.:Monster Database:.
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Bakonawa (Re-Stats) (BAKONAWA_3) Mob-ID#2322
Elements
1@ma_b(1) - Bakonawa Hideout Mode
Neutral 100% Water -50% Earth 100% Fire 0% Wind 200% Poison 25% Holy 75% Shadow 75% Ghost 25% Undead 25% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills Bleeding [Lv 2] Break armor [Lv 10] Break weapon [Lv 10] Critical Wounds [Lv 3] Dark Breath [Lv 5] Defense disregard attack [Lv 1] Dragon Fear [Lv 5] Ice Breath [Lv 5] Multi-stage Attack [Lv 2] Power Up [Lv 5] Random Attack [Lv 5] |
Bakonawa (Re-Stats) (BAKONAWA_1) Mob-ID#2320
Elements
1@ma_b(1) - Bakonawa Hideout Mode
Neutral 100% Water -50% Earth 100% Fire 0% Wind 200% Poison 25% Holy 75% Shadow 75% Ghost 25% Undead 25% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills Bleeding [Lv 2] Critical Wounds [Lv 3] Dark Breath [Lv 4] Defense disregard attack [Lv 1] Multi-stage Attack [Lv 2] Power Up [Lv 3] Random Attack [Lv 5] |
Bakonawa (Re-Stats) (BAKONAWA_2) Mob-ID#2321
Elements
1@ma_b(1) - Bakonawa Hideout Mode
Neutral 100% Water -50% Earth 100% Fire 0% Wind 200% Poison 25% Holy 75% Shadow 75% Ghost 25% Undead 25% |
Baphomet (EVENT_BAPHOMET) Mob-ID#1848
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 50% Earth 50% Fire 50% Wind 50% Poison 0% Holy 175% Shadow -50% Ghost 25% Undead 0% |
Baphomet (EVENT_BAPHOMET_) Mob-ID#1897
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 50% Earth 50% Fire 50% Wind 50% Poison 0% Holy 175% Shadow -50% Ghost 25% Undead 0% |
Baphomet (EVENT_BAPHO) Mob-ID#1399
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 50% Earth 50% Fire 50% Wind 50% Poison 0% Holy 175% Shadow -50% Ghost 25% Undead 0% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills Barrier [Lv 1] Guided Attack [Lv 5] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Slaves |
Baphomet (BAPHOMET) Mob-ID#1039
Elements
3@tower(1) - The Endless Tower Mode
Neutral 100% Water 50% Earth 50% Fire 50% Wind 50% Poison 0% Holy 175% Shadow -50% Ghost 25% Undead 0% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills Break armor [Lv 10] Dark Breath [Lv 5] Earthquake [Lv 5] Guided Attack [Lv 5] Hell's Judgement [Lv 5] Power Up [Lv 5] Soul Strike of Darkness [Lv 10] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Slaves When: - On Spawn (100% chance) When: - Slave amount <= 3 (100% chance) |
Barricade (BARRICADE) Mob-ID#1905
Elements
arug_cas01(20) - Arunafeltz Guild Castle 1 arug_cas02(20) - Arunafeltz Guild Castle 2 arug_cas03(20) - Arunafeltz Guild Castle 3 arug_cas04(20) - Arunafeltz Guild Castle 4 arug_cas05(20) - Arunafeltz Guild Castle 5 schg_cas01(22) - Schwaltzvalt Guild Castle 1 schg_cas02(20) - Schwaltzvalt Guild Castle 2 schg_cas03(19) - Schwaltzvalt Guild Castle 3 schg_cas04(22) - Schwaltzvalt Guild Castle 4 schg_cas05(22) - Schwaltzvalt Guild Castle 5 Mode
Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 100% Holy 100% Shadow 100% Ghost 25% Undead 100% |
Barricade (BARRICADE_) Mob-ID#1906
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 100% Holy 100% Shadow 100% Ghost 25% Undead 100% |
Beelzebub (BEELZEBUB_) Mob-ID#1874
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 0% Water 100% Earth 100% Fire 100% Wind 100% Poison 25% Holy 100% Shadow 100% Ghost 200% Undead 100% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills Acid Breath [Lv 1] Break shield [Lv 10] Critical Wounds [Lv 3] Evil Land [Lv 10] Expulsion [Lv 1] Hell's Judgement [Lv 2] Magic Mirror [Lv 1] Pulse Strike [Lv 5] Run [Lv 1] Slow Cast [Lv 5] Stone Skin [Lv 4] Vampire Gift [Lv 1] Wide Petrify [Lv 5] Wide Soul Drain [Lv 7] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Slaves When: - Slave amount <= 5 (100% chance) |