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Glorious Claymore [0]   [Two Handed]   Item ID# 1187 (Krieger_Twohand_Sword1)
Type
Weapon
Class
Two-handed Sword
Buy
20z
Sell
10z
Weight
0
Attack
220
Required Lvl
80
Weapon Lvl
4
Slot
0
Applicable Jobs
Swordman
Knight
Crusader
Description
A weapon that only a champion of battlefield can wield.

Increases physical damage against DemiHuman monsters by 70%.
Ignores physical defense of DemiHuman monsters by 25%.

Indestructible in battle

Refine Level +6:
Ignores physical defense of DemiHuman monsters by 5%.
[Slaughter] Lv 2 [(Refine-3) * (Refine-3) % physical damage bonus on DemiHuman targets, applies up to +14.]


Refine Level +9:
Has a chance to autocast Level 1 Concentration or Level 1 Aura Blade when dealing physical damage.
*If a higher Level of either spell has been learned, the corresponding Level is activated.

[iRO Description]
A weapon that has been designed specifically for battles against humans.
Account Bound
Class: Two-Handed Sword
Attack: 220
Property: Neutral
Weapon Level: 4
Requires Level: 80
Usable By: Swordman Jobs
Increases physical damage on Demi-Human race targets by 75%.
Bypass 25% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 75%.
Bypass 25% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack.
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 2 Slaughter.
If upgrade level is +9 or higher,
Adds a 3% chance of casting Level 1 Aura Blade on the user when performing a physical attack, if a higher level of this skill is known, it will be cast instead.
Adds a 3% chance of casting Level 1 Spear Dynamo on the user when performing a physical attack, if a higher level of this skill is known, it will be cast instead.
Item Script
expand to view script
{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player_Human,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player_Human,25; bonus bUnbreakableWeapon; .@r = getrefine(); if (.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,2); bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-3,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if (.@r>8) { bonus3 bAutoSpell,"LK_CONCENTRATION",max(getskilllv("LK_CONCENTRATION"),1),30; bonus3 bAutoSpell,"LK_AURABLADE",max(getskilllv("LK_AURABLADE"),1),30; } },{},{}
Dropped By No Result
Obtainable FromBattleground

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