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Rebel Scarf [1]   [Accessory]   Item ID# 28484 (Rebel_Scarf)
Rebellion's Scarf
Type Armor Class Accessory Buy 20z Sell 10z Weight 40
Defense 0Required Lvl 100Slot 1
Refineable No
Applicable Jobs
Every Job
Description The scarf of a gunman who killed the four great gun masters. It is said he felt great remorse after he finished killing, so much so that he destroyed his gun and vanished.
ATK +5%
Reduces variable cast time by 10%.
Reduces the SP cost of Fire Dance by 5.

Every level of Mass Spiral:
Increases Mass Spiral damage by 5%.
Reduces SP cost of Mass Spiral by 2.
Reduces after attack delay by 2%.

Every level of Fire Rain:
Increases Fire Rain damage by 5%.
Reduces SP cost of Fire Rain by 4.
Reduces after cast delay by 1%.

Every level of Shattering Storm:
Increases Shattering Storm damage by 10%.
Reduces cooldown time of Shattering Storm by 0.1 seconds.
Reduces cooldown time of Hit Barrel by 4 seconds.

Every level of Dragon Tail:
Increases critical attack damage by 3%.

Every level of Eternal Chain:
Increases Quick Draw Shot damage by 5%

Has a 1% chance of autocasting Level 1 Dragon Tail on the target when performing a physical attack per level of Dragon Tail known for 50 seconds when using Crimson Marker.

[iRO Description]
The scarf of a gunman who killed the four great gun masters. It is said he felt great remorse after he finished killing, so much so that he destroyed his gun and vanished.
Class: Accessory
Requires Level: 100
Usable By: All Jobs
Atk + 5%
Aspd + 2% per level of Mass Spiral known.
Reduces the variable casting time of skills by 10%.
Reduces the cast delay of skills by 1% per level of Fire Rain known.
Reduces the cooldown of Hit Barrel by 4 seconds per level of Shattering Storm known.
Reduces the cooldown of Shattering Storm by 0.1 seconds per level of Shattering Storm known.
Increases critical damage on targets by 3% per level of Dragon Tail known.
Increases the damage of Fire Rain by 5% per level of Fire Rain known.
Increases the damage of Mass Spiral by 5% per level of Mass Spiral known.
Increases the damage of Quick Draw Shot by 5% per level of Eternal Chain known.
Increases the damage of Shattering Storm by 10% per level of Shattering Storm known.
Reduces the SP cost of Fire Dance by 5.
Reduces the SP cost of Fire Rain by 4 per level of Fire Rain known.
Reduces the SP cost of Mass Spiral by 2 per level of Mass Spiral known.
Adds a 100% chance of buffing the user for 50 seconds when using Crimson Marker; Adds a 1% chance of casting Level 1 Dragon Tail on the target when performing a physical attack per level of Dragon Tail known, if a higher level of this skill is known, it will be cast instead, if the user has a Grenade Launcher equipped.
Item Script
{ [email protected] = getskilllv("RL_MASS_SPIRAL"); [email protected] = getskilllv("RL_FIRE_RAIN"); [email protected] = getskilllv("RL_HEAT_BARREL"); [email protected] = getskilllv("RL_S_STORM"); [email protected] = getskilllv("RL_D_TAIL"); [email protected] = getskilllv("RL_E_CHAIN"); bonus2 bAddClass,Class_All,5; bonus bAspdRate,2*[email protected]; bonus bVariableCastrate,-10; bonus bDelayrate,-([email protected]); bonus2 bSkillCooldown,"RL_HEAT_BARREL",-4000*[email protected]; bonus2 bSkillCooldown,"RL_S_STORM",-100*[email protected]; bonus bCritAtkRate,3*[email protected]; bonus2 bSkillAtk,"RL_FIRE_RAIN",5*[email protected]; bonus2 bSkillAtk,"RL_MASS_SPIRAL",5*[email protected]; bonus2 bSkillAtk,"RL_QD_SHOT",5*[email protected]; bonus2 bSkillAtk,"RL_S_STORM",5*[email protected]; bonus2 bSkillUseSP,"RL_FIREDANCE",10; bonus2 bSkillUseSP,"RL_FIRE_RAIN",4*[email protected]; bonus2 bSkillUseSP,"RL_MASS_SPIRAL",2*[email protected]; if(getiteminfo(getequipid(EQI_HAND_R),11) == W_GRENADE) { autobonus3 "{ bonus3 bAutoSpell,"RL_D_TAIL",max(1,getskilllv("RL_D_TAIL")),10;}",1000,50000,"RL_C_MARKER","{specialeffect2 311;}"; } /* Placeholder Effect */ },{},{}
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