Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Booster Foxtail [2]   [One Hand]   Item ID# 550002 (Boost_Foxtail)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
70
Attack
250 / MATK 260
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Summoner
Spirit Handler
Description
A special One-Handed Foxtail prepared for your rapid growth.

MATK +260, ATK +5%, MATK +5%.
Indestructible in battle

For each refine level: ATK +2, MATK +2.
For each 15 Base Level: ATK +3, MATK +3. (Up to Base Level 180)

Refine Level +7:
For each Level of Nyang Grass:
Decreases variable cast time of all skills by 2%.

For each Level of Spirit of Savage:
Increases ranged physical damage by 2%.

Refine Level +9:
Increases physical and magical damage against enemies of all sizes by 10%.

When equipped with Elemental Booster Robe, Elemental Booster Muffler, Elemental Booster Shoes and Elemental Booster Earring:
MATK +20.
Increases magical damage against enemies of all sizes by additional 10%.

For each 15 Base Level:
Increases damage of Catnip Meteor by 2%. (Up to Base Level 180)

When using Silvervine Stem Spear:
Increases damage of Catnip Meteor by additional 35% for 60 seconds.

When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch:
ATK +20.
Decreases after skill cast delay of all skills by 10%.

For each 15 Base Level:
Increases damage of Picky Peck by 2%. (Up to Base Level 180)

When using Arclouse Dash:
Increases damage of Picky Peck by additional 35% for 60 seconds.
Item Script
expand to view script
{ bonus bUnbreakableWeapon; .@r = getrefine(); bonus bBaseAtk,.@r*2; bonus bMatk,.@r*2; .@i = min(BaseLevel,180)/15*3; bonus bBaseAtk,.@i; bonus bMatk,.@i; if (.@r>=7) { bonus bVariableCastrate,getskilllv("SU_NYANGGRASS")*-2; bonus bLongAtkRate,getskilllv("SU_SVG_SPIRIT")*2; } if (.@r>=9) { bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; } },{},{}
Dropped By No Result

Booster Gatling [2]   [Two Handed]   Item ID# 830000 (Boost_Gatling)
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
0
Attack
170
Required Lvl
100
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A special Gatling Gun prepared for your rapid growth.

ATK +5%.
For each refine level: ATK +3.
For each 15 Base Level: ATK +3 (Up to Base Level 180).

Refine Level +7:
For each Level of Single Action:
Increases ranged physical damage by 1%.

Refine Level +9:
Increases ranged physical damage by additional 10%.

When equipped with Attack Booster Plate, Attack Booster Manteau, Attack Booster Greaves and Attack Booster Ring:
ATK +20. Increases physical damage against enemies of all sizes by 10%.

For each 15 Base Level:
Increases damage of Round Trip by 1%. (Up to Base Level 180)

When using Rich's Coin:
Increases damage of Round Trip by additional 20% for 60 seconds.

When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch:
ATK +20. Decreases Fire Rain skill cooldown by 1 second.

For each 15 Base Level:
Increases damage of Fire Rain by 2%. (Up to Base Level 180)

When using Rich's Coin:
Increases damage of Fire Rain by additional 35% for 60 seconds.
Item Script
{ bonus2 bAddClass,Class_All,5; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus bLongAtkRate,getskilllv("GS_SINGLEACTION"); } if (.@r>=9) { bonus bLongAtkRate,10; } },{},{}
Dropped By No Result

Booster Guitar [2]   [One Hand]   Item ID# 570000 (Boost_Guitar)
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
0
Attack
150 / MATK 160
Required Lvl
100
Weapon Lvl
4
Slot
2
Gender
Male Only
Applicable Jobs
Minstrel / Wanderer
Description
A special Guitar prepared for your rapid growth.

MATK +160, ATK +3%.
Increases Neutral elemental magic damage by 3%.
For each refine level: ATK +2, MATK +2.
For each 15 Base Level: ATK +3, MATK +3. (Up to Base Level 180)

Refine Level +7:
For each Level of Musical Lesson:
Decreases variable cast time of all skills by 1%.

Refine Level +9:
Increases magical damage against enemies of all sizes by 10%.

When equipped with Elemental Booster Robe, Elemental Booster Muffler, Elemental Booster Shoes and Elemental Booster Earring:
MATK +20. Decreases after skill cast delay of all skills by 10%.

For each 15 Base Level:
Increases damage of Reverberation by 1%. (Up to Base Level 180)

When using Improve Concentration:
Increases damage of Reverberation by additional 20% for 60 seconds.

When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch:
ATK +20. Decreases Severe Rainstorm skill cooldown by 2 seconds.

