Renewal
.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Banaspaty (Re-Stats)   (G_BANASPATY)   Mob-ID#2157
Elements
HP 4680
Level 85
Race Formless
Property
Fire 3
Size Small
Hit(100%) 183
Flee(95%) 239 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.87s
Attack 200-382 Base Exp / HP 0:1
Def 63 Job Exp / HP 0:1
Magic Def 89 Delay After Hit Short
Atk Range 1 cells Str 1 Int 77
Spell Range 10 cells Agi 78 Dex 79
Sight Range 12 cells Vit 35 Luk 20
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
200%
Earth
0%
Fire
-25%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Monster Skills
Fire Attribute Attack [Lv 3]
Hallucination [Lv 1]

Banaspaty (Re-Stats)   (BANASPATY)   Mob-ID#2154
Elements
HP 4680
Level 85
Race Formless
Property
Fire 3
Size Small
Hit(100%) 183
Flee(95%) 239 Base Exp 1164
Walk Speed Slow Job Exp 1688
Atk Delay 1.87s
Attack 200-382 Base Exp / HP 0.249:1
Def 63 Job Exp / HP 0.361:1
Magic Def 89 Delay After Hit Short
Atk Range 1 cells Str 1 Int 77
Spell Range 10 cells Agi 78 Dex 79
Sight Range 12 cells Vit 35 Luk 20
dew_dun02
- Dewata Dungeon 02, Tina Grace Cave
 + 50x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
200%
Earth
0%
Fire
-25%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Fire Attribute Attack [Lv 3]
Hallucination [Lv 1]

Barricade   (BARRICADE_)   Mob-ID#1906
Elements
HP 150
Level 98
Race Formless
Property
Neutral 1
Size Large
Hit(100%) 135
Flee(95%) 299 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 0-0 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Short
Atk Range 1 cells Str 1 Int 80
Spell Range 10 cells Agi 17 Dex 126
Sight Range 12 cells Vit 1 Luk 20
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%

Barricade   (BARRICADE)   Mob-ID#1905
Elements
HP 120000
Level 98
Race Formless
Property
Neutral 1
Size Large
Hit(100%) 135
Flee(95%) 299 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 0-0 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 1 Int 80
Spell Range 10 cells Agi 17 Dex 126
Sight Range 12 cells Vit 1 Luk 20
arug_cas01(20)
- Arunafeltz Guild Castle 1
arug_cas02(20)
- Arunafeltz Guild Castle 2
arug_cas03(20)
- Arunafeltz Guild Castle 3
arug_cas04(20)
- Arunafeltz Guild Castle 4
arug_cas05(20)
- Arunafeltz Guild Castle 5
schg_cas01(22)
- Schwaltzvalt Guild Castle 1
schg_cas02(20)
- Schwaltzvalt Guild Castle 2
schg_cas03(19)
- Schwaltzvalt Guild Castle 3
schg_cas04(22)
- Schwaltzvalt Guild Castle 4
schg_cas05(22)
- Schwaltzvalt Guild Castle 5
Mode
  • Immovable
  • Non-Attacker
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%

Beholder   (BEHOLDER)   Mob-ID#1633
Elements
HP 7950
Level 56
Race Formless
Property
Wind 2
Size Small
Hit(100%) 138
Flee(95%) 216 Base Exp 4821
Walk Speed Average Job Exp 3822
Atk Delay 0.84s
Attack 723-812 Base Exp / HP 0.606:1
Def 17 Job Exp / HP 0.481:1
Magic Def 30 Delay After Hit Short
Atk Range 6 cells Str 60 Int 59
Spell Range 10 cells Agi 62 Dex 85
Sight Range 12 cells Vit 25 Luk 32
2@tower(20)
- The Endless Tower
ra_san01
- Holy Ground F1
 + 6x / 1 min
ra_san02(10)
- Holy Ground F2
ra_san03(5)
- Holy Ground F3
Mode
  • Cast Sensor (Idle)
Neutral
100%
Water
25%
Earth
175%
Fire
100%
Wind
0%
Poison
125%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Petrify Attack [Lv 3]
Spirit Destruction [Lv 3]

