Renewal
.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Tirfing / Ogretooth   (TIRFING)   Mob-ID#1204
Elements
HP 29900
Level 71
Race Formless
Property
Shadow 3
Size Medium
Hit(100%) 178
Flee(95%) 278 Base Exp 5412
Walk Speed Very Fast Job Exp 4235
Atk Delay 0.82s
Attack 950-1146 Base Exp / HP 0.181:1
Def 30 Job Exp / HP 0.142:1
Magic Def 35 Delay After Hit Very Short
Atk Range 1 cells Str 58 Int 35
Spell Range 10 cells Agi 87 Dex 132
Sight Range 12 cells Vit 55 Luk 65
4@tower(20)
- The Endless Tower
alde_dun04
- Clock Tower B4
 + 1x / 60~90 min
gefenia01
- Geffenia
 + 1x / 300~540 min
gefenia02
- Geffenia
 + 1x / 180~300 min
gefenia03
- Geffenia
 + 1x / 300~540 min
gefenia04
- Geffenia
 + 1x / 300~540 min
gef_dun01
- Geffen Dungeon F2
 + 1x / 30~50 min
gl_cas01
- Glast Heim 1F
 + 1x / 120~180 min
gl_cas02
- Glast Heim 2F
 + 1x / 120~180 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Drops
Monster Skills
Break helm [Lv 5]
Piercing Attack [Lv 3]
Shadow Attribute Attack [Lv 3]

Toad   (TOAD)   Mob-ID#1089
Elements
HP 5065
Level 10
Race Fish
Property
Water 1
Size Medium
Hit(100%) 35
Flee(95%) 95 Base Exp 100
Walk Speed Slow Job Exp 50
Atk Delay 1.24s
Attack 26-32 Base Exp / HP 0.02:1
Def 0 Job Exp / HP 0.01:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 1 Int 10
Spell Range 10 cells Agi 5 Dex 10
Sight Range 12 cells Vit 10 Luk 25
cmd_fild03
- Zenhai Marsh
 + 1x / 60~90 min
gef_fild01
- Geffen Field
 + 1x / 60~90 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
25%
Earth
100%
Fire
50%
Wind
175%
Poison
100%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Water Attribute Attack [Lv 3]
Slaves
When:
- On Spawn (100% chance)
- Slave amount <= 3 (100% chance)

Transform Kapha / Deep Sea Kapha (Re-Stats)   (MD_KAPHA)   Mob-ID#2185
Elements
HP 700000
Level 151
Race Demon
Property
Water 2
Size Medium
Hit(100%) 380
Flee(95%) 417 Base Exp 1100
Walk Speed Fast Job Exp 1100
Atk Delay 2.01s
Attack 2590-2846 Base Exp / HP 0.002:1
Def 261 Job Exp / HP 0.002:1
Magic Def 58 Delay After Hit Average
Atk Range 1 cells Str 167 Int 61
Spell Range 10 cells Agi 209 Dex 191
Sight Range 12 cells Vit 128 Luk 20
2@pump(2)
- Drain 2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Piercing Attack [Lv 3]
Sucking Blood [Lv 1]
Water Attribute Attack [Lv 3]

Undead Knight (Re-Stats)   (MG_F_UNDEAD_KNIGHT)   Mob-ID#2474
Elements
HP 500000
Level 133
Race Demi-Human
Property
Neutral 4
Size Large
Hit(100%) 240
Flee(95%) 311 Base Exp 4500
Walk Speed Average Job Exp 3375
Atk Delay 0.38s
Attack 751-880 Base Exp / HP 0.009:1
Def 122 Job Exp / HP 0.007:1
Magic Def 62 Delay After Hit Very Short
Atk Range 2 cells Str 122 Int 65
Spell Range 14 cells Agi 87 Dex 103
Sight Range 16 cells Vit 54 Luk 65
2@gl_k(1)
- Old Glast Heim Chivalry 1F
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%

Undead Knight (Re-Stats)   (MG_M_UNDEAD_KNIGHT)   Mob-ID#2473
Elements
HP 500000
Level 133
Race Demi-Human
Property
Neutral 4
Size Large
Hit(100%) 240
Flee(95%) 311 Base Exp 4500
Walk Speed Average Job Exp 3375
Atk Delay 0.38s
Attack 751-880 Base Exp / HP 0.009:1
Def 122 Job Exp / HP 0.007:1
Magic Def 62 Delay After Hit Very Short
Atk Range 2 cells Str 122 Int 65
Spell Range 14 cells Agi 87 Dex 103
Sight Range 16 cells Vit 54 Luk 65
2@gl_k(1)
- Old Glast Heim Chivalry 1F
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%

