Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Paradise Boots [0]   [Footgear]   Item ID# 470067 (1Para_Boots_A)
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
0
Defense
8
Required Lvl
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A pair of boots given to members of the Paradise Group.

Increases melee and ranged physical damage by 3%.

For each 5 Base Level:
Critical +1 (Up to Base Level 100)

Base Level at least 30:
Increases melee and ranged physical damage by additional 3%.

Base Level at least 45:
Increases melee and ranged physical damage by additional 4%.

Base Level at least 85:
Decreases fixed cast time of skills by 0.3 seconds.
Item Script
expand to view script
{ bonus bShortAtkRate,3; bonus bLongAtkRate,3; bonus bCritical,1*(min(BaseLevel,100)/5); if (BaseLevel>=30) { bonus bShortAtkRate,3; bonus bLongAtkRate,3; } if (BaseLevel>=45) { bonus bShortAtkRate,4; bonus bLongAtkRate,4; } if (BaseLevel>=85) bonus bFixedCast,-300; },{},{}
Dropped By No Result

Paradise Bow [0]   [Two Handed]   Item ID# 700036 (1Para_Bow)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
0
Attack
100
Required Lvl
10
Weapon Lvl
2
Slot
0
Range
5
Refineable
No
Applicable Jobs
Archer
Description
A bow for beginners made by the Paradise Group.

Base Level at least 20:
ATK +15

Base Level at least 30:
ATK +20

Base Level at least 45:
ATK +25
Item Script
{ if (BaseLevel>=20) bonus bBaseAtk,15; if (BaseLevel>=30) bonus bBaseAtk,20; if (BaseLevel>=45) bonus bBaseAtk,25; },{},{}
Dropped By No Result

Paradise Cap [0]   [Upper Head]   Item ID# 400137 (1Para_Cap_A)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
0
Defense
5
Required Lvl
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A cap given to members of the Paradise Group.

ATK +5

For each 5 Base Level:
ATK +2 (Up to Base Level 100)

Base Level at least 30:
ATK +5

Base Level at least 45:
ATK +10

Base Level at least 85:
ATK +15
Item Script
{ .@val = 2*(min(BaseLevel,100)/5); if (BaseLevel>=30) .@val += 5; if (BaseLevel>=45) .@val += 10; if (BaseLevel>=85) .@val += 15; bonus bBaseAtk,5+.@val; },{},{}
Dropped By No Result

Paradise Crusader Spear [0]   [One Hand]   Item ID# 530017 (2Para_Spear_CR)
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
0
Attack
160
Required Lvl
45
Weapon Lvl
3
Slot
0
Range
3
Refineable
No
Applicable Jobs
Crusader
Description
A one-handed spear made by the Paradise Group.

ATK +3%

Base Level at least 60:
ASPD +10% (Decreases after attack delay by 10%).

Base Level at least 75:
Increases damage of Holy Cross by 10%.

Base Level at least 90:
Increases damage of Holy Cross by additional 15%.
Item Script
{ bonus bAtkRate,3; if (BaseLevel>=60) bonus bAspdRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"CR_HOLYCROSS",10; if (BaseLevel>=90) bonus2 bSkillAtk,"CR_HOLYCROSS",15; },{},{}
Dropped By No Result

Paradise Crusader Sword [0]   [One Hand]   Item ID# 500033 (2Para_Sword_CR)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
0
Attack
160 / MATK 160
Required Lvl
45
Weapon Lvl
3
Slot
0
Refineable
No
Applicable Jobs
Crusader
Description
A one-handed sword for beginners made by Paradise Group.

MATK +160
MATK +3%

Base Level at least 60:
Decreases variable cast time by 10%.

Base Level at least 75:
Increases damage of Grand Cross by 10%.

Base Level at least 90:
Increases damage of Grand Cross by additional 15%.
Item Script
{ bonus bMatkRate,3; if (BaseLevel>=60) bonus bVariableCastrate,-10; if (BaseLevel>=75) bonus2 bSkillAtk,"CR_GRANDCROSS",10; if (BaseLevel>=90) bonus2 bSkillAtk,"CR_GRANDCROSS",15; },{},{}
Dropped By No Result

Paradise Dagger [0]   [One Hand]   Item ID# 510035 (1Para_Dagger)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
0
Attack
100
Required Lvl
10
Weapon Lvl
2
Slot
0
Refineable
No
Applicable Jobs
Novice
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Supernovice
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Taekwon
Star Gladiator
Soul Linker
Ninja
Kagerou / Oboro
Description
A dagger for beginners made by the Paradise Group.

MATK +100

Base Level at least 20:
ATK +15, MATK +15.

Base Level at least 30:
ATK +20, MATK +20.

Base Level at least 45:
ATK +25, MATK +25.
Item Script
{ bonus bMatk,100; if (BaseLevel>=20) { bonus bBaseAtk,15; bonus bMatk,15; if (BaseLevel>=30) { bonus bBaseAtk,20; bonus bMatk,20; if (BaseLevel>=45) { bonus bBaseAtk,25; bonus bMatk,25; } } } },{},{}
Dropped By No Result

Paradise Dancer Rope [0]   [One Hand]   Item ID# 580021 (2Para_Rope_DC)
Type
Weapon
Class
Whip
Buy
n/a
Sell
n/a
Weight
0
Attack
160
Required Lvl
45
Weapon Lvl
3
Slot
0
Range
2
Refineable
No
Gender
Female Only
Applicable Jobs
Bard / Dancer
Description
A whip made by the Paradise Group.

ATK +3%

Base Level at least 60:
Increases ranged physical damage by 10%.