Beholder Master   (BEHOLDER_MASTER)   Mob-ID#1975
Elements
HP 24150
Level 70
Race Formless
Property
Wind 2
Size Medium
Hit(100%) 152
Flee(95%) 230 Base Exp 9000
Walk Speed Average Job Exp 11400
Atk Delay 0.84s
Attack 1723-2300 Base Exp / HP 0.373:1
Def 17 Job Exp / HP 0.472:1
Magic Def 30 Delay After Hit Short
Atk Range 6 cells Str 60 Int 89
Spell Range 10 cells Agi 62 Dex 85
Sight Range 12 cells Vit 25 Luk 32
arug_dun01(17)
- Arunafeltz Guild Dungeon
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
25%
Earth
175%
Fire
100%
Wind
0%
Poison
125%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Petrify Attack [Lv 3]
Spirit Destruction [Lv 3]
Slaves
When:
- On Spawn (100% chance)

Bloody Knight   (G_BLOODY_KNIGHT)   Mob-ID#1569
Elements
HP 57870
Level 82
Race Formless
Property
Shadow 4
Size Large
Hit(100%) 177
Flee(95%) 282 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 0.83s
Attack 2150-3030 Base Exp / HP 0:1
Def 60 Job Exp / HP 0:1
Magic Def 50 Delay After Hit Very Short
Atk Range 3 cells Str 88 Int 77
Spell Range 10 cells Agi 75 Dex 125
Sight Range 12 cells Vit 70 Luk 55
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
25%
Earth
25%
Fire
25%
Wind
25%
Poison
-25%
Holy
200%
Shadow
-100%
Ghost
0%
Undead
0%

Bloody Knight   (BLOODY_KNIGHT)   Mob-ID#1268
Elements
HP 57870
Level 82
Race Formless
Property
Shadow 4
Size Large
Hit(100%) 177
Flee(95%) 282 Base Exp 10120
Walk Speed Slow Job Exp 6820
Atk Delay 0.83s
Attack 2150-3030 Base Exp / HP 0.175:1
Def 60 Job Exp / HP 0.118:1
Magic Def 50 Delay After Hit Very Short
Atk Range 3 cells Str 88 Int 77
Spell Range 10 cells Agi 75 Dex 125
Sight Range 12 cells Vit 70 Luk 55
4@tower(40)
- The Endless Tower
gefenia01
- Geffenia
 + 1x / 60~110 min
gefenia02
- Geffenia
 + 1x / 60~110 min
gefenia03
- Geffenia
 + 1x / 60~110 min
gefenia04
- Geffenia
 + 1x / 60~110 min
gl_knt02
- Inside Glast Heim Chivalry F2
 + 1x / 60~90 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
25%
Earth
25%
Fire
25%
Wind
25%
Poison
-25%
Holy
200%
Shadow
-100%
Ghost
0%
Undead
0%
Drops
Monster Skills
Break weapon [Lv 5]
Fire Attribute Change [Lv 1]
Shadow Attribute Attack [Lv 2]

Bloody Knight (Re-Stats)   (MG_BLOODY_KNIGHT)   Mob-ID#2472
Elements
HP 285000
Level 116
Race Formless
Property
Shadow 4
Size Large
Hit(100%) 195
Flee(95%) 289 Base Exp 7348
Walk Speed Slow Job Exp 6511
Atk Delay 0.83s
Attack 942-1065 Base Exp / HP 0.026:1
Def 122 Job Exp / HP 0.023:1
Magic Def 50 Delay After Hit Very Short
Atk Range 3 cells Str 132 Int 57
Spell Range 10 cells Agi 59 Dex 98
Sight Range 12 cells Vit 70 Luk 45
2@gl_k(24)
- Old Glast Heim Chivalry 1F
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
25%
Earth
25%
Fire
25%
Wind
25%
Poison
-25%
Holy
200%
Shadow
-100%
Ghost
0%
Undead
0%
Monster Skills
Break weapon [Lv 5]
Fire Attribute Change [Lv 1]
Shadow Attribute Attack [Lv 2]

Blue Crystal   (OBJ_A2)   Mob-ID#1914
Elements
HP 250
Level 90
Race Formless
Property
Neutral 1
Size Large
Hit(100%) 111
Flee(95%) 166 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 1-2 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Short
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%

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