Renewal
.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Ancient / Deep Sea Sword Fish (Re-Stats)   (MD_SWORD_FISH)   Mob-ID#2181
Elements
HP 400000
Level 145
Race Fish
Property
Water 2
Size Large
Hit(100%) 321
Flee(95%) 414 Base Exp 1000
Walk Speed Slow Job Exp 1000
Atk Delay 1.97s
Attack 1849-2084 Base Exp / HP 0.003:1
Def 255 Job Exp / HP 0.003:1
Magic Def 17 Delay After Hit Short
Atk Range 1 cells Str 155 Int 85
Spell Range 10 cells Agi 156 Dex 194
Sight Range 12 cells Vit 115 Luk 65
2@pump(2)
- Drain 2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Critical Wounds [Lv 5]
Sleep attack [Lv 5]
Water Attribute Attack [Lv 1]

Ancient Crustacean / Deep Sea Vadon (Re-Stats)   (MD_VADON)   Mob-ID#2174
Elements
HP 120000
Level 95
Race Fish
Property
Water 1
Size Small
Hit(100%) 206
Flee(95%) 283 Base Exp 750
Walk Speed Slow Job Exp 750
Atk Delay 1.63s
Attack 778-1003 Base Exp / HP 0.006:1
Def 154 Job Exp / HP 0.006:1
Magic Def 21 Delay After Hit Average
Atk Range 1 cells Str 145 Int 60
Spell Range 10 cells Agi 91 Dex 113
Sight Range 12 cells Vit 138 Luk 45
1@pump(3)
- Drain 1
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
25%
Earth
100%
Fire
50%
Wind
175%
Poison
100%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Stun Attack [Lv 2]
Water Attribute Attack [Lv 1]

Ancient Sea Lord / Deep Sea Strouf (Re-Stats)   (MD_STROUF)   Mob-ID#2180
Elements
HP 400000
Level 145
Race Fish
Property
Water 3
Size Large
Hit(100%) 291
Flee(95%) 403 Base Exp 1000
Walk Speed Fast Job Exp 1000
Atk Delay 1.87s
Attack 1200-4700 Base Exp / HP 0.003:1
Def 67 Job Exp / HP 0.003:1
Magic Def 221 Delay After Hit Short
Atk Range 1 cells Str 149 Int 252
Spell Range 10 cells Agi 126 Dex 183
Sight Range 12 cells Vit 81 Luk 66
2@pump(2)
- Drain 2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
-25%
Earth
100%
Fire
0%
Wind
200%
Poison
50%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Bleeding [Lv 3]
Stop [Lv 1]
Water Attribute Attack [Lv 1]

Ancient Sea Lord / Strouf (Re-Stats)   (MD_G_STROUF)   Mob-ID#2196
Elements
HP 400000
Level 145
Race Fish
Property
Water 3
Size Large
Hit(100%) 291
Flee(95%) 403 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.87s
Attack 1200-4700 Base Exp / HP 0:1
Def 67 Job Exp / HP 0:1
Magic Def 221 Delay After Hit Short
Atk Range 1 cells Str 149 Int 252
Spell Range 10 cells Agi 126 Dex 183
Sight Range 12 cells Vit 81 Luk 66
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
-25%
Earth
100%
Fire
0%
Wind
200%
Poison
50%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Monster Skills
Bleeding [Lv 3]
Stop [Lv 1]
Water Attribute Attack [Lv 1]

Ancient Seahorse / Deep Sea Marc (Re-Stats)   (MD_MARC)   Mob-ID#2182
Elements
HP 400000
Level 145
Race Fish
Property
Water 2
Size Medium
Hit(100%) 310
Flee(95%) 368 Base Exp 1000
Walk Speed Fast Job Exp 1000
Atk Delay 1.27s
Attack 1423-1754 Base Exp / HP 0.003:1
Def 255 Job Exp / HP 0.003:1
Magic Def 51 Delay After Hit Short
Atk Range 1 cells Str 150 Int 83
Spell Range 10 cells Agi 145 Dex 148
Sight Range 12 cells Vit 221 Luk 66
2@pump(2)
- Drain 2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Bleeding [Lv 3]
Critical Wounds [Lv 5]
Evil Land [Lv 10]
Stun Attack [Lv 2]
Water Attribute Attack [Lv 2]

