Renewal
.:Renewal Item Database:.
 

Shadow Gear
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Earth Spike Shadow Armor [0]   [Shadow Body]   Item ID# 24222 (S_EarthSpike_Armor)
Type Shadow Gear Class Shadow Armor Buy 10z Sell 5z Weight 0
Slot 0
Applicable Jobs
Every Job
Description An armor worn on top of normal armor for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
Refined to +2, every melee physical attack has a 1% chance to activate level (Refine/2) Earth Spike.
Each refine level increases the trigger rate by 0.2%.
Item Script
{ [email protected] = getrefine(); if([email protected]>=2) autobonus "{ bonus3 bAutoSpell,"WZ_EARTHSPIKE",("[email protected]+"/2),1000; }",([email protected]*2)+100,100,BF_SHORT; },{},{}
Dropped ByNo Result

Elegant Shadow Earring [0]   [Shadow Earring]   Item ID# 24364 (S_Elegant_Earring)
Type Shadow Gear Class Shadow Earring Buy n/a Sell n/a Weight 0
Slot 0
Applicable Jobs
Every Job
Description A sacred Earring which is believed to protect its wearer. It also draws the wearer's potential abilities.

MaxHP +1%, MATK +5.
For each 2 refine levels, MaxHP +50.

[Elegant Shadow set: Elegant Shadow Weapon, Elegant Shadow Earring, Elegant Shadow Pendant]
Has a 1% chance to restore 100 HP per seconds for 5 seconds when dealing magical attack.
If total refine level of entire set at least +15: Increases trigger rate by 1%.
If total refine level of entire set at least +25: Increases restored HP by 150.
Item Script
{ bonus bMaxHPrate,1; bonus bMatk,5; bonus bMaxHP,50*(getrefine()/2); },{},{}
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Elegant Shadow Pendant [0]   [Shadow Pendant]   Item ID# 24365 (S_Elegant_Pendant)
Type Shadow Gear Class Shadow Pendant Buy n/a Sell n/a Weight 0
Slot 0
Applicable Jobs
Every Job
Description A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.

MATK +5.
Increases restoration gained from Healing skills and Restorative items by 2%.

For each 3 refine levels:
Increases restoration gained from Healing skills and Restorative items by 1%.

[Elegant Shadow set: Elegant Shadow Weapon, Elegant Shadow Earring, Elegant Shadow Pendant]
Has a 1% chance to restore 100 HP per sec for 5 sec when dealing magical attack.
If total refine level of entire set at least +15: Increases trigger rate by 1%.
If total refine level of entire set at least +25: Increases restored HP by 150.
Item Script
{ [email protected] = 2 + (getrefine()/3); bonus bMatk,5; bonus bHealPower2,[email protected]; bonus bAddItemHealRate,[email protected]; },{},{}
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Elegant Shadow Weapon [0]   [Shadow Weapon]   Item ID# 24363 (S_Elegant_Weapon)
Type Shadow Gear Class Shadow Weapon Buy n/a Sell n/a Weight 0
Slot 0
Applicable Jobs
Every Job
Description A pair of gloves that can draw the wearer's potential ability.

MaxHP +100.
For each 2 refine levels, MaxHP +150.

[Elegant Shadow set: Elegant Shadow Weapon, Elegant Shadow Earring, Elegant Shadow Pendant]
Has a 1% chance to restore 100 HP per seconds for 5 seconds when dealing magical attack.
If total refine level of entire set at least +15: Increases trigger rate by 1%.
If total refine level of entire set at least +25: Increases restored HP by 150.
Item Script
{ bonus bMaxHP,100 + 150*(getrefine()/2); },{},{}
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Enchanting Shadow Earring [0]   [Shadow Earring]   Item ID# 24384 (S_Enchanting_Earring)
Type Shadow Gear Class Shadow Earring Buy n/a Sell n/a Weight 0
Slot 0
Applicable Jobs
Every Job
Description A sacred Earring which is believed to protect its wearer. It also draws the wearer's potential abilities.

MaxSP +1%, MATK +5.
Every 2 refine levels, MaxSP +5.
Item Script
{ bonus bMatk,5; bonus bMaxSPrate,1; bonus bMaxSP,5*(getrefine()/2); },{},{}
Dropped ByNo Result

Enchanting Shadow Pendant [0]   [Shadow Pendant]   Item ID# 24385 (S_Enchanting_Pendant)
Type Shadow Gear Class Shadow Pendant Buy n/a Sell n/a Weight 0
Slot 0
Applicable Jobs
Every Job
Description A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.

MATK +5. Increases SP regen by 2%.
Every 3 refine levels, increases SP regen by 1%.
Item Script
{ bonus bMatk,5; bonus bSPrecovRate,2+(getrefine()/3); },{},{}
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Enchanting Shadow Weapon [0]   [Shadow Weapon]   Item ID# 24383 (S_Enchanting_Weapon)
Type Shadow Gear Class Shadow Weapon Buy n/a Sell n/a Weight 0
Slot 0
Applicable Jobs
Every Job
Description A pair of gloves that can draw the wearer's potential ability.