For each 15 Base Level:
Increases damage of Severe Rainstorm by 1%. (Up to Base Level 180)

When using Improve Concentration:
Increases damage of Severe Rainstorm by additional 20% for 60 seconds.
Item Script
expand to view script
{ bonus2 bMagicAtkEle,Ele_Neutral,3; bonus bAtkRate,3; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bMatk,.@r*3; .@i = min(BaseLevel,180)/15*3; bonus bBaseAtk,.@i; bonus bMatk,.@i; if (.@r>=7) { bonus bVariableCastrate,getskilllv("BA_MUSICALLESSON")*-1; } if (.@r>=9) { bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; } },{},{}
Dropped By No Result

Booster Katar [2]   [Two Handed]   Item ID# 610000 (Boost_Katar)
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
0
Attack
150
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Guillotine Cross
Description
A special Katar prepared for your rapid growth.

ATK +2%.
Increases critical damage by 3%
For each refine level: ATK +3.
For each 15 Base Level: ATK +3. (Up to Base Level 180)

Refine Level +7:
For each Level of Katar Mastery: critical damage +1%.

Refine Level +9:
ATK +10%.

When equipped with Attack Booster Plate, Attack Booster Manteau, Attack Booster Greaves and Attack Booster Ring:
ASPD +2. Increases critical damage by additional 10%.

For each 15 Base Level:
Increases physical damage against all elemental enemies by 1%. (Up to Base Level 180)

When using Enchant Deadly Poison:
Increases physical damage against all elemental enemies by additional 10% for 60 seconds.

When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch:
ATK +10%. Decreases after skill cast delay by 15%.

For each 15 Base Level:
Increases damage of Rolling Cutter by 1%. (Up to Base Level 180)

When using Enchant Deadly Poison:
Increases damage of Rolling Cutter by additional 20% for 60 seconds.
Item Script
{ bonus2 bAddClass,Class_All,2; bonus bCritAtkRate,3; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus bCritAtkRate,getskilllv("AS_KATAR"); } if (.@r>=9) { bonus2 bAddClass,Class_All,10; } },{},{}
Dropped By No Result

Booster Knuckles [2]   [One Hand]   Item ID# 560000 (Boost_Knuckle)
Booster Knuckle
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
0
Attack
150
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Shura
Description
A special Knuckle prepared for your rapid growth.

ATK +2%, MaxHP +3%.
For each refine level: ATK +3.
For each 15 Base Level: ATK +3 (Up to Base Level 180).

Refine Level +7:
For each Level of Explosion Spirits: MaxHP +2%.

Refine Level +9:
Increases physical damage against enemies of all sizes by 10%.

When equipped with Attack Booster Plate, Attack Booster Manteau, Attack Booster Greaves and Attack Booster Ring:
MaxHP +10%, ATK +10%.

For each 15 Base Level:
Increases damage of Tiger Cannon by 1%. (Up to Base Level 180)

When using Dangerous Soul Collect:
Increases damage of Tiger Cannon by additional 20% for 60 seconds.

When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch:
MaxSP +10%. Decreases after skill cast delay of all skills by 15%.

For each 15 Base Level:
Increases damage of Knuckle Arrow by 2%. (Up to Base Level 180)

When using Dangerous Soul Collect:
Increases damage of Knuckle Arrow by additional 35% for 60 seconds.
Item Script
{ bonus bMaxHPrate,3; bonus2 bAddClass,Class_All,3; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus bMaxHPrate,getskilllv("MO_EXPLOSIONSPIRITS")*2; } if (.@r>=9) { bonus2 bAddSize,Size_All,10; } },{},{}
Dropped By No Result

Booster Mace [2]   [One Hand]   Item ID# 590000 (Boost_Hall)
Booster Maul
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0
Attack
160 / MATK 160
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Arch Bishop
Description
A special mace prepared for your rapid growth.

MATK +160, ATK +3%.
Increases Holy elemental magic damage by 3%.
For each refine level: ATK +2, MATK +2.
For each 15 Base Level: ATK +3, MATK +3. (Up to Base Level 180)

Indestructible in battle

Refine Level +7:
For each Level of Meditatio:
Increases Holy elemental magic damage by additional 1%.

Refine Level +9:
Increases physical and magical damage against enemies of all sizes by 10%.

When equipped with Default Booster Robe, Default Booster Muffler, Default Booster Shoes and Default Booster Earring:
MATK +20. Increases damage of Judex by 30%.

For each 15 Base Level:
Increases damage of Adoramus by 1%. (Up to Base Level 180)

When using Manificat:
Increases damage of Adoramus by additional 20% for 60 seconds.