Anolian   (G_ANOLIAN)   Mob-ID#1488
Elements
HP 18960
Level 63
Race Fish
Property
Water 2
Size Medium
Hit(100%) 126
Flee(95%) 235 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay 0.9s
Attack 640-760 Base Exp / HP 0:1
Def 15 Job Exp / HP 0:1
Magic Def 15 Delay After Hit Long
Atk Range 1 cells Str 1 Int 25
Spell Range 10 cells Agi 43 Dex 97
Sight Range 12 cells Vit 58 Luk 65
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Monster Skills
Water Attribute Attack [Lv 1]

Anolian   (ANOLIAN)   Mob-ID#1206
Elements
HP 18960
Level 61
Race Fish
Property
Water 2
Size Medium
Hit(100%) 124
Flee(95%) 216 Base Exp 5900
Walk Speed Average Job Exp 3700
Atk Delay 0.9s
Attack 640-980 Base Exp / HP 0.311:1
Def 15 Job Exp / HP 0.195:1
Magic Def 15 Delay After Hit Long
Atk Range 1 cells Str 1 Int 25
Spell Range 10 cells Agi 43 Dex 80
Sight Range 12 cells Vit 58 Luk 65
2@tower(30)
- The Endless Tower
cmd_fild03(90)
- Zenhai Marsh
gl_sew04
- Glast Heim Culvert F4
 + 100x / 2 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Water Attribute Attack [Lv 1]

Aster   (ASTER)   Mob-ID#1266
Elements
HP 1372
Level 18
Race Fish
Property
Earth 1
Size Small
Hit(100%) 57
Flee(95%) 127 Base Exp 122
Walk Speed Very Slow Job Exp 78
Atk Delay 1.26s
Attack 56-64 Base Exp / HP 0.089:1
Def 0 Job Exp / HP 0.057:1
Magic Def 10 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 0
Spell Range 10 cells Agi 19 Dex 34
Sight Range 12 cells Vit 15 Luk 5
cmd_fild02(10)
- Kokomo beach
cmd_fild04(45)
- Kokomo beach
cmd_fild07
- Beacon Island, Pharos
 + 5x / 1 min
jawaii
- Jawaii, the Honeymoon Island
 + 2x / 60~100 min
 + 1x / 120~180 min
mal_dun01
- Starry Coral Area
 + 20x / 5 sec
ve_fild07(10)
- Veins Field
Mode
  • Cast Sensor (Idle)
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops

Coelacanth (Re-Stats)   (COELACANTH_N_E)   Mob-ID#2186
Elements
HP 1200000
Level 100
Race Fish
Property
Water 2
Size Large
Hit(100%) 280
Flee(95%) 335 Base Exp 200000
Walk Speed Fast Job Exp 200000
Atk Delay 0.86s
Attack 1290-2580 Base Exp / HP 0.167:1
Def 280 Job Exp / HP 0.167:1
Magic Def 280 Delay After Hit Short
Atk Range 1 cells Str 160 Int 160
Spell Range 10 cells Agi 160 Dex 160
Sight Range 12 cells Vit 160 Luk 160
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Monster Skills
Agility UP [Lv 10]
Break armor [Lv 10]
Critical Wounds [Lv 1]
Guided Attack [Lv 5]
Water Attribute Attack [Lv 5]
Wide Bleeding [Lv 1]

Cornutus   (CORNUTUS)   Mob-ID#1067
Elements
HP 1620
Level 23
Race Fish
Property
Water 1
Size Small
Hit(100%) 66
Flee(95%) 134 Base Exp 240
Walk Speed Slow Job Exp 149
Atk Delay 1.25s
Attack 109-131 Base Exp / HP 0.148:1
Def 30 Job Exp / HP 0.092:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 1 Int 5
Spell Range 10 cells Agi 23 Dex 36
Sight Range 12 cells Vit 23 Luk 12
cmd_fild02
- Kokomo beach
 + 10x / 1 min
 + 5x / 3 min
iz_dun01
- Undersea Tunnel F2
 + 15x / 5~8 min
iz_dun02(60)
- Undersea Tunnel F3
Mode
  • Cast Sensor (Idle)
Neutral
100%
Water
25%
Earth
100%
Fire
50%
Wind
175%
Poison
100%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Keeping [Lv 1]
Water Attribute Attack [Lv 2]

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