Renewal
.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Bigfoot   (EVENT_BIGFOOT)   Mob-ID#1820
Elements
HP 1619
Level 25
Race Brute
Property
Earth 1
Size Large
Hit(100%) 70
Flee(95%) 120 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.26s
Attack 198-220 Base Exp / HP 0:1
Def 10 Job Exp / HP 0:1
Magic Def 0 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 15
Spell Range 10 cells Agi 25 Dex 20
Sight Range 12 cells Vit 55 Luk 25
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Cast Sensor (Idle)
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Earth Attribute Attack [Lv 1]
Stun Attack [Lv 2]

Blazer   (BLAZZER)   Mob-ID#1367
Elements
HP 8252
Level 43
Race Demon
Property
Fire 2
Size Medium
Hit(100%) 115
Flee(95%) 187 Base Exp 3173
Walk Speed Average Job Exp 1871
Atk Delay 1.73s
Attack 533-709 Base Exp / HP 0.385:1
Def 50 Job Exp / HP 0.227:1
Magic Def 40 Delay After Hit Average
Atk Range 2 cells Str 1 Int 39
Spell Range 10 cells Agi 52 Dex 69
Sight Range 12 cells Vit 50 Luk 40
mag_dun01(20)
- Nogg Road F1
mag_dun02
- Nogg Road F2
 + 20x / 5~8 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
175%
Earth
25%
Fire
0%
Wind
100%
Poison
125%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills

Blazzer   (G_BLAZZER)   Mob-ID#1598
Elements
HP 8252
Level 43
Race Demon
Property
Fire 2
Size Medium
Hit(100%) 115
Flee(95%) 187 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay 1.73s
Attack 533-709 Base Exp / HP 0:1
Def 50 Job Exp / HP 0:1
Magic Def 40 Delay After Hit Average
Atk Range 2 cells Str 1 Int 39
Spell Range 10 cells Agi 52 Dex 69
Sight Range 12 cells Vit 50 Luk 40
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
175%
Earth
25%
Fire
0%
Wind
100%
Poison
125%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%

Bloody Knight   (BLOODY_KNIGHT_)   Mob-ID#1795
Elements
HP 800000
Level 82
Race Angel
Property
Ghost 1
Size Large
Hit(100%) 223
Flee(95%) 282 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 0.83s
Attack 10000-30000 Base Exp / HP 0:1
Def 60 Job Exp / HP 0:1
Magic Def 60 Delay After Hit Very Short
Atk Range 3 cells Str 88 Int 100
Spell Range 10 cells Agi 121 Dex 125
Sight Range 12 cells Vit 100 Luk 55
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
25%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
125%
Undead
100%
Drops
Monster Skills

Bloody Knight   (G_BLOODY_KNIGHT)   Mob-ID#1569
Elements
HP 57870
Level 82
Race Formless
Property
Shadow 4
Size Large
Hit(100%) 177
Flee(95%) 282 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 0.83s
Attack 2150-3030 Base Exp / HP 0:1
Def 60 Job Exp / HP 0:1
Magic Def 50 Delay After Hit Very Short
Atk Range 3 cells Str 88 Int 77
Spell Range 10 cells Agi 75 Dex 125
Sight Range 12 cells Vit 70 Luk 55
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
25%
Earth
25%
Fire
25%
Wind
25%
Poison
-25%
Holy
200%
Shadow
-100%
Ghost
0%
Undead
0%

Bloody Knight   (BLOODY_KNIGHT)   Mob-ID#1268
Elements
HP 57870
Level 82
Race Formless
Property
Shadow 4
Size Large
Hit(100%) 177
Flee(95%) 282 Base Exp 10120
Walk Speed Slow Job Exp 6820
Atk Delay 0.83s
Attack 2150-3030 Base Exp / HP 0.175:1
Def 60 Job Exp / HP 0.118:1
Magic Def 50 Delay After Hit Very Short
Atk Range 3 cells Str 88 Int 77
Spell Range 10 cells Agi 75 Dex 125
Sight Range 12 cells Vit 70 Luk 55
4@tower(40)
- The Endless Tower
gefenia01
- Geffenia
 + 1x / 60~110 min
gefenia02
- Geffenia
 + 1x / 60~110 min
gefenia03
- Geffenia
 + 1x / 60~110 min
gefenia04
- Geffenia
 + 1x / 60~110 min
gl_knt02
- Inside Glast Heim Chivalry F2
 + 1x / 60~90 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
25%
Earth
25%
Fire
25%
Wind
25%
Poison
-25%
Holy
200%
Shadow
-100%
Ghost
0%
Undead
0%
Drops
Monster Skills
Break weapon [Lv 5]
Fire Attribute Change [Lv 1]
Shadow Attribute Attack [Lv 2]

