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Survivor's Rod [1]   [One Hand]   Item ID# 1620 (Survival_Rod2_)
Survivor's Rod (Int)
Type
Weapon
Class
One-handed Staff
Buy
85000z
Sell
42500z
Weight
100
Attack
50 / MATK 120
Required Lvl
24
Weapon Lvl
3
Slot
1
Applicable Jobs
Mage
Acolyte
Priest
Wizard
Monk
Sage
Soul Linker
Description
A staff developed through the united efforts of the Magician Guild and Prontera Church.
There are two different versions of this staff intended to help new trainees.

INT +3, MATK +120, MaxHP +400.

When equipped with Manteau of Survival:
MaxHP +300, MATK -5%.

For each refine level of Staff of Survival[1]: MATK +1%.

For each refine level of Manteau of Survival:
Reduces damage taken from Neutral elemental attacks by 3%.

When equipped with Orbs of Survival:
For each refine level of Staff of Survival[1]:
MATK +10

When Staff of Survival[1] Refined to +10:
Base Level is below 100:
Reduces variable cast time of all skills by 3%.
Increases damage of Earth Strain and Chain Lightning by 15%.
Increases damage of Heaven's Drive and Jupitel Thunder by 70%.

Base Level at least 100:
Reduces variable cast time of all skills by 9%.
Increases damage of Earth Strain and Chain Lightning by 45%.
Increases damage of Heaven's Drive and Jupitel Thunder by 210%.

When equipped with Shoes of Survival[1]:
Reduces damage taken from DemiHuman monsters by 10%.
Ignores magical defense of target by 50%.

If Staff of Survival[1] refine level +10:
Reduces Earth Strain skill cooldown by 2.4 seconds.
Reduces Chain Lightning skill cooldown by 1 seconds.
Increases magical damage against DemiHuman monsters by 20%.
Increases Neutral elemental magic damage by 80%.
Random chance to increase damage inflicted with Chain Lightning by 100% for 5 seconds when dealing magical attack.

[iRO Description]
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees.
Class: One-Handed Staff
Attack: 50
Magic Attack: 120
Property: Neutral
Weapon Level: 3
Requires Level: 24
Usable By: Acolyte Jobs, Mage Jobs, Soul Linker
Int + 3
Max HP + 400

Set Bonus
Survivor's Manteau
Survivor's Rod (Int) [1]
Max HP + 300
Matk - 5%
Matk + 1% per upgrade level of Survivor's Rod (Int) [1] up to a maximum upgrade level of +10.
Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau up to a maximum upgrade level of +10.

Set Bonus
Survivor's Manteau [1]
Survivor's Rod (Int) [1]
Max HP + 300
Matk - 5%
Matk + 1% per upgrade level of Survivor's Rod (Int) [1].
Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau [1].

Set Bonus
Illusion Survivor's Manteau [1]
Survivor's Rod (Int) [1]
Max HP + 1000
Matk - 50
Matk + 20 per upgrade level of Survivor's Rod (Int) [1] up to maximum upgrade of +10.
Reduces the global delay of skills by 3% per 3 upgrade levels of Survivor's Rod (Int) [1].
Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1] up to a maximum upgrade of +10.

Set Bonus
Survivor's Circlet [1]
Survivor's Rod (Int) [1]
Matk + 10 per upgrade level of Survivor's Rod (Int) [1].
If Survivor's Rod (Int) [1] upgrade level is +10 or higher,
Adds a chance of buffing the user for 5 seconds when performing a magical attack; Reduces the variable casting time of skills by 50%.

Set Bonus
Survivor's Orb
Survivor's Rod (Int) [1]
Matk + 10 per upgrade level of Survivor's Rod (Int) [1].
If Survivor's Rod (Int) [1] upgrade level is +10 or higher,
If the user's base level is 99 or lower,
Reduces the variable casting time of skills by 3%.
Increases the damage of Chain Lightning and Earth Strain by 15%.
Increases the damage of Heaven's Drive and Jupitel Thunder by 70%.
If the user's base level is 100 or higher,
Reduces the variable casting time of skills by an additional 9%.
Increases the damage of Chain Lightning and Earth Strain by 45%.
Increases the damage of Heaven's Drive and Jupitel Thunder by 210%.

Set Bonus
Survivor's Manteau
Survivor's Orb
Survivor's Rod [1] (Int) [1]
Matk + 1%
If Survivor's Rod (Int) [1] upgrade level is +5 or higher, additional Matk + 2%.
If Survivor's Rod (Int) [1] upgrade level is +7 or higher, additional Matk + 2%.

Set Bonus
Survivor's Manteau [1]
Survivor's Orb
Survivor's Rod [1] (Int) [1]
Matk + 1%
If Survivor's Rod (Int) [1] upgrade level is +5 or higher, additional Matk + 2%.
If Survivor's Rod (Int) [1] upgrade level is +7 or higher, additional Matk + 2%.

Set Bonus
Survivor's Rod (Int) [1]
Survivor's Shoes
Reduces damage taken from Demi-Human race enemies by 10%.
Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack.
If Survivor's Rod (Int) [1] upgrade level is +10 or higher,
Increases magical damage on Demi-Human race targets by 20%.
Increases the damage of Neutral property magical attacks on targets by 80%.
Reduces the cooldown of Earth Strain by 2.4 seconds.
Reduces the cooldown of Chain Lightning by 1 seconds.
Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%.

More Information on Combo:
Item Script
{ bonus bInt,3; bonus bMaxHP,400; },{},{}
Dropped By
EnchantmentGenerated by Socket Enchanting
Obtainable FromOld Blue Box, Old Violet Box

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