.:Renewal Item Database:.
Items Listed From A-Z
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
0 Defense
14 Required Lvl 100 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A pair of high-quality boots given to members of the Paradise Group. Increases melee and ranged physical damage by 10%. Decreases fixed cast time of skills by 0.3 seconds. For each 10 Base Level: MaxHP +50, MaxSP +20 (Up to Base Level 150) Base Level at least 105: Critical +15 Base Level at least 110: Increases critical damage by 5%. Base Level at least 120: Increases critical damage by additional 5%. Base Level at least 130: ATK +5% |
Item Script |
expand to view script{ bonus bShortAtkRate,10; bonus bLongAtkRate,10; bonus bFixedCast,-300; .@l = BaseLevel; bonus bMaxHP,50*(min(.@l,150)/10); bonus bMaxSP,20*(min(.@l,150)/10); if (.@l>=105) bonus bCritical,15; if (.@l>=110) bonus bCritAtkRate,5; if (.@l>=120) bonus bCritAtkRate,5; if (.@l>=130) bonus bAtkRate,5; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
0 Defense
50 Required Lvl 100 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A high-quality robe given to members of the Paradise Group. MaxHP +1500 MaxSP +150 Decreases after skill cast delay by 5%. For each 10 Base Level: ATK +5 (Up to Base Level 150) Base Level at least 105: ATK +3% Base Level at least 110: Decreases after skill cast delay by additional 5%. Base Level at least 120: MaxHP +3% Base Level at least 130: ATK +40 |
Item Script | { .@l = BaseLevel; bonus bMaxHP,1500; bonus bMaxSP,150; bonus bDelayrate,-5; bonus bBaseAtk,5*(min(.@l,150)/10); if (.@l>=105) bonus bAtkRate,3; if (.@l>=110) bonus bDelayrate,-5; if (.@l>=120) bonus bMaxHPrate,3; if (.@l>=130) bonus bBaseAtk,40; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0 Attack
100 Required Lvl 10 Weapon Lvl 2 Slot 0 Refineable No | |
Applicable Jobs | Swordman Acolyte Merchant Knight Priest Blacksmith Crusader Monk Alchemist |
---|---|
Description | A mace for beginners made by the Paradise Group. Indestructible in battle Base Level at least 20: ATK +15 Base Level at least 30: ATK +20 Base Level at least 45: ATK +25 |
Item Script | { if (BaseLevel>=20) bonus bBaseAtk,15; if (BaseLevel>=30) bonus bBaseAtk,20; if (BaseLevel>=45) bonus bBaseAtk,25; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Accessory (Left)
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 10 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A magic ring given to members of the Paradise Group. MATK +2% Protects from skill cast interruption. When equipped with Paradise Necklace: Decreases fixed cast time by 0.2 seconds. Base Level at least 30: MATK +1% Decreases variable cast time by 2%. Base Level at least 45: MATK +1% Decreases variable cast time by additional 3%. Base Level at least 85: MATK +1% Decreases variable cast time by additional 5%. |
Item Script | { bonus bMatkRate,2; bonus bNoCastCancel; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
0 Defense
8 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A manteau given to members of the Paradise Group. HIT +15 Decreases damage taken from Neutral elemental attacks by 20%. For each 5 Base Level: HIT +1 (Up to Base Level 100) Base Level at least 30: ASPD +5% (Decreases after attack delay by 5%). Base Level at least 45: ASPD +5% (Decreases after attack delay by 5%) additionally. Base Level at least 85: ASPD +1 |
Item Script | { bonus2 bSubEle,Ele_Neutral,20; bonus bHit,15; bonus bHit,1*(min(BaseLevel,100)/5); if (BaseLevel>=30) bonus bAspdRate,5; if (BaseLevel>=45) bonus bAspdRate,5; if (BaseLevel>=85) bonus bAspd,1; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
0 Attack
250 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Mechanic |
---|---|
Description | A high-quality one-handed axe made by the Paradise Group. Indestructible in battle ATK +5% For each Level of Mado Gear Licence: Increases ranged physical damage by 2%. Base Level at least 105: Decreases variable cast time by 10%. Increases damage of Vulcan Arm, Boost Knuckle and Arm Cannon by 25%. Base Level at least 110: Decreases after skill cast delay by 10%. Increases physical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Vulcan Arm, Boost Knuckle and Arm Cannon by additional 15%. |
Item Script |
expand to view script{ .@l = BaseLevel; .@a = getskilllv("NC_MADOLICENCE"); bonus bUnbreakableWeapon; bonus bLongAtkRate,2*.@a; bonus bAtkRate,5; if (.@l>=105) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"NC_VULCANARM",25; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",25; bonus2 bSkillAtk,"NC_ARMSCANNON",25; if (.@l>=110) { bonus bDelayrate,-10; bonus2 bAddSize,Size_ALL,15; if (.@l>=115) { bonus2 bSkillAtk,"NC_VULCANARM",15; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15; bonus2 bSkillAtk,"NC_ARMSCANNON",15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
0 Attack
250 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Mechanic |
---|---|
