Renewal
.:Renewal Item Database:.

Kiri no Tsuyu [2]   [One Hand]   Item ID# 28764 (Fog_Dew_Sword)
Fog Dew Sword
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
100
Attack
150
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Ninja
Kagerou / Oboro
Description
A ninja dagger once used by ninja in the past whose can withstand alcohol.
It must be equipped with another Ninja sword, Surudoi Kaze, to show its true power.

When equipped with Surudoi Kaze:
Every 3 refine levels, ATK +10.
Every 5 refine levels, ATK +2%.

If total refine level of entire set at least +14:
Increases damage of Cross Slash by 25%.

If total refine level of entire set at least +16:
Reduces cooldown time of Cross Slash by 2 sec.

If total refine level of entire set at least +18:
Enables the use of Distorted Cresent, skill level based on learned level of Shadow Trampling.
Enables the use of Shadow Trampling, skill level based on learned level of Distorted Cresent.

If total refine level of entire set at least +20:
Increases damage of Cross Slash by 25%.

More Information on Combo:
Combo Script
{ .@r = getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_HAND_L); bonus bBaseAtk,10*(.@r/3); bonus2 bAddClass,Class_All,2*(.@r/5); if (.@r >= 14) { .@val = 25; if (.@r >= 16) { bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-2000; if (.@r >= 18) { .@lvl = max(getskilllv("KG_KAGEHUMI"),getskilllv("OB_ZANGETSU")); skill "KG_KAGEHUMI",.@lvl; skill "OB_ZANGETSU",.@lvl; if (.@r >= 20) { .@val += 25; } } } bonus2 bSkillAtk,"KO_JYUMONJIKIRI",.@val; } }
Item Script
{},{},{}
Dropped By No Result

Surudoi Kaze [2]   [One Hand]   Item ID# 28763 (Sharp_Wind_Sword)
Sharp Wind Sword
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
100
Attack
150
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Ninja
Kagerou / Oboro
Description
A ninja dagger once used by ninja in the past whose can withstand alcohol.

When equipped with Kiri no Tsuyu and Ancient Hero's Boots:
When dealing physical attack, has a chance to gain STR +20 and ATK +10% for 7 seconds.

More Information on Combo:
Combo Script
{ .@r = getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_HAND_L); bonus bBaseAtk,10*(.@r/3); bonus2 bAddClass,Class_All,2*(.@r/5); if (.@r >= 14) { .@val = 25; if (.@r >= 16) { bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-2000; if (.@r >= 18) { .@lvl = max(getskilllv("KG_KAGEHUMI"),getskilllv("OB_ZANGETSU")); skill "KG_KAGEHUMI",.@lvl; skill "OB_ZANGETSU",.@lvl; if (.@r >= 20) { .@val += 25; } } } bonus2 bSkillAtk,"KO_JYUMONJIKIRI",.@val; } }
Item Script
{},{},{}
Dropped By No Result

back to top