Renewal
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Magical Yellow Foxtail Staff [1]   [One Hand]   Item ID# 1693 (Magical_Y_Foxtail)
Magic Yellow Foxtail Staff
Type
Weapon
Class
One-handed Staff
Buy
200000z
Sell
100000z
Weight
70
Attack
140 / MATK 280
Required Lvl
175
Weapon Lvl
4
Slot
1
Applicable Jobs
Summoner
Spirit Handler
Description
A foxtail that has been abandoned, its become yellow.

MATK +280
Every 2 refine level MATK +3%.

When using Fresh Shrimp skill, adds a chance to auto cast Level 1 Arclouse Dash, or activate learned level.
When using Silvervine Stem Spear skill, adds a chance to auto cast Level 1 Fresh Shrimp, or activate learned level.

Refine level +7: Increases base weapon's ATK and MATK by 40%.

For every refine level higher than +7: Increases base weapon's ATK and MATK by 20% (applies up to +10).

[iRO Description]
A yellow, well-ripened foxtail that has a dragonfly sitting on it.

Type: Weapon
Class: One-Handed Staff
Attack: 140
Property: Neutral
Weapon Level: 4
Required Level: 175
Required Jobs: Doram

MATK + 280
MATK + 3% per 2 upgrade levels of the item.
Adds a chance of casting Level 1 Arclouse Dash on the user when using Fresh Shrimp, if a higher level of this skill is known, it will be cast instead.
Adds a chance of casting Level 1 Fresh Shrimp on the user when using Silvervine Stem Spear, if a higher level of this skill is known, it will be cast instead.
If upgrade level is +7 or higher,
Increases the base weapon ATK and MATK by 40%.
Increases the base weapon ATK and MATK by an additional 20% per upgrade level of the item past the upgrade level of 7 to a maximum upgrade level of 10.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMatkRate,3*(.@r/2); bonus4 bAutoSpellOnSkill,"SU_FRESHSHRIMP","SU_ARCLOUSEDASH",max(1,getskilllv("SU_ARCLOUSEDASH")),100; bonus4 bAutoSpellOnSkill,"SU_SV_STEMSPEAR","SU_FRESHSHRIMP",max(1,getskilllv("SU_FRESHSHRIMP")),100; if (.@r>=7) { .@r = min(.@r,10)-7; bonus bBaseAtk,(28*.@r)+56; bonus bMatk,(56*.@r)+112; } bonus bUnbreakableWeapon; },{},{}
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