MaxSP +10.
Every 2 refine levels, MaxSP +15.

[Enchanting Shadow set:
Enchanting Shadow Weapon, Enchanting Shadow Earring, Enchanting Shadow Pendant]

Has a 1% chance to restore 10 SP for 5 seconds when dealing magical attack.
If total refine level of entire set at least +15: Increases the trigger rate by 1%.
If total refine level of entire set at least +25: Increases total of restored SP by 20.
Item Script
{ bonus bMaxSP,10+15*(getrefine()/2); },{},{}
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Enhanced Force Shadow Weapon [0]   [Shadow Weapon]   Item ID# 24223 (S_Enhance_Force_Weapon)
Type Shadow Gear Class Shadow Weapon Buy 10z Sell 5z Weight 0
Slot 0
Applicable Jobs
Every Third Job
Description Gloves that increase wearer's potential ability.
ATK +10
Every 2 refines increase ATK by 1%.
[Enhanced Force Shadow Set]
Enhanced Force Shadow Weapon, Force Shadow Earring, Force Shadow Pendant
ATK +1%.
If total refine levels of entire set is at least +20, increase ATK by 1%.
If total refine levels of entire set is at least +25, increase ATK by 1%.

More Information on Combo:
Item Script
{ bonus bAtk2,10; bonus2 bAddClass,Class_All,(getrefine()/2); },{},{}
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Enhanced Soul Shadow Weapon [0]   [Shadow Weapon]   Item ID# 24227 (S_Enhance_Spirit_Weapon)
Type Shadow Gear Class Shadow Weapon Buy 10z Sell 5z Weight 0
Slot 0
Applicable Jobs
Every Third Job
Description Gloves that increase wearer's potential ability
MATK +10
Every refine increase MATK by 1%.
[Enhanced Soul Shadow Set]
Enhanced Soul Shadow Weapon, Soul Shadow Earring, Soul Shadow Pendant
MATK +1%
If total refine levels of entire set is at least +20, increase MATK by 1%.
If total refine levels of entire set is at least +25, increase MATK by 1%.

More Information on Combo:
Item Script
{ bonus bMatk,10; bonus bMatkRate,(getrefine()/2); },{},{}
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Envenom Shadow Armor [0]   [Shadow Body]   Item ID# 24192 (S_Envenom_Armor)
Type Shadow Gear Class Shadow Armor Buy n/a Sell n/a Weight 0
Slot 0
Applicable Jobs
Every Job
Description An armor worn on top of normal armor for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
Increase physical and magical damage against Poison property monsters by 1%.
Each 2 refine increase physical and magical damage against Poison property monsters by 1%.
[Envenom Shadow Set]
Envenom Shadow Armor
Envenom Shadow Shield
Reduces physical and magical damage taken from Poison property monsters by 2%.

More Information on Combo:
Item Script
{ [email protected] = getrefine(); bonus2 bAddEle,Ele_Poison,1+([email protected]/2); bonus2 bMagicAddEle,Ele_Poison,1+([email protected]/2); },{},{}
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Envenom Shadow Shield [0]   [Shadow Shield]   Item ID# 24204 (S_Envenom_Shield)
Type Shadow Gear Class Shadow Shield Buy n/a Sell n/a Weight 0
Slot 0
Applicable Jobs
Every Job
Description A small shield worn on the arm for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
Reduces physical and magical damage taken from Poison property monsters by 1%.
Refined to +7, reduces physical and magical damage taken from Poison property monsters by 1%.
Refined to +9, reduces physical and magical damage taken from Poison property monsters by 1%.
[Envenom Shadow Set]
Envenom Shadow Armor
Envenom Shadow Shield
Reduces physical and magical damage taken from Poison property monsters by 2%.

More Information on Combo:
Item Script
{ [email protected] = getrefine(); bonus2 bSubEle,Ele_Poison,([email protected]<7)?1:(([email protected]<9)?2:3); },{},{}
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Exceeding Shadow Weapon [0]   [Shadow Weapon]   Item ID# 24233 (S_Exceed_Weapon)
Type Shadow Gear Class Shadow Weapon Buy n/a Sell n/a Weight 0
Slot 0
Applicable Jobs
Every Job
Description Shield that can be used as an additional protection to the shield.
ATK +5, MATK +5.
Every 2 refines, ATK +1% and MATK +1%.
Item Script
{ [email protected] = getrefine()/2; bonus bBaseAtk,5; bonus bMatk,5; bonus2 bAddClass,Class_All,[email protected]; bonus bMatkRate,[email protected]; },{},{}
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