Renewal
.:Monster Database:.
Monsters Listed from A-Z
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Shinobi   (SHINOBI)   Mob-ID#1401
Elements
HP 12700
Level 69
Race Demi-Human
Property
Shadow 3
Size Medium
Hit(100%) 174
Flee(95%) 244 Base Exp 4970
Walk Speed Fast Job Exp 3010
Atk Delay 1.15s
Attack 460-1410 Base Exp / HP 0.391:1
Def 34 Job Exp / HP 0.237:1
Magic Def 21 Delay After Hit Short
Atk Range 2 cells Str 85 Int 25
Spell Range 10 cells Agi 85 Dex 100
Sight Range 12 cells Vit 25 Luk 100
2@tower(10)
- The Endless Tower
3@tower(30)
- The Endless Tower
ama_dun01
- Tatami Maze
 + 2x / 3~5 min
ama_dun02
- Battle Field in the Underground Forest
 + 2x / 3~5 min
ama_dun03
- Amatsu Underground Shrine
 + 35x / 10~15 min
 + 20x / 91~151 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Drops
Monster Skills

Shinobi   (G_SHINOBI)   Mob-ID#1560
Elements
HP 12700
Level 69
Race Demi-Human
Property
Shadow 3
Size Medium
Hit(100%) 174
Flee(95%) 244 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.15s
Attack 460-1410 Base Exp / HP 0:1
Def 34 Job Exp / HP 0:1
Magic Def 21 Delay After Hit Short
Atk Range 2 cells Str 85 Int 25
Spell Range 10 cells Agi 85 Dex 100
Sight Range 12 cells Vit 25 Luk 100
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%

Side Winder   (SIDE_WINDER)   Mob-ID#1037
Elements
HP 4929
Level 43
Race Brute
Property
Poison 1
Size Medium
Hit(100%) 106
Flee(95%) 233 Base Exp 1996
Walk Speed Slow Job Exp 993
Atk Delay 1.58s
Attack 240-320 Base Exp / HP 0.405:1
Def 5 Job Exp / HP 0.201:1
Magic Def 10 Delay After Hit Average
Atk Range 1 cells Str 38 Int 15
Spell Range 10 cells Agi 43 Dex 115
Sight Range 12 cells Vit 40 Luk 20
2@tower(40)
- The Endless Tower
3@tower(15)
- The Endless Tower
cmd_fild08(20)
- Fortress Saint Darmain (East)
in_sphinx5(20)
- Sphinx F5
lou_dun01
- The Royal Tomb
 + 10x / 5~7 min
moc_fild13(5)
- Sograt Desert
prt_maze01
- Labyrinth Forest F1
 + 3x / 2~3 min
prt_maze03(10)
- Labyrinth Forest F3
 + 20x / 5~8 min
pvp_n_8-1
- PvP : Room Sandwich
 + 2x / 6~9 min
ve_fild01(10)
- Veins Field
ve_fild02(4)
- Veins Field
 + 1x / 15 min
ve_fild07(70)
- Veins Field
yuno_fild03
- El Mes Plateau
 + 1x / 5~9 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
0%
Holy
100%
Shadow
50%
Ghost
100%
Undead
50%
Drops
Monster Skills
Poison Attack [Lv 3]
Poison Attribute Attack [Lv 3]

Side Winder   (G_SIDE_WINDER)   Mob-ID#1424
Elements
HP 4929
Level 43
Race Brute
Property
Poison 1
Size Medium
Hit(100%) 106
Flee(95%) 233 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.58s
Attack 240-320 Base Exp / HP 0:1
Def 5 Job Exp / HP 0:1
Magic Def 10 Delay After Hit Average
Atk Range 1 cells Str 38 Int 15
Spell Range 10 cells Agi 43 Dex 115
Sight Range 12 cells Vit 40 Luk 20
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
0%
Holy
100%
Shadow
50%
Ghost
100%
Undead
50%
Monster Skills
Poison Attack [Lv 3]
Poison Attribute Attack [Lv 3]

Silver Sniper   (SILVERSNIPER)   Mob-ID#2042
Elements
HP 4500
Level 100
Race Formless
Property
Neutral 1
Size Medium
Hit(100%) 180
Flee(95%) 275 Base Exp 0
Walk Speed Immovable Job Exp 0
Atk Delay 1.02s
Attack 300-300 Base Exp / HP 0:1
Def 80 Job Exp / HP 0:1
Magic Def 10 Delay After Hit Short
Atk Range 9 cells Str 10 Int 10
Spell Range 10 cells Agi 60 Dex 100
Sight Range 12 cells Vit 10 Luk 10
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Aggressive
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%
Drops
Monster Skills