Vagabond Wolf   (VAGABOND_WOLF)   Mob-ID#1092
Elements
HP 12240
Level 24
Race Brute
Property
Earth 1
Size Medium
Hit(100%) 89
Flee(95%) 149 Base Exp 247
Walk Speed Fast Job Exp 176
Atk Delay 1.05s
Attack 135-159 Base Exp / HP 0.02:1
Def 10 Job Exp / HP 0.014:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 57 Int 20
Spell Range 10 cells Agi 45 Dex 50
Sight Range 12 cells Vit 48 Luk 65
1@tower(1)
- The Endless Tower
gld_dun01
- Greenwood Lake Guild Dungeon
 + 1x / 240~360 min
moc_fild03
- Sograt Desert
 + 1x / 30~50 min
prt_maze01
- Labyrinth Forest F1
 + 1x / 60~90 min
prt_maze03
- Labyrinth Forest F3
 + 1x / 32~35 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Earth Attribute Attack [Lv 3]
Multi-stage Attack [Lv 1]
Slaves
When:
- On Spawn (100% chance)
- Slave amount <= 3 (100% chance)

Valkyrie   (G_RANDGRIS)   Mob-ID#1765
Elements
HP 1567200
Level 99
Race Angel
Property
Holy 4
Size Large
Hit(100%) 239
Flee(95%) 394 Base Exp 10000
Walk Speed Very Fast Job Exp 10000
Atk Delay 0.58s
Attack 5560-9980 Base Exp / HP 0.006:1
Def 25 Job Exp / HP 0.006:1
Magic Def 42 Delay After Hit Short
Atk Range 3 cells Str 100 Int 120
Spell Range 10 cells Agi 120 Dex 220
Sight Range 12 cells Vit 80 Luk 210
4@tower(10)
- The Endless Tower
odin_tem02
- Odin Temple F2
 + 1x / 90~120 min
odin_tem03
- Odin Temple F3
 + 2x / 30~50 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
0%
Fire
0%
Wind
0%
Poison
0%
Holy
-100%
Shadow
200%
Ghost
0%
Undead
175%
Drops
Monster Skills

Whitesmith Harword / Whitesmith Howard   (G_HARWORD)   Mob-ID#1642
Elements
HP 310000
Level 99
Race Demi-Human
Property
Water 4
Size Medium
Hit(100%) 192
Flee(95%) 310 Base Exp 18000
Walk Speed Very Fast Job Exp 10000
Atk Delay 0.38s
Attack 4822-5033 Base Exp / HP 0.058:1
Def 66 Job Exp / HP 0.032:1
Magic Def 36 Delay After Hit Very Short
Atk Range 1 cells Str 100 Int 35
Spell Range 10 cells Agi 73 Dex 136
Sight Range 12 cells Vit 112 Luk 60
lhz_dun03
- Bio Laboratory F3
 + 1x / 50~95 min
 + 1x / 100~130 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
-50%
Earth
100%
Fire
0%
Wind
200%
Poison
25%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%
Drops
Monster Skills
Break armor [Lv 10]
Break helm [Lv 10]
Break shield [Lv 10]
Defense disregard attack [Lv 1]
Power Up [Lv 5]
Splash attack [Lv 1]
Suicide bombing [Lv 1]
Water Attribute Attack [Lv 10]

Wild Rider (Re-Stats)   (WILD_RIDER)   Mob-ID#2208
Elements
HP 33300
Level 95
Race Fish
Property
Water 2
Size Large
Hit(100%) 215
Flee(95%) 270 Base Exp 8300
Walk Speed Fast Job Exp 3300
Atk Delay 0.43s
Attack 1320-1848 Base Exp / HP 0.249:1
Def 480 Job Exp / HP 0.099:1
Magic Def 22 Delay After Hit Short
Atk Range 1 cells Str 100 Int 70
Spell Range 10 cells Agi 100 Dex 100
Sight Range 12 cells Vit 30 Luk 30
mal_dun01
- Starry Coral Area
 + 1x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Stun Attack [Lv 3]
Water Attribute Attack [Lv 10]

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