.:Monster Database:.
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Lord Knight Seyren (G_SEYREN_) Mob-ID#1799
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 200% Earth 0% Fire -50% Wind 100% Poison 75% Holy 75% Shadow 75% Ghost 25% Undead 25% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops |
Magaleta / Margaretha Sorin (MAGALETA) Mob-ID#1637
Elements
3@tower(10) - The Endless Tower 4@tower(4) - The Endless Tower lhz_dun03 - Bio Laboratory F3 + 4x / 2~3 min + 7x / 2~5 min + 24x / 3~5 min + 6x / 5~7 min + 1x / 9~17 min Mode
Neutral 100% Water 25% Earth 25% Fire 25% Wind 25% Poison 25% Holy -50% Shadow 175% Ghost 25% Undead 150% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills Defense disregard attack [Lv 1] Holy Attribute Attack [Lv 10] Stun Attack [Lv 5] |
Marduk (MARDUK) Mob-ID#1140
Elements
Mode
Neutral 100% Water 150% Earth 50% Fire 25% Wind 100% Poison 125% Holy 100% Shadow 100% Ghost 100% Undead 100% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills Blind Attack [Lv 3] Demon Shock Attack [Lv 1] Fire Attribute Attack [Lv 1] |
Marduk (G_MARDUK) Mob-ID#1458
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 150% Earth 50% Fire 25% Wind 100% Poison 125% Holy 100% Shadow 100% Ghost 100% Undead 100% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills Blind Attack [Lv 3] Demon Shock Attack [Lv 1] Fire Attribute Attack [Lv 1] |
Merman (G_MERMAN) Mob-ID#1451
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 0% Earth 100% Fire 25% Wind 175% Poison 75% Holy 100% Shadow 100% Ghost 75% Undead 75% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills |
Merman (MERMAN) Mob-ID#1264
Elements
1@tower(10) - The Endless Tower Mode
Neutral 100% Water -25% Earth 100% Fire 0% Wind 200% Poison 50% Holy 100% Shadow 100% Ghost 50% Undead 50% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills |
Mobster (EVENT_MOBSTER) Mob-ID#1851
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 100% Holy 100% Shadow 100% Ghost 25% Undead 100% |
Mobster (MOBSTER) Mob-ID#1313
Elements
3@tower(10) - The Endless Tower cmd_fild02(1) - Kokomo beach Mode
Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 100% Holy 100% Shadow 100% Ghost 25% Undead 100% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills |
New Year Doll (P_CHUNG_E) Mob-ID#1963
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 100% Holy 100% Shadow 100% Ghost 0% Undead 100% |
Nightmare Amon Ra (Re-Stats) (N_AMON_RA) Mob-ID#2362
Elements
Mode
Neutral 100% Water 100% Earth 0% Fire 200% Wind 0% Poison 100% Holy 100% Shadow 100% Ghost 50% Undead 50% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills Dark Blessing [Lv 1] Sucking Blood [Lv 1] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Slaves When: - a target is in cast range (50% chance) When: - range attacked (50% chance) - After hit by Fire Wall (50% chance) - After hit by Thunder Storm (50% chance) - After hit by Heal (50% chance) - After hit by Magnus Exorcismus (50% chance) - After hit by Meteor Storm (50% chance) - After hit by Storm Gust (50% chance) |