Renewal
.:Renewal Item Database:.

Ancient Hero Boots [1]   [Footgear]   Item ID# 22171 (Ancient_Hero_Boots)
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
60
Defense
15
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A pair of boots said to have been worn by ancient heroes.
It resonates with the Ancient Hero's Armor.

MaxHP +500, MaxSP +50.
Every 3 refine levels: MaxHP +2%, MaxSP +1%.

Refine Level +9: Reduces fixed cast time of all skills by 0.3 sec.

Refine Level +12: Reduces fixed cast time of all skills by 0.2 sec.

Refine Level +14: Reduces after skill delay by 5%.

More Information on Combo:
Combo Script
{ autobonus "{ bonus bStr,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */ }
Item Script
{ .@r = getrefine(); bonus bMaxHP,500; bonus bMaxSP,50; bonus bMaxHPrate,2*(.@r/3); bonus bMaxSPrate,.@r/3; if (.@r >= 9) { .@val = -300; if (.@r >= 12) { .@val -= 200; if (.@r >= 14) { bonus bDelayrate,-5; } } bonus bFixedCast,.@val; } },{},{}
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Huuma Shuriken Clearness [2]   [Two Handed]   Item ID# 13345 (Humma_Clear)
Huuma Shuriken Clear
Type
Weapon
Class
Fuuma Shuriken
Buy
20z
Sell
10z
Weight
130
Attack
230
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Ninja
Kagerou / Oboro
Description
A wind eagle sword used by a famous ninja.
It resonates with Ancient Hero's Boots.

For each 2 refine levels, ATK +10.

For each 3 refine levels:
Increases long ranged physical damage by 2%.

Refine Level +7:
Increases Swirling Petal damage by 30%.

Refine Level +9:
Reduces after skill delay of Swirling Petal by 1 second.

Refine Level +11:
Increases physical damage against Fire and Shadow elemental monsters by 15%
Increases physical damage against Undead and Demon race monsters by 30%

When equipped with Ancient Hero's Boots:
Random chance to increase STR by 20 and long ranged physical damage by 10% for 7 sec when dealing physical damage.

More Information on Combo:
Combo Script
{ autobonus "{ bonus bStr,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */ }
Item Script
expand to view script
{ .@r = getrefine(); bonus bLongAtkRate,2*(.@r/3); bonus bBaseAtk,10*(.@r/2); if (.@r >= 7) { bonus2 bSkillAtk,"KO_HUUMARANKA",30; if (.@r >= 9) { bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; if (.@r >= 11) { bonus2 bAddEle,Ele_Fire,15; bonus2 bAddEle,Ele_Dark,15; bonus2 bAddRace,RC_Undead,30; bonus2 bAddRace,RC_Demon,30; } } } },{},{}
Dropped By No Result

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