Description | A high-quality two-handed axe made by the Paradise Group. ATK +5% For each Level of Weapon Research: Increases melee physical damage by 1%. Base Level at least 105: Decreases Axe Tornado skill cooldown by 1 second. Increases damage of Axe Tornado and Power Swing by 25%. Base Level at least 110: Decreases after skill cast delay by additional 10%. Increases physical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Axe Tornado and Power Swing by additional 15%. |
Item Script |
expand to view script{ .@a = getskilllv("BS_WEAPONRESEARCH"); bonus bAtkRate,5; bonus bShortAtkRate,1*.@a; if (BaseLevel>=105) { bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; bonus2 bSkillAtk,"NC_AXETORNADO",25; bonus2 bSkillAtk,"NC_POWERSWING",25; if (BaseLevel>=110) { bonus bDelayrate,-10; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"NC_AXETORNADO",15; bonus2 bSkillAtk,"NC_POWERSWING",15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
0 Attack
150 / MATK 180 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No Gender Male Only | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | A high-quality musical instrument made by the Paradise Group. MATK +180 MATK +5% For each Level of Musical Lesson: Increases magical damage with every element by 1%. Base Level at least 105: Decreases Metallic Sound skill cooldown by 2 seconds. Increases damage of Reverberation and Metallic Sound by 25%. Base Level at least 110: Decreases fixed cast time of Reverberation by 0.5 seconds. Increases magical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Reverberation and Metallic Sound by additional 15%. |
Item Script |
expand to view script{ .@a = getskilllv("BA_MUSICALLESSON"); bonus bMatkRate,5; bonus2 bMagicAtkEle,Ele_All,1*.@a; if (BaseLevel>=105) { bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; bonus2 bSkillAtk,"WM_METALICSOUND",25; bonus2 bSkillAtk,"WM_REVERBERATION",25; if (BaseLevel>=110) { bonus2 bSkillFixedCast,"WM_REVERBERATION",-500; bonus2 bMagicAddSize,Size_All,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"WM_METALICSOUND",15; bonus2 bSkillAtk,"WM_REVERBERATION",15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
0 Attack
180 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No Gender Male Only | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | A high-quality musical instrument made by the Paradise Group. ATK +5% For each Level of Musical Lesson: Increases ranged physical damage by 1%. Base Level at least 105: Decreases Severe Rainstorm skill cooldown by 2 seconds. Increases damage of Severe Rainstorm by 25%. Base Level at least 110: Increases ranged physical damage by additional 15%. Increases physical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Severe Rainstorm by additional 15%. |
Item Script |
expand to view script{ .@a = getskilllv("BA_MUSICALLESSON"); bonus bAtkRate,5; bonus bLongAtkRate,1*.@a; if (BaseLevel>=105) { bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25; if (BaseLevel>=110) { bonus bLongAtkRate,15; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
0 Attack
160 Required Lvl 45 Weapon Lvl 3 Slot 0 Refineable No | |
Applicable Jobs | Monk |
---|---|
Description | A pair of claws made by the Paradise Group. ATK +3% Base Level at least 60: Increases ranged physical damage by 10%. Base Level at least 75: Increases damage of Finger Offensive by 10%. Base Level at least 90: Increases damage of Finger Offensive by additional 15%. |
Item Script | { bonus bAtkRate,3; if (BaseLevel>=60) bonus bLongAtkRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",10; if (BaseLevel>=90) bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",15; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
0 Attack
160 Required Lvl 45 Weapon Lvl 3 Slot 0 Refineable No | |
Applicable Jobs | Monk |
---|---|
Description | A pair of knuckles made by the Paradise Group. ATK +3% Base Level at least 60: ASPD +10% (Decreases after attack delay of 10%). Base Level at least 75: Increases damage of Chain Combo by 20%. Base Level at least 90: Increases damage of Combo Finish by 20%. |
Item Script | { bonus bAtkRate,3; if (BaseLevel>=60) bonus bAspdRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"MO_CHAINCOMBO",20; if (BaseLevel>=90) bonus2 bSkillAtk,"MO_COMBOFINISH",20; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
0 Defense
4 Required Lvl 10 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A muffler given to members of the Paradise Group. FLEE +20 Decreases damage taken from Neutral elemental attacks by 20%. For each 5 Base Level: FLEE +1 (Up to Base Level 100) Base Level at least 30: Decreases variable cast time by 5%. Base Level at least 45: Decreases variable cast time by additional 5%. Base Level at least 85: Decreases variable cast time by additional 5%. |
Item Script | { bonus2 bSubEle,Ele_Neutral,20; bonus bFlee,20; bonus bFlee,1*(min(BaseLevel,100)/5); if (BaseLevel>=30) bonus bVariableCastrate,-5; if (BaseLevel>=45) bonus bVariableCastrate,-5; if (BaseLevel>=85) bonus bVariableCastrate,-5; },{},{} |
Dropped By | No Result |