Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Variant Shoes [0]   [Footgear]   Item ID# 2449 (Variant_Shoes_M)
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
50
Defense
3
Required Lvl
85
Armor Lvl
1
Slot
0
Applicable Jobs
Every Rebirth Job except High Novice & Supernovice
Description
Shoes that seem to be wrong somewhere. The intention of the maker to perfect the shoes can be seen but it seems to be a failure.
Maximum HP and Maximum SP + 20%.
Maximum HP and Maximum SP reduced by 1% per refine rate.
Added +1 DEF for every 2 refinement.
Item Script
{ .@r = getrefine(); bonus bMaxHPrate,20-.@r; bonus bMaxSPrate,20-.@r; bonus bDef,.@r/2; },{},{}
Dropped By No Result

Variety Hat Box    Item ID# 100470 (Famous_Hat_Box)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
A box of various hats.
Contains 1 of the following items.

[Obtainable Items]
Gigant Snake's Breath
New Wave Sunglasses
Moon Disk in Mouth
Magical Booster
Heart Wings Hairband
Celine's Brooch
Victory Wing Ears
Thanatos' Mask of Sorrow
Thanatos' Mask of Despair
Thanatos' Mask of Hatred
Thanatos' Anguish
Dog Officer
Spell Circuit
General's Helm
Classical Feather Hat
Amistr Beret
Item Script
{ getgroupitem(IG_FAMOUS_HAT_BOX); },{},{}
Dropped By No Result

Varmundt Death Rune Boots [1]   [Footgear]   Item ID# 470110 (Barmund_Death_Boots)
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
100
Defense
45
Required Lvl
210
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
Boots engraved with Varmundt's Death Rune magic.
It is engraved of magic.

Refine Level +7:
MATK +5%

Refine Level +9:
Decreases variable cast time by 5%.
Decreases fixed cast time by 0.3 seconds.

Refine Level +11:
Increases magical damage with every element by 5%.
Decreases fixed cast time by additional 0.2 seconds.

[Bonus by Grade]
[Grade D] MATK +2%
[Grade C] fixed cast time of all skills -0.3 seconds.
[Grade B] MATK +2%, S.MATK +2
[Grade A] fixed cast time of all skills -0.2 seconds.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); if (.@r>=7) { bonus bMatkRate,5; if (.@r>=9) { bonus bFixedCast,-300; bonus bVariableCastrate,-5; if (.@r>=11) { bonus bFixedCast,-200; bonus2 bMagicAtkEle,Ele_All,5; } } } if (.@g >= ENCHANTGRADE_D) { bonus bMatkRate,2; if (.@g >= ENCHANTGRADE_C) { bonus bFixedCast,-300; if (.@g >= ENCHANTGRADE_B) { bonus bSmatk,2; bonus bMatkRate,2; if (.@g >= ENCHANTGRADE_A) { bonus bFixedCast,-200; } } } } },{},{}
Dropped By No Result

Varmundt Death Rune Manteau [1]   [Garment]   Item ID# 480147 (Barmund_Death_Hood)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
100
Defense
45
Required Lvl
210
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
A manteau engraved with Varmundt's Death Rune magic.
It is engraved with magic.

Refine Level +7:
Decreases variable cast time by 10%.

Refine Level +9:
Increases magical damage with every element by 10%.

Refine Level +11:
MATK +5%

When equipped with Varmundt Death Rune Armor and Varmundt Death Rune Boots:
Increases magical damage with every element by additional 5%.
Decreases variable cast time by additional 5%.

[Bonus by Grade]
[Grade D] MATK +3%
[Grade C] MATK +3%, S.MATK +2.
[Grade B] Magical Damage with every element +5%.
[Grade A] After skill cast delay of all skills -10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); if (.@r>=7) { bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_All,10; if (.@r>=11) { bonus bMatkRate,5; } } } if (.@g >= ENCHANTGRADE_D) { bonus bMatkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bSmatk,2; bonus bMatkRate,3; if (.@g >= ENCHANTGRADE_B) { bonus2 bMagicAtkEle,Ele_All,5; if (.@g >= ENCHANTGRADE_A) { bonus bDelayrate,-10; } } } } },{},{}
Dropped By No Result

Varmundt Death Rune Robe [1]   [Body]   Item ID# 450202 (Barmund_Death_Armor)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100
Defense
45
Required Lvl
210
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
Armor engraved with Varmundt's Death Rune magic.
It is engraved with magic.

For each 25 base INT:
SPL +1

Refine Level +7:
MATK +5%

Refine Level +9:
Decreases variable cast time by 10%.

Refine Level +11:
Increases magical damage with every element by 10%.

