Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Savage Rabbit Shadow Cube    Item ID# 101019 (S_SavageRabbit_Cube)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
Shadow Cube for Dorams.
All 3 types of Savage Rabbit Shadow Equipments are included.

[Obtainable Items]
Savage Rabbit Shadow Shoes
Savage Rabbit Shadow Earring
Savage Rabbit Shadow Pendant
Item Script
{ getgroupitem(IG_S_SavageRabbit_Cube); },{},{}
Dropped By No Result

Savage Rabbit Shadow Earring [Shadow Pendant]   Item ID# 24637 (S_SavageRabbit_Earing)
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
99
Applicable Jobs
Summoner
Spirit Handler
Description
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.

Increases ranged physical damage by 5%.

Refine Level +7: Increases ranged physical damage by additional 5%.
Refine Level +9: Decreases SP Consumption of Lunatic Carrot Beat by 10%.

When equipped with Savage Rabbit Shadow Pendant and Savage Rabbit Shadow Shoes:
For each refine level of entire set:
Increases damage of Lunatic Carrot Beat and Spirit of Savage by 1%.

When equipped with Doram Physical Shadow Armor:
Ignores physical defense of all race monsters, except Players, by 40%.
For each refine level of entire set:
Ignores physical defense of all race monsters, except Players, by additional 1%.
Item Script
{ .@r = getrefine(); bonus bLongAtkRate,5; if (.@r>=7) { bonus bLongAtkRate,5; } if (.@r>=9) { bonus bUseSPrate,-10; } },{},{}
Dropped By No Result

Savage Rabbit Shadow Pendant [Shadow Earring]   Item ID# 24638 (S_SavageRabbit_Pendant)
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
99
Applicable Jobs
Summoner
Spirit Handler
Description
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.

Increases damage of Lunatic Carrot Beat by 5%.

For each 2 refine levels:
Increases damage of Spirit of Savage by 3%.
Item Script
{ bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",5; bonus2 bSkillAtk,"SU_SVG_SPIRIT",3*(getrefine()/2); },{},{}
Dropped By No Result

Savage Rabbit Shadow Shoes [Shadow Footgear]   Item ID# 24639 (S_SavageRabbit_Shoes)
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
99
Applicable Jobs
Summoner
Spirit Handler
Description
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.

Increases physical damage against all size enemies by 5%.

For each 2 refine levels:
Increases physical damage against all size enemies by additional 1%.
Item Script
{ bonus2 bAddSize,Size_All,5+(getrefine()/2); },{},{}
Dropped By No Result

Savory Herb Salad    Item ID# 11551 (Savory_Herb_Salad)
Savory Herb Salad (Str+1)
Type
Healing Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Description
Healthy herb mix with strange power giving.

Effect: STR +1
Heal: 25 HP
Duration: 3 minutes
Item Script
{ itemheal rand(20,30),0; sc_start SC_STRFOOD,180000,1; },{},{}
Dropped By No Result

Savory Sauce    Item ID# 7454 (Plain_Sauce)
Type
Miscellaneous
Class
n/a
Buy
525z
Sell
262z
Weight
1
Description
A special sauce that enhances the savory quality of most foods.
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box, Old Violet Box

Saw Axe [2]   [Two Handed]   Item ID# 28140 (Ein_BHAXE)
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
500
Attack
350
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Mechanic
Description
This saw, originally used for cutting metal, improved as a weapon for combat purposes.
Every time you swing, the sound of the engine will crush your enemies.

ATK + 10%.
Increases damage of Arm Cannon by 10%.
Indestructible in battle

Refine Level +7:
ATK +60. Decreases variable cast time by 10%.

Refine Level +9:
Increases long ranged physical damage by 10%.
Physical attacks have a chance to increases physical damage against all size enemies by 15% for 5 seconds.

Refine Level +11:
Decreases after skill cast delay of all skills by 20%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bAtkRate,10; bonus bUnbreakableWeapon; bonus2 bSkillAtk,"NC_ARMSCANNON",10; if (.@r>=7) { bonus bVariableCastrate,-10; bonus bBaseAtk,60; } if (.@r>=9) { bonus bLongAtkRate,10; autobonus "{ bonus2 bAddSize,Size_All,15; }",1,5000,BF_WEAPON; } if (.@r>=11) { bonus bDelayrate,-20; } },{},{}
Dropped By No Result

Scale Armor Fragment    Item ID# 1001230 (aegis_1001230)
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Description
A piece of armor made of scales.
It is made of fairly hard scales.
Item Script
{},{},{}
Dropped By No Result

Scale Sample    Item ID# 6388 (Scale_Sample)
Type
Miscellaneous
Class
n/a
Buy
20z
Sell
10z
Weight
0
Description
This item cannot be traded between accounts.
A scale sample thought to be from the unidentified creature in the mysterious bath in Mora Village.
Item Script
{},{},{}
Dropped By No Result

Scale Shell    Item ID# 936 (Scales_Shell)
Type
Miscellaneous
Class
n/a
Buy
466z
Sell
233z
Weight
1
Description
A shell-like piece of tough monster skin that is covered with hard scales.
Item Script
{},{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Scales of Judgement [1]   [Accessory]   Item ID# 490083 (Themis_Balance)
Themis Balance
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
10
Defense
10
Required Lvl
100
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A replica of the balance that the Goddess of Law and Law used to measure right and wrong.

MDEF +5, INT +7.
For each 5 Base Level: Increases damage of Ray of Genesis by 1%.

When Level 5 Inspiration is learned:
Decreases variable cast time of Ray of Genesis by 50%.
Decreases SP Consumption of Ray of Genesis by 20.

When Level 5 Devotion is learned:
Increases magical damage against Boss class monsters by 15%.

When Level 5 Hesperus Lit is learned:
Decreases after skill cast delay of all skills by 30%.

Random chance to recieve the following effect for 3 seconds when dealing magical damage:
Autocast Level 3 Highness Heal on yourself when using Ray of Genesis.
Item Script
expand to view script
{ bonus bMdef,5; bonus bInt,7; bonus2 bSkillAtk,"LG_RAYOFGENESIS",(BaseLevel/5); if (getskilllv("LG_INSPIRATION") == 5) { bonus2 bVariableCastrate,"LG_RAYOFGENESIS",-50; bonus2 bSkillUseSP,"LG_RAYOFGENESIS",20; } if (getskilllv("CR_DEVOTION") == 5) bonus2 bMagicAddClass,Class_Boss,15; if (getskilllv("LG_HESPERUSLIT") == 5) bonus bDelayrate,-30; },{},{}
Dropped By No Result

Scalpel [3]   [One Hand]   Item ID# 13027 (Scalpel)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
50
Attack
120
Required Lvl
55
Weapon Lvl
4
Slot
3
Property
Neutral
Applicable Jobs
High Swordman
High Mage
High Archer
High Merchant
High Thief
Lord Knight
High Wizard
Whitesmith
Sniper
Assassin Cross
Paladin
Professor
Stalker
Creator
Clown / Gypsy
Description
Small, light, and with a blade that is very sharp. Specifically designed to cut the skin off the human beings.
Has a chance to cause Bleeding status ailment on the target when dealing physical attack.

More Information on Combo:
Item Script
{ bonus2 bAddEff,Eff_Bleeding,500; },{},{}
Dropped By

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