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Imperial Boots [0]   [Footgear]   Item ID# 22207 (Imperial_Boots)
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
40
Defense
12
Required Lvl
100
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
Beautiful boots adorned with patterns representing the Rune Midgard kingdom.

MaxHP +3%, MaxSP +3%, MDEF +10.
Enables the use of Level 1 Increase Agility.

If Inspiration is at level 5 or higher:
Reduces the cooldown of Shield Spell by 2 seconds.

For each learnt skill level of Cannon Spear:
Increases the damage of Banishing Point by 10%.

For each learnt skill level of Sacrifice:
ATK +4%.

For each learnt skill level of Pinpoint Attack:
When dealing physical attack, pierce 20% hard defense on enemy of all races.

If refine level is +5 or higher:
Additional MaxHP +7%, MaxSP +7%.
Increases ranged attack damage by 5%.

If refine level is +7 or higher:
Additional MaxHP +10%, MaxSP +10%.
Increases ranged attack damage by by an additional 5%.

[iRO Description]
Beautiful boots adorned with patterns representing the Rune Midgard kingdom.
Class: Shoes
Defense: 12
Requires Level: 100
Usable By: All Jobs
Max HP + 3%
Max SP + 3%
Mdef + 10
Enables Level 1 Increase Agility.

If Inspiration is at level 5,
Reduces the cooldown of Shield Spell by 2 seconds.

Increases the damage of Vanishing Point by 10% for every level of Cannon Spear known.
Atk + 4% per level of Sacrifice known
Bypass 20% of hard defense of All race targets when performing a physical attack for every level of Pinpoint Attack known.

If upgrade level is +5 or higher,
Additional Max HP + 7%
Additional Max SP + 7%
Increases long-ranged damage on targets by 5%.

If upgrade level is +7 or higher,
Additional Max HP + 10%
Additional Max SP + 10%
Increases long-ranged damage on targets by an additional 5%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMdef,10; bonus bMaxHPrate,3; bonus bMaxSPrate,3; skill "AL_INCAGI",1; bonus2 bSkillAtk,"LG_BANISHINGPOINT",10*getskilllv("LG_CANNONSPEAR"); bonus2 bAddClass,Class_All,4*getskilllv("CR_DEVOTION"); if (getskilllv("LG_INSPIRATION")>=5) bonus2 bSkillCooldown,"LG_SHIELDSPELL",-2000; bonus2 bIgnoreDefRaceRate,RC_All,20*getskilllv("LG_PINPOINTATTACK"); if (.@r>=5) { bonus bMaxSPrate,7; bonus bMaxHPrate,7; bonus bLongAtkRate,5; } if (.@r>=7) { bonus bMaxSPrate,10; bonus bMaxHPrate,10; bonus bLongAtkRate,5; } },{},{}
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