[Bonus by Grade]
[Grade D] MATK +3%
[Grade C] SPL +3, MATK +3%.
[Grade B] Magical Damage with every element +10%.
[Grade A] After skill cast delay of all skills -10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bSpl,(readparam(bInt)/25); if (.@r>=7) { bonus bMatkRate,5; if (.@r>=9) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bMagicAtkEle,Ele_All,10; } } } if (.@g >= ENCHANTGRADE_D) { bonus bMatkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bMatkRate,3; bonus bSpl,3; if (.@g >= ENCHANTGRADE_B) { bonus2 bMagicAtkEle,Ele_All,10; if (.@g >= ENCHANTGRADE_A) { bonus bDelayrate,-10; } } } } },{},{}
Dropped By No Result

Varmundt Fire Rune Armor [1]   [Body]   Item ID# 450200 (Barmund_Flame_Armor)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100
Defense
45
Required Lvl
210
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
Armor engraved with Varmundt's Fire Rune magic.
It is stamped with power.

For each 25 base STR:
POW +1

Refine Level +7:
ATK +5%

Refine Level +9:
Increases critical damage by 10%.

Refine Level +11:
Increases melee physical damage by 10%.

[Bonus by Grade]
[Grade D] ATK +3%
[Grade C] POW +3, ATK +3%.
[Grade B] melee physical damage +10%.
[Grade A] After skill cast delay of all skills -10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bPow,(readparam(bStr)/25); if (.@r>=7) { bonus bAtkRate,5; if (.@r>=9) { bonus bCritAtkRate,10; if (.@r>=11) { bonus bShortAtkRate,10; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bAtkRate,3; bonus bPow,3; if (.@g >= ENCHANTGRADE_B) { bonus bShortAtkRate,10; if (.@g >= ENCHANTGRADE_A) { bonus bDelayrate,-10; } } } } },{},{}
Dropped By No Result

Varmundt Fire Rune Boots [1]   [Footgear]   Item ID# 470109 (Barmund_Flame_Boots)
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
100
Defense
45
Required Lvl
210
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
Boots engraved with Varmundt's Flame Rune magic.
It is stamped of power.

Refine Level +7:
ATK +5%

Refine Level +9:
Decreases variable cast time by 5%.
Decreases fixed cast time by 0.3 seconds.

Refine Level +11:
Increases melee physical damage by 5%.
Decreases fixed cast time by additional 0.2 seconds.

[Bonus by Grade]
[Grade D] ATK +2%
[Grade C] fixed cast time of all skills -0.3 seconds.
[Grade B] ATK +2%, P.ATK +2
[Grade A] fixed cast time of all skills -0.2 seconds.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); if (.@r>=7) { bonus bAtkRate,5; if (.@r>=9) { bonus bFixedCast,-300; bonus bVariableCastrate,-5; if (.@r>=11) { bonus bFixedCast,-200; bonus bShortAtkRate,5; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,2; if (.@g >= ENCHANTGRADE_C) { bonus bFixedCast,-300; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; bonus bAtkRate,2; if (.@g >= ENCHANTGRADE_A) { bonus bFixedCast,-200; } } } } },{},{}
Dropped By No Result

Varmundt Fire Rune Manteau [1]   [Garment]   Item ID# 480146 (Barmund_Flame_Hood)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
100
Defense
45
Required Lvl
210
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
A manteau engraved with Varmundt's Fire Rune magic.
It is stamped with power.

Refine Level +7:
Decreases variable cast time by 10%.

Refine Level +9:
Increases critical damage by 10%.

Refine Level +11:
ATK +5%

When equipped with Varmundt Fire Rune Armor and Varmundt Fire Rune Boots:
Increases melee physical damage by 5%.
Decreases variable cast time by additional 5%.

[Bonus by Grade]
[Grade D] ATK +3%
[Grade C] ATK +3%, P.ATK +2.
[Grade B] melee physical damage +5%.
[Grade A] After skill cast delay of all skills -10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); if (.@r>=7) { bonus bVariableCastrate,-10; if (.@r>=9) { bonus bCritAtkRate,10; if (.@r>=11) { bonus bAtkRate,5; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,2; bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_B) { bonus bShortAtkRate,5; if (.@g >= ENCHANTGRADE_A) { bonus bDelayrate,-10; } } } } },{},{}
Dropped By No Result

Varmundt Glade Rune Armor [1]   [Body]   Item ID# 450201 (Barmund_Plain_Armor)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100
Defense
45
Required Lvl
210
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
Armor engraved with Varmundt's Glade Rune magic.
It is stamped with physical strength.

For each 25 base VIT:
STA +1

Refine Level +7:
MaxHP +5%

Refine Level +9:
Increases Healing recieved by 10%.

