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Hero Magic Coat [1]   [Body]   Item ID# 15094 (Hero_Magic_Coat)
Type
Armor
Class
Armor
Buy
10z
Sell
5z
Weight
80
Defense
50
Required Lvl
160
Armor Lvl
1
Slot
1
Applicable Jobs
High Mage
High Wizard
Professor
Description
Honorable magic coat given to those who fought Satan Morocc. The power of this robe changes based on Refine Level.

MaxHP +5%, MaxSP +5%. MATK +10, Flee +10.
Crimson Rock and Psychic Wave skill damage increases by 10%.

If the refine level is an odd number:
Cast cannot be interrupted.
Variable cast time is increased by 20%.

If the refine level is an even number:
MDEF +1. Variable cast time is reduced by 1% for every 2 refine level.

[iRO Description]
Max HP/SP +5%.
MATK +10, FLEE +10.
Crimson Rock and Psychic Wave damage +10%.
Odd numbered Upgrade levels increase Floating Casting Time +20% and prevent casting interruption.
Even numbered Upgrade levels increase MDEF + 1 and reduce Floating Casting Time -1%.
Class: Armor DEF: 50
Required Level: 160
Equip To: 3rd Mage Classes
Item Script
expand to view script
{ bonus bMatk,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bFlee,10; bonus2 bSkillAtk,"WL_CRIMSONROCK",10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; .@r = getrefine(); if (.@r) { bonus bFixedCastrate,21-.@r/2; bonus bNoCastCancel2; bonus bMdef,.@r/2; } },{},{}
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