Base Level at least 75:
Increases damage of Throw Arrow by 10%.

Base Level at least 90:
Increases damage of Throw Arrow by additional 15%.
Item Script
{ bonus bAtkRate,3; if (BaseLevel>=60) bonus bLongAtkRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"DC_THROWARROW",10; if (BaseLevel>=90) bonus2 bSkillAtk,"DC_THROWARROW",15; },{},{}
Dropped By No Result

Paradise Doram Foxtail [0]   [One Hand]   Item ID# 550038 (2Para_Foxtail1_SU)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
0
Attack
160
Required Lvl
45
Weapon Lvl
3
Slot
0
Refineable
No
Applicable Jobs
Summoner
Spirit Handler
Description
A foxtail made by the Paradise Group.

ATK +3%

Indestructible in battle

Base Level at least 60:
Increases ranged physical damage by 10%.

Base Level at least 75:
Increases damage of Picky Peck by 10%.

Base Level at least 90:
Increases damage of Picky Peck by additional 15%.
Item Script
{ bonus bAtkRate,3; if (BaseLevel>=60) bonus bLongAtkRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"SU_PICKYPECK",10; if (BaseLevel>=90) bonus2 bSkillAtk,"SU_PICKYPECK",15; },{},{}
Dropped By No Result

Paradise Doram Foxtail Model [0]   [One Hand]   Item ID# 550039 (2Para_Foxtail2_SU)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
0
Attack
100 / MATK 160
Required Lvl
45
Weapon Lvl
3
Slot
0
Refineable
No
Applicable Jobs
Summoner
Spirit Handler
Description
A foxtail made by the Paradise Group.

MATK +160
MATK +3%

Indestructible in battle

Base Level at least 60:
Decreases variable cast time of skills by 10%.

Base Level at least 75:
Increases damage of Catnip Meteor by 10%.

Base Level at least 90:
Increases damage of Catnip Meteor by additional 15%.
Item Script
{ bonus bMatkRate,3; if (BaseLevel>=60) bonus bVariableCastrate,-10; if (BaseLevel>=75) bonus2 bSkillAtk,"SU_CN_METEOR",10; if (BaseLevel>=90) bonus2 bSkillAtk,"SU_CN_METEOR",15; },{},{}
Dropped By No Result

Paradise Foxtail [0]   [One Hand]   Item ID# 550033 (1Para_Foxtail)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
0
Attack
100
Required Lvl
10
Weapon Lvl
2
Slot
0
Refineable
No
Applicable Jobs
Summoner
Spirit Handler
Description
A foxtail for beginners made by the Paradise Group.

MATK +100

Indestructible in battle

Base Level at least 20:
ATK +15, MATK +15

Base Level at least 30:
ATK +20, MATK +20

Base Level at least 45:
ATK +25, MATK +25
Item Script
{ bonus bUnbreakableWeapon; bonus bMatk,100; if (BaseLevel>=20) { bonus bBaseAtk,15; bonus bMatk,15; if (BaseLevel>=30) { bonus bBaseAtk,20; bonus bMatk,20; if (BaseLevel>=45) { bonus bBaseAtk,25; bonus bMatk,25; } } } },{},{}
Dropped By No Result

Paradise Genetic Mace [0]   [One Hand]   Item ID# 590028 (3Para_Mace_GN)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
100
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Genetic
Description
A high-quality mace made by the Paradise Group.

Indestructible in battle

ATK +5%

For each Level of Learning Potion:
Increases ranged physical damage by 1%.

Base Level at least 105:
Decreases variable cast time by 10%.
Increases damage of Cart Cannon by 25%.

Base Level at least 110:
Decreases after skill cast delay by 10%.
Increases physical damage against enemies of every size by 15%.

Base Level at least 115:
Increases damage of Cart Cannon by additional 15%.
Item Script
expand to view script
{ .@a = getskilllv("AM_LEARNINGPOTION"); bonus bUnbreakableWeapon; bonus bAtkRate,5; bonus bLongAtkRate,1*.@a; if (BaseLevel>=105) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"GN_CARTCANNON",25; if (BaseLevel>=110) { bonus bDelayrate,-10; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) bonus2 bSkillAtk,"GN_CARTCANNON",15; } } },{},{}
Dropped By No Result

Paradise Genetic Sword [0]   [One Hand]   Item ID# 500037 (3Para_Sword_GN)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
100
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Genetic
Description
A high quality one-handed sword for beginners made by Paradise Group.

ATK +5%

For each Level of Sword Training:
Increases melee physical damage by 2%.

Base Level at least 105:
Decreases after skill cast delay by 5%.
Increases damage of Hell's Plant and Cart Tornado by 25%.

Base Level at least 110:
Decreases after skill cast delay by additional 10%.
Increases physical damage against enemies of every size by 15%.

Base Level at least 115:
Increases damage of Hell's Plant and Cart Tornado by additional 15%.
Item Script
expand to view script
{ .@l = BaseLevel; .@a = getskilllv("GN_TRAINING_SWORD"); bonus bShortAtkRate,2*.@a; bonus bAtkRate,5*.@a; if (.@l>=105) { bonus bDelayrate,-5; bonus2 bSkillAtk,"GN_HELLS_PLANT",25; bonus2 bSkillAtk,"GN_CART_TORNADO",25; if (.@l>=110) { bonus bDelayrate,-10; bonus2 bAddSize,Size_ALL,15; if (.@l>=115) { bonus2 bSkillAtk,"GN_HELLS_PLANT",15; bonus2 bSkillAtk,"GN_CART_TORNADO",15; } } } },{},{}
Dropped By No Result

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