Refine Level +11:
MaxHP +10%

[Bonus by Grade]
[Grade D] MaxHP +3%
[Grade C] STA +3, MaxHP +3%.
[Grade B] After skill cast delay of all skills -5%.
[Grade A] After skill cast delay of all skills -10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bSta,(readparam(bVit)/25); if (.@r>=7) { bonus bMaxHPrate,5; if (.@r>=9) { bonus bHealPower,10; if (.@r>=11) { bonus bMaxHPrate,10; } } } if (.@g >= ENCHANTGRADE_D) { bonus bMaxHPrate,3; if (.@g >= ENCHANTGRADE_C) { bonus bMaxHPrate,3; bonus bSta,3; if (.@g >= ENCHANTGRADE_B) { bonus bDelayrate,-5; if (.@g >= ENCHANTGRADE_A) { bonus bDelayrate,-10; } } } } },{},{}
Dropped By No Result

Varmundt Glade Rune Boots [1]   [Footgear]   Item ID# 470108 (Barmund_Plain_Boots)
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
100
Defense
45
Required Lvl
210
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
Boots engraved with Varmundt's Glade Rune magic.
It is a stamp of physical strength.

Refine Level +7:
MaxHP +5%

Refine Level +9:
Decreases variable cast time by 5%.
Decreases fixed cast time by 0.3 seconds.

Refine Level +11:
MaxHP +5%
Decreases fixed cast time by additional 0.2 seconds.

[Bonus by Grade]
[Grade D] MaxHP +2%
[Grade C] fixed cast time of all skills -0.3 seconds.
[Grade B] MaxHP +2%, variable cast time of all skills -5%.
[Grade A] fixed cast time of all skills -0.2 seconds.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); if (.@r>=7) { bonus bMaxHPrate,10; if (.@r>=9) { bonus bFixedCast,-300; bonus bVariableCastrate,-5; if (.@r>=11) { bonus bFixedCast,-200; bonus bMaxHPrate,5; } } } if (.@g >= ENCHANTGRADE_D) { bonus bMaxHPrate,2; if (.@g >= ENCHANTGRADE_C) { bonus bFixedCast,-300; if (.@g >= ENCHANTGRADE_B) { bonus bVariableCastrate,-5; bonus bMaxHPrate,2; if (.@g >= ENCHANTGRADE_A) { bonus bFixedCast,-200; } } } } },{},{}
Dropped By No Result

Varmundt Glade Rune Manteau [1]   [Garment]   Item ID# 480145 (Barmund_Plain_Hood)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
100
Defense
45
Required Lvl
210
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
A manteau engraved with Varmundt's Glade Rune magic.
It is a stamp of physical strength.

Refine Level +7:
MaxHP +5%

Refine Level +9:
Decreases variable cast time by 10%.

Refine Level +11:
MaxHP +3%

When equipped with Varmundt Glade Rune Armor and Varmundt Glade Rune Boots:
MaxHP +10%
Decreases damage taken from enemies of Earth element by 10%.

[Bonus by Grade]
[Grade D] MaxHP +3%
[Grade C] MaxHP +3%, RES +2, MRES +2.
[Grade B] After skill cast delay of all skills -5%.
[Grade A] After skill cast delay of all skills -10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); if (.@r>=7) { bonus bMaxHPrate,3; if (.@r>=9) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus bMaxHPrate,3; } } } if (.@g >= ENCHANTGRADE_D) { bonus bMaxHPrate,3; if (.@g >= ENCHANTGRADE_C) { bonus bMaxHPrate,3; bonus bMres,2; bonus bRes,2; if (.@g >= ENCHANTGRADE_B) { bonus bDelayrate,-5; if (.@g >= ENCHANTGRADE_A) { bonus bDelayrate,-10; } } } } },{},{}
Dropped By No Result

Varmundt Ice Rune Armor [1]   [Body]   Item ID# 450203 (Barmund_Ice_Armor)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100
Defense
45
Required Lvl
210
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
Armor engraved with Varmundt's Ice Rune magic.
It is a mark of concentration.

For each 25 base DEX:
CON +1

Refine Level +7:
ATK +5%

Refine Level +9:
Increases critical damage by 10%.

Refine Level +11:
Increases ranged physical damage by 10%.

[Bonus by Grade]
[Grade D] ATK +3%
[Grade C] CON +3, ATK +3%.
[Grade B] ranged physical damage +10%.
[Grade A] After skill cast delay of all skills -10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bCon,(readparam(bDex)/25); if (.@r>=7) { bonus bAtkRate,5; if (.@r>=9) { bonus bCritAtkRate,10; if (.@r>=11) { bonus bLongAtkRate,10; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bAtkRate,3; bonus bCon,3; if (.@g >= ENCHANTGRADE_B) { bonus bLongAtkRate,10; if (.@g >= ENCHANTGRADE_A) { bonus bDelayrate,-10; } } } } },{},{}
Dropped By No Result

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