Renewal
.:Renewal Item Database:.

Illusion Counter Dagger [2]   [One Hand]   Item ID# 28745 (Counter_Dagger_IL)
Illusion Dagger of Counter
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
90
Attack
170
Required Lvl
120
Weapon Lvl
4
Slot
2
Applicable Jobs
Mage
Wizard
Sage
Soul Linker
Description
A dagger that has a high chance to do critical damage to a target.

Critical +90.
Every 2 refine levels, increases critical damage by 3%.

Refine Level +7, ATK +5%.
Refine Level +9,physical damage inflicted on all size monsters +20%.
Refine Level +11, physical damage inflicted on all monster elements +20%.

When equipped with Manteau of Survival:
Reduces after attack delay by 10% (ASPD +10%).

If refine level of Illusion Dagger of Counter and Manteau of Survival each is at least +7:
Increases critical damage by 15%.

If total refine level of entire set at least +18:
Reduces after attack delay by 15% (ASPD +15%).

If total refine level of entire set at least +22:
Enables Level 4 Double Attack.

More Information on Combo:
Combo Script
{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_GARMENT); .@val = 10; if (.@weapon >= 7 && .@eq >= 7) { bonus bCritAtkRate,15; } if ((.@weapon + .@eq) >= 18) { .@val += 15; if ((.@weapon + .@eq) >= 22) { skill "TF_DOUBLE",4; bonus bDoubleRate,20; } } bonus bAspdRate,.@val; }
Item Script
{ .@r = getrefine(); bonus bCritical,90; bonus bCritAtkRate,(3*(.@r/2)); if (.@r >= 7) { bonus bAtkRate,5; if (.@r >= 9) { bonus2 bAddSize,Size_All,20; if (.@r >= 11) { bonus2 bAddEle,Ele_All,20; } } } },{},{}
Dropped By No Result

Illusion Survivor Manteau [1]   [Garment]   Item ID# 20847 (Clack_Of_Servival_IL)
Illusion Survivor's Manteau
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
55
Defense
30
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Mage
Wizard
Sage
Soul Linker
Description
A manteau that dramatically increases your chances of survival in any situation

VIT+15

When equipped with Illusion Survivor's Staff:
MaxHP +1000, MATK -50.

For each refine level of Illusion Survivor's Staff:
MATK +20.

For each 3 refine levels of Illusion Survivor's Staff:
Decreases after skill cast delay of all skills by 3%.

For each 2 refine levels of Illusion Survivor's Manteau:
Increases Neutral resistance by 1%.

(Increases MATK and Neutral resistance only up to +10 Refine Level.)

When equipped with Illusion Wizardry Staff:
Increases Crimson Rock by 10%.

If Refine Level of Illusion Survivor's Manteau and Illusion Wizardry Staff each is +7 or higher:
Increases Hell Inferno damage by 40%.

If total refine level of entire set at least +18:
Increases Wind and Shadow elemental magic damage by 10%.

If total refine level of entire set at least +22:
Increases Fire elemental magic damage by 10%.

More Information on Combo:
Combo Script
{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_GARMENT); .@val = 10; if (.@weapon >= 7 && .@eq >= 7) { bonus bCritAtkRate,15; } if ((.@weapon + .@eq) >= 18) { .@val += 15; if ((.@weapon + .@eq) >= 22) { skill "TF_DOUBLE",4; bonus bDoubleRate,20; } } bonus bAspdRate,.@val; }
Item Script
{ bonus bVit,15; },{},{}
Dropped By No Result

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