051:1
    Magic Def 5 Delay After Hit Short
    Atk Range 1 cells Str 1 Int 0
    Spell Range 10 cells Agi 10 Dex 15
    Sight Range 12 cells Vit 10 Luk 0
    Not found on any map. This monster might be:
    1) not implemented yet,
    2) used in quests, or
    3) summoned as slave by other monsters.
    Mode
      Neutral
      100%
      Water
      -25%
      Earth
      100%
      Fire
      0%
      Wind
      200%
      Poison
      50%
      Holy
      100%
      Shadow
      100%
      Ghost
      50%
      Undead
      50%
      Drops

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