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Black Feather Hat [0]   [Upper Head]   Item ID# 19409 (Black_Feather)
Black Feather
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
100
Defense
18
Required Lvl
100
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A winged hat that is said to have been used by an executive of a certain organization.
Get high performance with top secret missions.

DEX +10, MDEF +15.
Restores 50 SP when defeating enemies with physical or magical attacks.
Increases damage of Feint Bomb by 10%.

When Invisibility is mastered:
Increases physical damage against Boss class monsters by 50%.

When Maelstrom is Level 3:
Enables use of Level 7 Flying Kick.

When Reproduce is Level 10:
Decreases SP Consumption of Reproduce by 30%.

Refine Level +7:
HIT +30.
Increases damage of Feint Bomb by additional 15%.

Refine Level +9:
HIT +20.
Increases damage of Feint Bomb by additional 25%.

Refine Level +10:
Bypass 100% of hard defense of Normal, Boss and DemiHuman monsters when dealing physical attacks.

[iRO Description]
A winged hat that is said to have been used by an executive of a certain organization.
Brings out high performance on top secret missions.
Class: Headgear
Position: Upper
Defense: 18
Requires Level: 100
Usable By: All Jobs
Dex + 10
Mdef + 15

Restores 50 SP to the user when a monster is killed.
Increases the damage of Feint Bomb by 10%.

If Invisibility is level 5,
Increases physical damage on boss monsters by 50%.

If Maelstrom is level 3,
Enables Level 7 Flying Kick.

If Reproduce is level 10,
Reduces the SP cost of skills by 30%.

If upgrade level is +7 or higher,
Hit + 30
Increases the damage of Feint Bomb by an additional 15%.

If upgrade level is +9 or higher,
Additional Hit + 20
Increases the damage of Feint Bomb by an additional 25%.

If upgrade level is +10 or higher,
Bypass 100% of hard defense of all race targets when performing a physical attack.
Item Script
expand to view script
{ .@r = getrefine(); bonus bSPGainValue,50; bonus bLongSPGainValue,50; bonus bMagicSPGainValue,50; bonus bMdef,15; bonus bDex,10; bonus2 bSkillAtk,"SC_FEINTBOMB",10; if (getskilllv("SC_INVISIBILITY") >= 5) bonus2 bAddClass,Class_Boss,50; if (getskilllv("SC_MAELSTROM") >= 3) skill "TK_JUMPKICK",7; if (getskilllv("SC_REPRODUCE") >= 10) bonus bUseSPrate,-30; if (.@r>=7) { bonus2 bSkillAtk,"SC_FEINTBOMB",15; bonus bHit,30; } if (.@r>=9) { bonus2 bSkillAtk,"SC_FEINTBOMB",25; bonus bHit,20; } if (.@r>=10) bonus bIgnoreDefRace,RC_All; },{},{}
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