.:Renewal Item Database:.
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Rebel Scarf [1] [Accessory] Item ID# 28484 (Scarf_Of_Rebellion) Rebellion's Scarf | |
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
40 Required Lvl 100 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | The scarf of a gunman who killed the four great gun masters. It is said he felt great remorse after he finished killing, so much so that he destroyed his gun and vanished. ATK +5% Reduces variable cast time by 10%. Reduces the SP cost of Fire Dance by 5. Every level of Mass Spiral: Increases Mass Spiral damage by 5%. Reduces SP cost of Mass Spiral by 2. Reduces after attack delay by 2%. Every level of Fire Rain: Increases Fire Rain damage by 5%. Reduces SP cost of Fire Rain by 4. Reduces after cast delay by 1%. Every level of Shattering Storm: Increases Shattering Storm damage by 10%. Reduces cooldown time of Shattering Storm by 0.1 seconds. Reduces cooldown time of Hit Barrel by 4 seconds. Every level of Dragon Tail: Increases critical attack damage by 3%. Every level of Eternal Chain: Increases Quick Draw Shot damage by 5% Has a 1% chance of autocasting Level 1 Dragon Tail on the target when performing a physical attack per level of Dragon Tail known for 50 seconds when using Crimson Marker. [iRO Description] The scarf of a gunman who killed the four great gun masters. It is said he felt great remorse after he finished killing, so much so that he destroyed his gun and vanished. Class: Accessory Requires Level: 100 Usable By: All Jobs Atk + 5% Aspd + 2% per level of Mass Spiral known. Reduces the variable casting time of skills by 10%. Reduces the cast delay of skills by 1% per level of Fire Rain known. Reduces the cooldown of Hit Barrel by 4 seconds per level of Shattering Storm known. Reduces the cooldown of Shattering Storm by 0.1 seconds per level of Shattering Storm known. Increases critical damage on targets by 3% per level of Dragon Tail known. Increases the damage of Fire Rain by 5% per level of Fire Rain known. Increases the damage of Mass Spiral by 5% per level of Mass Spiral known. Increases the damage of Quick Draw Shot by 5% per level of Eternal Chain known. Increases the damage of Shattering Storm by 10% per level of Shattering Storm known. Reduces the SP cost of Fire Dance by 5. Reduces the SP cost of Fire Rain by 4 per level of Fire Rain known. Reduces the SP cost of Mass Spiral by 2 per level of Mass Spiral known. Adds a 100% chance of buffing the user for 50 seconds when using Crimson Marker; Adds a 1% chance of casting Level 1 Dragon Tail on the target when performing a physical attack per level of Dragon Tail known, if a higher level of this skill is known, it will be cast instead, if the user has a Grenade Launcher equipped. |
Item Script |
expand to view script{ .@M = getskilllv("RL_MASS_SPIRAL"); .@F = getskilllv("RL_FIRE_RAIN"); .@S = getskilllv("RL_S_STORM"); .@D = getskilllv("RL_D_TAIL"); .@E = getskilllv("RL_E_CHAIN"); bonus bAtkRate,5; bonus bAspdRate,2*.@M; bonus bVariableCastrate,-10; bonus bDelayrate,-(.@F); bonus2 bSkillCooldown,"RL_HEAT_BARREL",-4000*.@S; bonus2 bSkillCooldown,"RL_S_STORM",-100*.@S; bonus bCritAtkRate,3*.@D; bonus2 bSkillAtk,"RL_FIRE_RAIN",5*.@F; bonus2 bSkillAtk,"RL_MASS_SPIRAL",5*.@M; bonus2 bSkillAtk,"RL_QD_SHOT",5*.@E; bonus2 bSkillAtk,"RL_S_STORM",5*.@S; bonus2 bSkillUseSP,"RL_FIREDANCE",10; bonus2 bSkillUseSP,"RL_FIRE_RAIN",4*.@F; bonus2 bSkillUseSP,"RL_MASS_SPIRAL",2*.@M; if (.@D > 0) { autobonus3 "{ .@r = getskilllv(\"RL_D_TAIL\"); bonus3 bAutoSpell,\"RL_D_TAIL\",.@r,10*(1+.@r); }",1000,50000,"RL_C_MARKER","{ specialeffect2 EF_POTION_BERSERK; }"; } },{},{} |
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