Siorava (Re-Stats)   (SIORAVA)   Mob-ID#2199
Elements
HP 6500
Level 87
Race Formless
Property
Water 1
Size Small
Hit(100%) 147
Flee(95%) 229 Base Exp 600
Walk Speed Slow Job Exp 600
Atk Delay 1.54s
Attack 450-660 Base Exp / HP 0.092:1
Def 20 Job Exp / HP 0.092:1
Magic Def 40 Delay After Hit Average
Atk Range 1 cells Str 10 Int 70
Spell Range 10 cells Agi 40 Dex 67
Sight Range 12 cells Vit 66 Luk 10
mal_dun01
- Starry Coral Area
 + 45x / 5 sec
Mode
  • Looter
Neutral
100%
Water
25%
Earth
100%
Fire
50%
Wind
175%
Poison
100%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Water Attribute Attack [Lv 1]

Siroma   (SIROMA)   Mob-ID#1776
Elements
HP 6800
Level 42
Race Formless
Property
Water 3
Size Small
Hit(100%) 85
Flee(95%) 157 Base Exp 2230
Walk Speed Average Job Exp 1005
Atk Delay 0.65s
Attack 220-440 Base Exp / HP 0.328:1
Def 12 Job Exp / HP 0.148:1
Magic Def 8 Delay After Hit Very Short
Atk Range 1 cells Str 33 Int 11
Spell Range 10 cells Agi 23 Dex 40
Sight Range 12 cells Vit 52 Luk 19
ice_dun01(75)
- Ice Cave F1
ice_dun02(30)
- Ice Cave F2
Mode
  • Looter
Neutral
100%
Water
-25%
Earth
100%
Fire
0%
Wind
200%
Poison
50%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Silence Attack [Lv 2]
Stun Attack [Lv 2]
Water Attribute Attack [Lv 2]

Skeggiold   (SKEGGIOLD)   Mob-ID#1754
Elements
HP 295200
Level 81
Race Angel
Property
Holy 2
Size Small
Hit(100%) 201
Flee(95%) 246 Base Exp 91100
Walk Speed Slow Job Exp 10
Atk Delay 0.78s
Attack 1400-2020 Base Exp / HP 0.309:1
Def 12 Job Exp / HP 0:1
Magic Def 24 Delay After Hit Short
Atk Range 1 cells Str 80 Int 72
Spell Range 10 cells Agi 100 Dex 90
Sight Range 12 cells Vit 50 Luk 50
4@tower(30)
- The Endless Tower
odin_tem02
- Odin Temple F2
 + 1x / 30 min
odin_tem03(16)
- Odin Temple F3
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
50%
Holy
-25%
Shadow
150%
Ghost
50%
Undead
125%
Drops
Monster Skills
Slaves
When:
- On Spawn (100% chance)

Skeggiold   (SKEGGIOLD_)   Mob-ID#1755
Elements
HP 315200
Level 83
Race Angel
Property
Holy 2
Size Small
Hit(100%) 223
Flee(95%) 256 Base Exp 99200
Walk Speed Slow Job Exp 10
Atk Delay 0.78s
Attack 1600-2050 Base Exp / HP 0.315:1
Def 15 Job Exp / HP 0:1
Magic Def 24 Delay After Hit Short
Atk Range 1 cells Str 80 Int 85
Spell Range 10 cells Agi 120 Dex 98
Sight Range 12 cells Vit 60 Luk 80
4@tower(20)
- The Endless Tower
odin_tem02
- Odin Temple F2
 + 1x / 30 min
odin_tem03(16)
- Odin Temple F3
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
50%
Holy
-25%
Shadow
150%
Ghost
50%
Undead
125%
Drops
Monster Skills
Slaves
When:
- On Spawn (100% chance)

Skeggiold   (G_SKEGGIOLD)   Mob-ID#1763
Elements
HP 100200
Level 81
Race Angel
Property
Holy 2
Size Small
Hit(100%) 201
Flee(95%) 246 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 0.78s
Attack 1400-3410 Base Exp / HP 0:1
Def 12 Job Exp / HP 0:1
Magic Def 24 Delay After Hit Short
Atk Range 1 cells Str 80 Int 72
Spell Range 10 cells Agi 100 Dex 90
Sight Range 12 cells Vit 50 Luk 50
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
50%
Holy
-25%
Shadow
150%
Ghost
50%
Undead
125%
Drops
Monster Skills
Holy Attribute Attack [Lv 2]
Petrify Attack [Lv 2]

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