Renewal
.:Renewal Item Database:.

Awakened Eden Group Necklace of Magic III [0]   [Accessory]   Item ID# 28458 (Para_Team_Necklace130B)
Paradise Group Necklace of Magic III
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
130
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A magic necklace given to trained member of paradise group.
INT +3.

More Information on Combo:
Combo Script
{ bonus bMatk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; bonus2 bExpAddClass,Class_All,2; }
Item Script
{ bonus bInt,3; },{},{}
Dropped By No Result

Awakened Eden Group Ring of Magic III [0]   [Accessory]   Item ID# 28457 (Para_Team_Ring130B)
Paradise Group Ring of Magic III
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
130
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A magic ring given to trained member of paradise group.
MATK +4%.

When equipped with Paradise Group Necklace of Magic III and Awakening Paradise Group Boots III:
Reduces variable cast time by 6%.
Reduces after cast delay by 6%.
Experience gained +2%.

When equipped with Paradise Group Necklace of Magic III and Awakening Paradise Group Uniform III:
MATK +40. Experience gained +2%.
Reduces damage taken from all element attacks except Neutral by 4%.

More Information on Combo:
Combo Script
{ bonus bMatk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; bonus2 bExpAddClass,Class_All,2; }
Item Script
{ bonus bMatkRate,4; },{},{}
Dropped By No Result

Awakened Eden Group Uniform III [0]   [Body]   Item ID# 15183 (Para_Team_Armor130)
Awakening Paradise Group Uniform III
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
0
Defense
90
Required Lvl
130
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A uniform given to trained member of paradise group only.
It's came with various size and has waterproof plus anti stain design.
All Stats +2
MaxHP +1100
MaxSP +120
MDEF +11
Unrefineable

More Information on Combo:
Combo Script
{ bonus bMatk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; bonus2 bExpAddClass,Class_All,2; }
Item Script
{ bonus bAllStats,2; bonus bMaxHP,1100; bonus bMaxSP,120; bonus bMdef,11; },{},{}
Dropped By No Result

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