Renewal
.:Monster Database:.
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Detale / Detardeurus   (DETALE)   Mob-ID#1719
Elements
HP 960000
Level 90
Race Dragon
Property
Shadow 3
Size Large
Hit(100%) 200
Flee(95%) 305 Base Exp 291850
Walk Speed Slow Job Exp 123304
Atk Delay 0.94s MVP Exp 145925
Attack 4560-5548 Base Exp / HP 0.304:1
Def 66 Job Exp / HP 0.128:1
Magic Def 59 Delay After Hit Short
Atk Range 3 cells Str 100 Int 136
Spell Range 10 cells Agi 90 Dex 140
Sight Range 12 cells Vit 30 Luk 56
abyss_03
- Abyss Lakes Underground Cave F3
 + 1x / 180~190 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Drops
Monster Skills
Break armor [Lv 10]
Break weapon [Lv 10]
Dark Breath [Lv 5]
Defense disregard attack [Lv 1]
Dragon Fear [Lv 5]
Fire Breath [Lv 5]
Power Up [Lv 5]
Slaves
When:
- Slave amount <= 0 (100% chance)

Deviace   (G_DEVIACE)   Mob-ID#1571
Elements
HP 19192
Level 47
Race Fish
Property
Water 4
Size Medium
Hit(100%) 114
Flee(95%) 184 Base Exp 0
Walk Speed Very Slow Job Exp 0
Atk Delay 1.68s
Attack 514-674 Base Exp / HP 0:1
Def 10 Job Exp / HP 0:1
Magic Def 20 Delay After Hit Short
Atk Range 1 cells Str 1 Int 48
Spell Range 10 cells Agi 47 Dex 62
Sight Range 12 cells Vit 62 Luk 25
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Cast Sensor (Idle)
Neutral
100%
Water
-50%
Earth
100%
Fire
0%
Wind
200%
Poison
25%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%

Deviace   (DEVIACE)   Mob-ID#1108
Elements
HP 20090
Level 47
Race Fish
Property
Water 4
Size Medium
Hit(100%) 114
Flee(95%) 184 Base Exp 9988
Walk Speed Very Slow Job Exp 7207
Atk Delay 1.68s
Attack 514-1024 Base Exp / HP 0.497:1
Def 10 Job Exp / HP 0.359:1
Magic Def 20 Delay After Hit Short
Atk Range 1 cells Str 1 Int 48
Spell Range 10 cells Agi 47 Dex 62
Sight Range 12 cells Vit 62 Luk 25
1@tower(10)
- The Endless Tower
iz_dun04(3)
- Undersea Tunnel F5
Mode
  • Cast Sensor (Idle)
Neutral
100%
Water
-50%
Earth
100%
Fire
0%
Wind
200%
Poison
25%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%
Drops
Monster Skills
Water Attribute Attack [Lv 3]

Deviling   (DEVILING)   Mob-ID#1582
Elements
HP 64500
Level 31
Race Demon
Property
Shadow 4
Size Medium
Hit(100%) 101
Flee(95%) 183 Base Exp 211
Walk Speed Slow Job Exp 412
Atk Delay 1.07s
Attack 135-270 Base Exp / HP 0.003:1
Def 5 Job Exp / HP 0.006:1
Magic Def 70 Delay After Hit Short
Atk Range 1 cells Str 30 Int 75
Spell Range 10 cells Agi 50 Dex 77
Sight Range 12 cells Vit 20 Luk 200
3@tower(1)
- The Endless Tower
pay_fild04
- Sograt Desert
 + 1x / 120~180 min
yuno_fild03
- El Mes Plateau
 + 1x / 60~90 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
25%
Earth
25%
Fire
25%
Wind
25%
Poison
-25%
Holy
200%
Shadow
-100%
Ghost
0%
Undead
0%
Drops
Monster Skills
Shadow Attribute Attack [Lv 2]
Soul Strike of Darkness [Lv 5]
Slaves
When:
- Slave amount <= 3 (100% chance)