Bloody Knight (Re-Stats)   (MG_BLOODY_KNIGHT)   Mob-ID#2472
Elements
HP 285000
Level 116
Race Formless
Property
Shadow 4
Size Large
Hit(100%) 195
Flee(95%) 289 Base Exp 7348
Walk Speed Slow Job Exp 6511
Atk Delay 0.83s
Attack 942-1065 Base Exp / HP 0.026:1
Def 122 Job Exp / HP 0.023:1
Magic Def 50 Delay After Hit Very Short
Atk Range 3 cells Str 132 Int 57
Spell Range 10 cells Agi 59 Dex 98
Sight Range 12 cells Vit 70 Luk 45
2@gl_k(24)
- Old Glast Heim Chivalry 1F
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
25%
Earth
25%
Fire
25%
Wind
25%
Poison
-25%
Holy
200%
Shadow
-100%
Ghost
0%
Undead
0%
Monster Skills
Break weapon [Lv 5]
Fire Attribute Change [Lv 1]
Shadow Attribute Attack [Lv 2]

Blue Lichtern / Lichtern (Re-Stats)   (LICHTERN_B)   Mob-ID#2367
Elements
HP 131211
Level 149
Race Formless
Property
Water 4
Size Small
Hit(100%) 243
Flee(95%) 316 Base Exp 7187
Walk Speed Fast Job Exp 5701
Atk Delay 1.73s
Attack 1513-2923 Base Exp / HP 0.055:1
Def 76 Job Exp / HP 0.043:1
Magic Def 41 Delay After Hit Short
Atk Range 1 cells Str 124 Int 55
Spell Range 10 cells Agi 74 Dex 92
Sight Range 12 cells Vit 60 Luk 50
ecl_tdun01
- Bifrost Tower F1
 + 5x / 5 sec
ecl_tdun02
- Bifrost Tower F2
 + 15x / 5 sec
ecl_tdun03
- Bifrost Tower F3
 + 5x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
-50%
Earth
100%
Fire
0%
Wind
200%
Poison
25%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%
Drops
Monster Skills
Water Attribute Attack [Lv 3]

Boitata   (BOITATA)   Mob-ID#2068
Elements
HP 1283990
Level 93
Race Formless
Property
Fire 3
Size Large
Hit(100%) 212
Flee(95%) 268 Base Exp 74288
Walk Speed Slow Job Exp 77950
Atk Delay 1.15s MVP Exp 37144
Attack 1060-2022 Base Exp / HP 0.058:1
Def 7 Job Exp / HP 0.061:1
Magic Def 36 Delay After Hit Very Short
Atk Range 2 cells Str 140 Int 109
Spell Range 10 cells Agi 99 Dex 100
Sight Range 12 cells Vit 30 Luk 90
bra_dun02
- Brasilis Dungeon F2, Beyond the Waterfall
 + 1x / 120~130 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
200%
Earth
0%
Fire
-25%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Bleeding [Lv 3]
Defense disregard attack [Lv 1]
Fire Attribute Attack [Lv 5]
Power Up [Lv 5]
Wide Bleeding [Lv 2]
Slaves
When:
- Slave amount <= 1 (100% chance)

Bongun   (BON_GUN)   Mob-ID#1188
Elements
HP 3520
Level 32
Race Undead
Property
Undead 1
Size Medium
Hit(100%) 67
Flee(95%) 155 Base Exp 424
Walk Speed Slow Job Exp 242
Atk Delay 1.72s
Attack 220-260 Base Exp / HP 0.12:1
Def 0 Job Exp / HP 0.069:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 45 Int 10
Spell Range 10 cells Agi 15 Dex 48
Sight Range 12 cells Vit 36 Luk 15
1@tower(15)
- The Endless Tower
pay_dun02(30)
- Payon Cave F3
pay_dun03(3)
- Payon Cave F4
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
125%
Wind
100%
Poison
-25%
Holy
150%
Shadow
-25%
Ghost
100%
Undead
0%
Drops
Monster Skills
Stun Attack [Lv 3]

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