Renewal
.:Renewal Item Database:.

Evil Bone Wand [0]   [One Hand]   Item ID# 1615 (Bone_Wand)
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
70
Attack
40 / MATK 110
Required Lvl
24
Weapon Lvl
3
Slot
0
Property
Immortality / Undead
Applicable Jobs
Mage
Acolyte
Priest
Wizard
Monk
Sage
Soul Linker
Description
Since evil spirits possess this wand of human bone, its suffocatingly accursed aura can be sensed by those who wield it.
INT + 4, MATK + 110

More Information on Combo:
Combo Script
{ bonus bMatk,10*getequiprefinerycnt(EQI_HAND_R); bonus bVariableCastrate,-10; }
Item Script
{ bonus bInt,4; bonus bAtkEle,Ele_Undead; },{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Skull Cap [1]   [Upper Head]   Item ID# 18539 (Skull_Cap)
Type
Armor
Class
Upper Headgear
Buy
40z
Sell
20z
Weight
20
Defense
5
Required Lvl
10
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A driver's cap with a menacing skull on the band.
MATK +2%.
If refined to +5 or higher, adds an additional MATK +3%.
If refined to +7 or higher, adds an additional MATK +3%.

When equipped with Elven Ears[0]:
Decreases the SP cost of skills by 3%.

When equipped with Evil Bone Wand[0]:
Each refine on the weapon adds MATK +10. If the Bone Wand[0] is refined to +10, reduces variable cast time of skill by 10%.

When equipped with Thorn Staff of Darkness[0]:
Each refine on the weapon adds MATK +10. If the Thorn Staff of Darkness[0] is refined to +10, reduces variable cast time of skills by 10%.

More Information on Combo:
Combo Script
{ bonus bMatk,10*getequiprefinerycnt(EQI_HAND_R); bonus bVariableCastrate,-10; }
Item Script
{ bonus bMatkRate,2; .@r = getrefine(); if (.@r >= 5) { bonus bMatkRate,3; } if (.@r >= 7) { bonus bMatkRate,3; } },{},{}
Dropped By No Result

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