Deviling   (EM_DEVILING)   Mob-ID#1767
Elements
HP 128430
Level 99
Race Angel
Property
Holy 3
Size Small
Hit(100%) 136
Flee(95%) 300 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.29s
Attack 60-71 Base Exp / HP 0:1
Def 40 Job Exp / HP 0:1
Magic Def 50 Delay After Hit Short
Atk Range 1 cells Str 1 Int 80
Spell Range 10 cells Agi 17 Dex 126
Sight Range 12 cells Vit 80 Luk 20
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Chase
  • Immune to knockback
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
25%
Earth
25%
Fire
25%
Wind
25%
Poison
25%
Holy
-50%
Shadow
175%
Ghost
25%
Undead
150%
Monster Skills
Shadow Attribute Attack [Lv 2]
Soul Strike of Darkness [Lv 5]
Slaves
When:
- Slave amount <= 3 (100% chance)

Deviling   (G_EM_DEVILING)   Mob-ID#1853
Elements
HP 120
Level 99
Race Angel
Property
Holy 3
Size Small
Hit(100%) 136
Flee(95%) 300 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.29s
Attack 60-71 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Short
Atk Range 1 cells Str 1 Int 80
Spell Range 10 cells Agi 17 Dex 126
Sight Range 12 cells Vit 80 Luk 20
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
25%
Earth
25%
Fire
25%
Wind
25%
Poison
25%
Holy
-50%
Shadow
175%
Ghost
25%
Undead
150%

Deviruchi   (DEVIRUCHI)   Mob-ID#1109
Elements
HP 6666
Level 46
Race Demon
Property
Shadow 1
Size Small
Hit(100%) 135
Flee(95%) 191 Base Exp 2662
Walk Speed Fast Job Exp 1278
Atk Delay 0.98s
Attack 475-560 Base Exp / HP 0.399:1
Def 10 Job Exp / HP 0.192:1
Magic Def 25 Delay After Hit Short
Atk Range 1 cells Str 1 Int 55
Spell Range 10 cells Agi 69 Dex 70
Sight Range 12 cells Vit 40 Luk 30
3@tower(10)
- The Endless Tower
gef_dun02(35)
- Geffen Dungeon F3
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
125%
Shadow
0%
Ghost
75%
Undead
0%
Drops
Monster Skills
Curse Attack [Lv 3]
Darkness Jupitel [Lv 3]
Energy Drain [Lv 1]
Shadow Attribute Attack [Lv 1]

Deviruchi   (EVENT_DEVIRUCHI)   Mob-ID#1822
Elements
HP 6666
Level 46
Race Demon
Property
Shadow 1
Size Small
Hit(100%) 135
Flee(95%) 191 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 0.98s
Attack 475-560 Base Exp / HP 0:1
Def 10 Job Exp / HP 0:1
Magic Def 25 Delay After Hit Short
Atk Range 1 cells Str 1 Int 55
Spell Range 10 cells Agi 69 Dex 70
Sight Range 12 cells Vit 40 Luk 30
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
125%
Shadow
0%
Ghost
75%
Undead
0%
Drops
Monster Skills
Curse Attack [Lv 3]
Darkness Jupitel [Lv 3]
Energy Drain [Lv 1]
Shadow Attribute Attack [Lv 1]

Deviruchi   (DEVIRUCHI_H)   Mob-ID#1928
Elements
HP 500
Level 46
Race Demon
Property
Shadow 1
Size Small
Hit(100%) 135
Flee(95%) 191 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 0.98s
Attack 5-10 Base Exp / HP 0:1
Def 10 Job Exp / HP 0:1
Magic Def 25 Delay After Hit Short
Atk Range 1 cells Str 1 Int 55
Spell Range 10 cells Agi 69 Dex 70
Sight Range 12 cells Vit 40 Luk 30
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
125%
Shadow
0%
Ghost
75%
Undead
0%
Drops

Diabolic (Re-Stats)   (MER_DIABOLIC)   Mob-ID#2342
Elements
HP 9815
Level 83
Race Demon
Property
Shadow 2
Size Small
Hit(100%) 193
Flee(95%) 243 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.08s
Attack 1100-1300 Base Exp / HP 0:1
Def 60 Job Exp / HP 0:1
Magic Def 60 Delay After Hit Very Short
Atk Range 2 cells Str 85 Int 43
Spell Range 10 cells Agi 90 Dex 85
Sight Range 12 cells Vit 71 Luk 105
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
75%
Earth
75%
Fire
75%
Wind
75%
Poison
25%
Holy
150%
Shadow
-25%
Ghost
50%
Undead
0%

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