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Illusion Infiltrator [2]   [Two Handed]   Item ID# 28022 (Infiltrator_IL)
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
150
Attack
200
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Assassin Cross
Description
A lethal Katar that has been perfectly designed to carry out quick assasinations.

DEF +3, Flee +5, Perfect Dodge +2.
Increases physical damage on Demihuman monsters by 60%.

Refine Level +9: Flee +5, Pefect Dodge +2.
Refine Level +10: ATK +5%.

When equipped with Illusion Ring:
Decrease after atttck delay by 10%.

Refine Level of Illusion Infiltrator is +9 or higher:
Increases critical damage by 10%.

Refine Level of Illusion Infiltrator is +11 or higher:
Increases physical damage against Brute race monsters by 25%.

[iRO Description]
A lethal katar that has been perfectly designed to carry out quick assassinations.
Class: Katar
Attack: 200
Weapon Level: 4
Requires Level: 100
Usable By: Guillotine Cross
Def + 3
Flee + 5
Perfect Dodge + 2
Increases physical damage on Demi-Human race targets by 60%.
If upgrade level is +9 or higher,
Additional Flee + 5
Additional Perfect Dodge + 2
If upgrade level is +10 or higher,
Atk + 5%

Set Bonus
Illusion Infiltrator [2]
Illusion Ring [1]
Aspd + 10%
If Illusion Infiltrator [2] upgrade level is +9 or higher,
Increases critical damage on targets by 10%.
If Illusion Infiltrator [2] upgrade level is +11 or higher,
Increases physical damage on Brute race targets by 25%.

More Information on Combo:
Item Script
{ bonus2 bAddRace,RC_DemiHuman,60; bonus bDef,3; .@flee = 5; .@flee2 = 2; if (getrefine() >= 9) { .@flee += 5; .@flee2 += 2; bonus bAtkRate,5; } bonus bFlee,.@flee; bonus bFlee2,.@flee2; },{},{}
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