When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch:
ASPD +2. Increases critical damage by 10%.

For each 15 Base Level:
Increases damage of Duple Light by 2%. (Up to Base Level 180)

When using Magnificat:
Increases damage of Duple Light by additional 35% for 60 seconds.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMatk,160; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Holy,3; bonus bAtkRate,3; bonus bMatk,2*.@r; bonus bBaseAtk,2*.@r; bonus bMatk,3*(min(BaseLevel,180)/15); bonus bBaseAtk,3*(min(BaseLevel,180)/15); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO"); } if (.@r>=9) { bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; } },{},{}
Dropped By No Result

Booster Mask A-type [1]   [Upper & Lower Head]   Item ID# 410018 (Booster_Mask_A)
Booster Mask Type A
Type
Armor
Class
Upper & Lower Headgear
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
130
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A mask designed to help adventurers grow.
The red feather decoration is attractive.

Decreases after skill cast delay by 8%.
Item Script
{ bonus bDelayrate,-8; },{},{}
Dropped By No Result

Booster Mask B-type [1]   [Upper & Lower Head]   Item ID# 410019 (Booster_Mask_B)
Booster Mask Type B
Type
Armor
Class
Upper & Lower Headgear
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
130
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A mask designed to help adventurers grow.
The blue feather decoration is attractive.

Decreases variable cast time by 8%.
Item Script
{ bonus bVariableCastrate,-8; },{},{}
Dropped By No Result

Booster Mask C-type [1]   [Upper & Lower Head]   Item ID# 410020 (Booster_Mask_C)
Booster Mask Type C
Type
Armor
Class
Upper & Lower Headgear
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
130
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A mask designed to help adventurers grow.
The light green feather decoration is attractive.

ASPD +8% (Decreases after attack delay by 8%).
Item Script
{ bonus bAspdRate,8; },{},{}
Dropped By No Result

Booster Mission Ticket    Item ID# 1000984 (Booster_M_Ticket)
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
0
Description
A ticket given every time you complete a booster mission.
You can collect these tickets and exchange them for special rewards.
Item Script
{},{},{}
Dropped By No Result

Booster Modification Stone(Magical)    Item ID# 100723 (Booster_RandomOpt_M)
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
0
Description
A mysterious item that can give magical random options to Booster Weapons.

Ignition Wave Booster Two-Handed Sword
Hundred Breath Booster Spear
Banishing Cannon Booster Spear
Pressure Genesis Booster Sword
Power Tornado Booster Axe
Arms Knuckle Booster Mace
Acid Cannon Booster Club
Hells Tornado Booster Sword
Rolling Cross Booster Katar
Counter Assault Booster Katar
Triangle Bomb Booster Bow
Magic Fatal Booster Dagger
Crimson Strain Booster Staff
Chain Jack Booster Staff
Spell Bolt Booster Book
Elemental Spell Booster Stick
Adonus Booster Wand
Dupledex Booster Mace
Rampage Arrow Booster Knuckle
Sky Cannon Booster Knuckle
Arrow Booster Bow
Sharp Bolt Booster Bow
Rainstorm Booster Booster Violin
Rainstorm Booster Booster Whip
Metallic Reverberation Booster Violin
Metallic Reverberation Booster Whip

(These items will be collectively deleted during the first regular inspection in July 2021.)
Item Script
{ laphine_upgrade(); },{},{}
Dropped By No Result

Booster Modification Stone(Physical)    Item ID# 100722 (Booster_RandomOpt_P)
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
0
Description
A mysterious item that can give physical random options to Booster Weapons.

Ignition Wave Booster Two-Handed Sword
Hundred Breath Booster Spear
Banishing Cannon Booster Spear
Pressure Genesis Booster Sword
Power Tornado Booster Axe
Arms Knuckle Booster Mace
Acid Cannon Booster Club
Hells Tornado Booster Sword
Rolling Cross Booster Katar
Counter Assault Booster Katar
Triangle Bomb Booster Bow
Magic Fatal Booster Dagger
Crimson Strain Booster Staff
Chain Jack Booster Staff
Spell Bolt Booster Book
Elemental Spell Booster Stick
Adonus Booster Wand
Dupledex Booster Mace
Rampage Arrow Booster Knuckle
Sky Cannon Booster Knuckle
Arrow Booster Bow
Sharp Bolt Booster Bow
Rainstorm Booster Booster Violin
Rainstorm Booster Booster Whip
Metallic Reverberation Booster Violin
Metallic Reverberation Booster Whip

(These items will be collectively deleted during the first regular inspection in July 2021.)
Item Script
{ laphine_upgrade(); },{},{}
Dropped By No Result

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