Renewal
.:Renewal Item Database:.

Illusion Gate Keeper DD [2]   [Two Handed]   Item ID# 28244 (Gate_KeeperDD_IL)
Illusion Gate Keeper-DD
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
130
Attack
240
Required Lvl
120
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
The original Gatekeeper's barrel is made of Oridecon.
Considerable durability and reliability is enough to bounce the flying bullets.

DEX +1. Deals Splash Damage.
For each 2 refine levels: Increases long ranged physical damage by 5%.

Refine Level +7: ASPD +15% (After attack delay -15%).

Refine Level +9: Increases long ranged physical damage by additional 5%.

Refine Level +11:
When dealing long ranged physical damage, has a chance to autocast Spread Attack Level 6.
(If user has higher Level, that Level will be autocast instead).

When equipped with Illusion Hot-blooed Headband:
ATK +10%.
If Refine Level of Illusion Hot-blooed Headband and Illusion Gate Keeper-DD each is +7 or higher:
ASPD +2.

If total refine level of entire set at least +18:
Increases long ranged physical damage by additional 10%.

If total refine level of entire set at least +22:
Increases damage of Spread Attack damage by 30%.

More Information on Combo:
Combo Script
{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bAddClass,Class_All,10; if (.@weapon >= 7 && .@eq >= 7) { bonus bAspd,2; } if ((.@weapon + .@eq) >= 18) { bonus bLongAtkRate,10; if ((.@weapon + .@eq) >= 22) { bonus2 bSkillAtk,"GS_SPREADATTACK",30; } } }
Item Script
expand to view script
{ .@r = getrefine(); bonus bDex,1; bonus bSplashRange,1; .@val = 5*(.@r/2); if (.@r >= 7) { bonus bAspdRate,15; if (.@r >= 9) { .@val += 5; if (.@r >= 11) { bonus5 bAutoSpell,"GS_SPREADATTACK",max(6,getskilllv("GS_SPREADATTACK")),50,BF_LONG|BF_WEAPON,1; } } } bonus bLongAtkRate,.@val; },{},{}
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Illusion Hot-blooded Headband [1]   [Upper Head]   Item ID# 19344 (Headband_Of_Power_IL)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10
Defense
3
Required Lvl
120
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job except Novice & Supernovice
Description
The preparedness and will of the burning
heart were captured in one headband.
Using this makes me want to clench my fist.

STR +2.
For each 2 Refine Levels, ATK +10.

Refine Level +7:
Increases physical damage against Water, Wind, Earth and Neutral elemental monsters by 10%.

Refine Level +9:
Increases physical damage against Small and Large size monsters by 15%.

More Information on Combo:
Combo Script
{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bAddClass,Class_All,10; if (.@weapon >= 7 && .@eq >= 7) { bonus bAspd,2; } if ((.@weapon + .@eq) >= 18) { bonus bLongAtkRate,10; if ((.@weapon + .@eq) >= 22) { bonus2 bSkillAtk,"GS_SPREADATTACK",30; } } }
Item Script
expand to view script
{ .@r = getrefine(); bonus bStr,2; bonus bBaseAtk,(10*(.@r/2)); if (.@r >= 7) { bonus2 bAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Wind,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Neutral,10; if (.@r >= 9) { bonus2 bAddSize,Size_Small,15; bonus2 bAddSize,Size_Large,15; } } },{},{}
Dropped By No Result

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