Renewal
.:Renewal Item Database:.

Illusion Ring [1]   [Accessory]   Item ID# 28509 (Ring_IL)
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
20
Required Lvl
100
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job except Novice & Supernovice
Description
Ancient ring.
STR +3.
When base STR at least 100: ATK + 30.

More Information on Combo:
Combo Script
{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bAspdRate,8; bonus bCritAtkRate,(5*(.@r/2)); if (.@r >= 9) { bonus bCritical,15; if (.@r >= 11) { bonus bBaseAtk,100; } } }
Item Script
{ bonus bStr,3; if (readparam(bStr) >= 100) { bonus bBaseAtk,30; } },{},{}
Dropped By No Result

Illusion Tablet [2]   [One Hand]   Item ID# 28626 (Tablet_IL)
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
80
Attack
170
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Priest
Sage
Star Gladiator
Description
Since it is a stone that is said to contain wise words, the weight is naturally heavy, and if it is correct, it is hard to keep up.

Increases physical damage against Shadow, Undead, Poison and Ghost elemental monsters by 10%.
Increases physical damage taken from Shadow elemental monsters by 30%.

Every 3 refine levels, increases physical damage against Shadow, Undead, Poison and Ghost elemental monsters by additional 10% (up to refine level 10).

When equipped with Illusion Ring:
Decrease after attack delay by 8% (ASPD +8%).
Every 2 refine levels of Illusion Tablet, increases critical damage by 5%.
Refine level +9, critical +15.
Refine level +11, ATK +100.

More Information on Combo:
Combo Script
{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bAspdRate,8; bonus bCritAtkRate,(5*(.@r/2)); if (.@r >= 9) { bonus bCritical,15; if (.@r >= 11) { bonus bBaseAtk,100; } } }
Item Script
{ .@val = 10 + 10*(min(getrefine(),10)/3); bonus2 bAddEle,Ele_Dark,.@val; bonus2 bAddEle,Ele_Undead,.@val; bonus2 bAddEle,Ele_Poison,.@val; bonus2 bAddEle,Ele_Ghost,.@val; bonus2 bSubDefEle,Ele_Dark,-30; },{},{}
Dropped By No Result

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